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Regional FlagNot Even 3 Months and Anet Already Killed GW2...Source
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#1 -


I can’t believe it. The years of anticipation, building a new gaming PC, weeks and months of theorycrafting professions, wasted gems on account stuff like character slots, hundreds of hours of emotional investment in the game…all for nothing. With one bad decision Anet has managed to undo all the hard work put into creating what could have been an amazing MMO for years to come.

Exotics were supposed to be THE end game gear that would last until the next expansion or major game overhaul, not an upgrade that lasts barely 2 months before being replaced. Even legendaries have the same stats as exotics, proof that they were designed to be long term best in slot items.

Guild Wars 2 was supposed to be about fun. Seeing content, having epic experiences, and improving your character aesthetically were the rewards, not grinding for upgrades. Gear was not supposed to be the motivating factor for playing, hence the multiple paths for obtaining the same thing (crafting, trading post, karma, dungeons, etc) But now we’re supposed to throw away our “best in slot items” for even better “best in slot items”, not even 3 months after the game was launched…Even World of Warcraft doesn’t pimp its gear treadmill that fast…

This quote worries me more than anything else:

“As we release more new end game content in the future, you’ll see more Infusions and Ascended item types being added to the game. Eventually, you’ll be able to kit yourself out with a full set of Ascended gear and high end Infusions to help give you the edge in end game content.”

Shame on you Anet.

ArenaNet Poster
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#34 -

Hello everybody,
thanks for your feedback.