Your community for Guild Wars 2
Guild Wars 2 Guru

Go Back   Guild Wars 2 Guru Forums > The Gathering > Tyrian Assembly

Reply
 
Thread Tools Display Modes
Old Sep 05, 2009, 09:56 PM   #201
Foeslayr
Senior Member
 
Foeslayr's Avatar
 
Join Date: Aug 2009
Location: California
Default

All this new Sylvari information makes me so jittery!!!!!
Foeslayr is offline   Reply With Quote
Old Sep 05, 2009, 10:01 PM   #202
Kyo
Senior Member
 
Kyo's Avatar
 
Join Date: Aug 2009
Location: Canada
Default

Treahearn thingy looks awesome =D *picturing a male sylvari necromancer*
Kyo is offline   Reply With Quote
Old Sep 05, 2009, 10:35 PM   #203
Iorek Byrnison
Junior Member
 
Iorek Byrnison's Avatar
 
Join Date: Aug 2009
Location: Central Coast, CA
Default

this is what i thought of when i heard Seasons with Sylvari, guess which game that is:

Iorek Byrnison is offline   Reply With Quote
Old Sep 05, 2009, 11:06 PM   #204
patrickvp
Junior Member
 
Join Date: Sep 2009
Location: Portland, Oregon
Default

Heya, figured I might as well cross post over here.

Quote:
Does it explicitly say "Sylvari Necro"?
Yup. It says specifically "Sylvari necromancers like Traehearne revel in the life-and-death cycle of nature." There is a costume picture right next to that text of a female Sylvari wearing a black/dark purple outfit. Not sure if that's supposed to be Traehearne, but it seems kind of set up to be. (p. 67)

Quote:
Do you have an official source that confirms it's GW2 concept art?
Yup, its in the book. The undead one a few pages later is also from the book. This one.

As for the whole seasons thing, there's obviously no mention of character creation. It just says their "season" is determined by the time of day of their birth. How this is linked to character creation is unknown, or if you can manually choose a season (most likely, imo).
patrickvp is offline   Reply With Quote
Old Sep 05, 2009, 11:09 PM   #205
Shew
Senior Member
 
Shew's Avatar
 
Join Date: Aug 2009
Location: Alabama
Default

Quote:
Originally Posted by patrickvp View Post
Heya, figured I might as well cross post over here.


Yup. It says specifically "Sylvari necromancers like Traehearne revel in the life-and-death cycle of nature." There is a costume picture right next to that text of a female Sylvari wearing a black/dark purple outfit. Not sure if that's supposed to be Traehearne, but it seems kind of set up to be. (p. 67)


Yup, its in the book. The undead one a few pages later is also from the book. This one.

As for the whole seasons thing, there's obviously no mention of character creation. It just says their "season" is determined by the time of day of their birth. How this is linked to character creation is unknown, or if you can manually choose a season (most likely, imo).
Yeah...right now we're just speculating on how the season-alignment may be incorporated.

Thanks for keeping us informed!
Shew is online now   Reply With Quote
Old Sep 05, 2009, 11:21 PM   #206
Cereal
Senior Member
 
Cereal's Avatar
 
Join Date: Aug 2009
Location: 'Merica
Default

Quote:
Originally Posted by Iorek Byrnison View Post
this is what i thought of when i heard Seasons with Sylvari, guess which game that is:

Thanks for that image, it's now stuck in my mind for all eternity.
Cereal is offline   Reply With Quote
Old Sep 05, 2009, 11:38 PM   #207
Iorek Byrnison
Junior Member
 
Iorek Byrnison's Avatar
 
Join Date: Aug 2009
Location: Central Coast, CA
Default

Quote:
Originally Posted by Cereal View Post
Thanks for that image, it's now stuck in my mind for all eternity.
you're welcome.
Iorek Byrnison is offline   Reply With Quote
Old Sep 06, 2009, 01:59 AM   #208
Agar
Senior Member
 
Agar's Avatar
 
Join Date: Aug 2009
Location: Athens
Default

Great work guys! Thank you soooo much for all the info! Keep up the good work
Agar is offline   Reply With Quote
Old Sep 06, 2009, 02:25 AM   #209
Joandir
Member
 
Joandir's Avatar
 
Join Date: Aug 2009
Location: Europe -ITALY-
Default

Lot of infos from the PAX! This make me think that ArenaNet is at a Good point for GW2...it isn't only an eternal tease
Joandir is offline   Reply With Quote
Old Sep 06, 2009, 02:39 AM   #210
Gigashadow
Senior Member
 
Gigashadow's Avatar
 
Join Date: Aug 2009
Location: Bellevue, WA
Default

Spent a few hours at the meet and greet tonight and talked to various people including Matt Forbeck, Regina and Lindsey. Actually spent at least 90 minutes talking to Matt Forbeck, almost entirely about writing, RPGs (he has a huge history in the industry), favorite books and authors, and some personal stories of his involving his getting into fights -- he certainly has a great storytelling ability in person (maybe helped by his downing a lot of booze!).

