I’m not one to complain, but this is actually starting to be somewhat annoying.
No fast-hands fix.
How hard is that to fix?
if (Player.getClass == WARRIOR && Player.hasTrait(FAST_HANDS) == true)
Seriously. If it is any more complex then that, then you’re doing it wrong.
For the Revenge bug, it would be even easier — when the player respawns, remove the buff instead of letting it stay there to kill the player when it removes itself.
Moving on, though — no fix for ANY warrior bugs.
I’m very disappointed.
At this point, I’d actually support scrapping the December event entirely and just receiving a bug-fixes release. Not buffs, not new features, just bug fixes.
Why aren’t bug fixes happening? There seems to be a pretty big disconnect between what players want and want the developers/producers think we want.