Will we finally get more WP to compensate?
Some paths offer next to no way points, arah/coe being considered hard dungeons ( alpha/lupicus/dwayna seperating men/women from mice. ) are very high contenders for long runs when you revive.
I always considered the way points we had good, since I thought they were scarce to prevent too much zerg reviving, but removing the option to do so will make for needless running that aren’t needed anymore.
Just a few dungeons/paths have these tedious runs, would be nice to now have a few extra WPs.