On the GW2 front, Matt mentioned that he had got the chance to run around in GW2 at ANet's offices to more directly experience the various locations. He said the graphics were breathtaking. So I asked "Have you played Aion at all?" and he responded that yes, he had. I followed up with, "So does GW2 look better than Aion?" and he responded "Yes, oh god yes."

With Lindsey we talked about sealed deck and skills such as Mind Blast, Immolate, and Distortion. She said she likes that elementalists actually deal damage, and have a role where they are a good stand and split character, and they don't want to nerf the ele back into the role where it's a blind bitch or a runner. If they nerfed Mind Blast (already tried last year, which killed it), there are other characters often used today that would just do the sort of thing that ele does, so attacking Mind Blast doesn't really address the problem. Immolate and Distortion will likely see nerfs, so I asked whether Distortion is going to at least be viable for Mesmers to use, maybe at high illusion (or fast casting), because it is a mesmer skill. She said that some skills aren't actually intended to be used by the primary class; for example, warriors don't use balanced stance, but monks do. We reminisced about past GvG metas, and I mentioned that it's annoying that blood spike is still around. She said "not for long!"

On the sealed deck front, adding the rated ladder stuff is apparently a lot of work. I was curious as to how they would manage to do the UI for sealed deck, given people want quick games (and wouldn't switching characters be inconvenient?), and you don't want to fight over a skill with your party members. The process is being made very PUG friendly. Apparently each class will get a certain number of skills chosen at random (so e.g. it won't turn out that you can't play mesmers this week because there's nothing to work with), and everyone in the party can use the skill. However, there is a max 1 of each class in a team, to prevent overloading on degenerate or overpowered characters for the current meta.

I also overheard someone nearby asking one of the developers about the skill system where skills do different things if you are running or jumping. Apparently that idea has been scrapped, due to some combination of latency concerns and it feeling more like a fighting game than what people are looking for in an MMO. However, there are skill combos in the game, as Jeff Grubb mentioned it on Friday.

Also, everyone at the meet and greet got a cool GW2 t-shirt, which is cooler looking than the one you see ArenaNet employees wearing, white-shirt, big GW2 logo on a concept art black city background. Hopefully they will be available for sale, they are really really cool. I will post a picture of it when I sort out some camera software device driver issues.

Last edited by Gigashadow; Sep 06, 2009 at 04:00 AM.
Gigashadow is offline   Reply With Quote
Old Sep 06, 2009, 02:41 AM   #211
Wraithmare
Member
 
Wraithmare's Avatar
 
Join Date: Aug 2009
Default

Quote:
Originally Posted by semantic View Post
Asurans might be aligned with elements. Perhaps ore type elements (gold, sulphur, quicksilver, i dunno) or the fundamental elements (earth, air, fire, water).
I think Asura players would probably choose a "krewe" if anything, as each Krewe we see in GW1 had a set focus (i.e. Weapon Krewe, Sky Krewe, etc.)

I do like the idea of different focused groups within each race affecting racial abilities, in fact now that we know about the sylvari seasons it does seem each race has several set up: Sylvari->Seasons; Humans->Gods; Norn->Spirits; Asura->Krewe; Charr-> Legion
Wraithmare is offline   Reply With Quote
Old Sep 06, 2009, 02:55 AM   #212
KallyX
Member
 
Join Date: Aug 2009
Location: Noobtown
Default

Quote:
Originally Posted by Gigashadow View Post
Spent a few hours at the meet and greet tonight and talked to various people including Matt Forbeck, Regina and Lindsey. Actually spent at least 90 minutes talking to Matt Forbeck, almost entirely about writing, RPGs (he has a huge history in the industry), favorite books and authors, and some personal stories of his involving his getting into fights -- he certainly has a great storytelling ability in person (maybe helped by his downing a lot of booze!).

On the GW2 front, Matt mentioned that he had got the chance to run around in GW2 at ANet's offices to more directly experience the various locations. He said the graphics were breathtaking. So I asked "Have you played Aion at all?" and he responded that yes, he had. I followed up with, "So does GW2 look better than Aion?" and he responded "Yes, oh god yes."
Leet info, thanks mate.

I'm guessing Aug 28 / Oct 26 release date
The sub-races sound nice, as long as they balance any possible bonuses correctly... it could create a nice amount of character differentiation.

