Why the stealth nerf on personal story xp/loot? I did retribution today on my alt and 98% of the mobs drop nothing and give no xp. That sucks!
There were multiple players intentionally exploiting that story step be restarting it over and over to farm the enemies. Because it’s a seperate instance, it’s also a lot less likely to get reported, since no one can see it. Only the respawning enemies are now worthless, there’s still a lot of stuff that can be killed for loot/xp.
Given the humber of other enemies in the mission, I don’t think it will have an effect for legitimate players. Only the respawning enemies were affected, this was the most reliable change we could make right now that wouldn’t involve redesigning the story step.