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Regional Flagdownscaling not workingSource
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Marcus Greythorne.6843
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#1 -

from the update notes: [spoiler=Notes]Dynamic Leveling

Attribute calculations for dynamic level scaling have been rebalanced. In general, this means weaker when adjusted down, stronger when adjusted up. Rewards when adjusted down have been increased to compensate. It is now possible to receive your own level of loot from any level of enemy.[/spoiler]

I don’t think it’s working, I still 2-Shot a lot of low enemies as lv.80. No challenge against Veterans and Champions on lower levels either. Tequatl as lv.80 is more than trivial, stand in front of him and spam 1 without any fear of losing health.


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ArenaNet Poster
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#2 -

We’re still tuning the downscaling, but didn’t want to make things immediately difficult. What level are you downscaled to, vs. the level of the creatures you’re fighting? One issue we found is that many areas in the starter zones are scaling you down, but you’re still 2+ levels higher than the creatures, which is making them rather trivial to deal with.


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ArenaNet Poster
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#48 -

Right now the events only scale to 20 (and the number of spawns caps at scale 10 so the area doesn’t get flooded). One of the things we’ll be doing over the next few months is adding support for much higher scales—so veterans and champions will start showing up at very high scales, or they’ll gain new skills, etc.