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Regional FlagCoF...more difficult since 'routine maintenance'?Source
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#1 -

So far i’ve tested p1 and p2 and i’ve found (or seemingly found) that all the regular mobs have a vast more amount of HP. None of my equipment or armour or set up has changed, but it is taking me considerably longer to drop even devourers and i’m dropping like a level 1 in Cursed Shore…

…a few others i’ve partied with have said the same but has anyone else on other servers (i’m on Gandara) noticed any difference?

ArenaNet Poster
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#3 -

I went and checked the history files for the creatures in question, and found there to be no changes to their HP or defenses recently.
Perhaps your previous party makeup had more damage output than your current ones are?