Last edited by KallyX; Sep 06, 2009 at 03:07 AM.
KallyX is offline   Reply With Quote
Old Sep 06, 2009, 03:59 AM   #213
Tr0n
Senior Member
 
Tr0n's Avatar
 
Join Date: Aug 2009
Location: Slovenia
Default

Thx Gigashadow, keep it coming. Finally some "real" info.
Tr0n is online now   Reply With Quote
Old Sep 06, 2009, 04:45 AM   #214
Huginn
Senior Member
 
Huginn's Avatar
 
Join Date: Aug 2009
Location: Norn have no need of a location, we are Norn
Default

ok, I know that some people is on pax all weekend, and maby stays thre in a hotel or sometihng (I have no clue onestly), but isn't there anyone that were on pax friday or saturday that got a copy of the art book and went home?

so why we don't get any pics is prob:

1, you need the artbook

2, you need a computer, with internet

3, you need a scaner or a camera that you can uplode pics to the computer

4, don't care about copyrights

I don't know how many artbooks they've given out, but isn't there anyone that got all 4 things you need?

hopefully, we'll see scans today or tomorrow...

why do I want the scans so badly? cuz I'm 99% sure that this book woun't get to sweden, and that just sux
Huginn is online now   Reply With Quote
Old Sep 06, 2009, 05:51 AM   #215
pumpkin pie
i am a pie
 
pumpkin pie's Avatar
 
Join Date: Aug 2009
Location: behind you
Default

I think imho, regarding sylvari and season. my speculation is that your sylvari character changes accordingly when the season changes.
pumpkin pie is online now   Reply With Quote
Old Sep 06, 2009, 06:14 AM   #216
Konig Des Todes
You cannot doubt doubt.
 
Konig Des Todes's Avatar
 
Join Date: Aug 2009
Location: In a land far far away.
Default

The Seasons thing sound like a Sylvary-style guild system, but where you're forced into it (in lore - in game mechanics, it probably is based on looks).

In that trailer, we see this:



Imo, from left to right it is summer-winter-spring. Or something of the like.

Quote:
Originally Posted by Huginn View Post
why do I want the scans so badly? cuz I'm 99% sure that this book woun't get to sweden, and that just sux
Already said it will be available via online. You'll be able to buy it, I'm sure.
__________________
Athenaeum Chamber
There are always more possibilities.
Konig Des Todes is online now   Reply With Quote
Old Sep 06, 2009, 06:34 AM   #217
Tr0n
Senior Member
 
Tr0n's Avatar
 
Join Date: Aug 2009
Location: Slovenia
Default

Quote:
12. There is one odd picture in the Ascalon/Charr section. It looks like a lunar/mars rover actually. Its a wheeled vehicle, hinged in the middle for turning, and with either a crane or some kind of torch arm. Remote controlled flamethrower maybe?
This sounds like it could be that unique twist on weapons official FAQ is talking about.
Tr0n is online now   Reply With Quote
Old Sep 06, 2009, 06:50 AM   #218
The Legend
Member
 
The Legend's Avatar
 
Join Date: Aug 2009
Location: Helsinki
Default

Ah, shower me with Information ^^!!!
The Legend is offline   Reply With Quote
Old Sep 06, 2009, 07:41 AM   #219
Garreth MacLeod
Junior Member
 
Join Date: Aug 2009
Default

Take a few days off and WOW! Some great info. Thanks to the folks getting said info and to Inde and krewe for organizing it here.

The art book sounds wonderful. Wish PAX wasn't so far from where I live or I might have gone.

So much info to take in all at once but the game is sounding more and more interesting.
Garreth MacLeod is offline   Reply With Quote
Old Sep 06, 2009, 08:29 AM   #220
Razon
Member
 
Razon's Avatar
 
Join Date: Aug 2009
Location: Finland
Default

GW2 Artbook photos right here!!!

http://www.flickr.com/photos/shiwoo/










Last edited by Razon; Sep 06, 2009 at 08:38 AM.
Razon is offline   Reply With Quote
Reply

Tags
2009, constant, pax, updates

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Guild Wars 2 graphics too similiar to Guild War 1? Nevin Tyrian Assembly 80 Sep 07, 2009 04:01 PM
Guild Wars Novel Tenicord Gamer's Lair 1 Sep 02, 2009 06:07 AM
GC 2009: Guild Wars 2 - First Details and Q&A Inde Tyrian Assembly 44 Aug 20, 2009 03:56 PM
Guild Wars 2ru Ugh Site & Forum Support 0 Aug 19, 2009 02:40 PM


All times are GMT -6. The time now is 09:42 AM.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.