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#261 |
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Member
Join Date: Aug 2009
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Nah, the charr are definitely the steampunk ones. Steampunk relies on physical science, such as steam-powered engines, some electricity, clock-work systems, etc. The charr have rejected theism and magic to pursue the physical war technology such as guns, cannons, tanks, and so forth. Although they are very war-like creatures, I wouldn't characterize them as "brutes" because that suggests a lack of intelligence and an over-reliance on strength. From what we know of the charr thus far, they are very clever creatures and have led the Tyrain version of the industrial revolution.
The asura, on the other hand, have always embraced magic and it is the core aspect of their technology. The asura tech would be something like Alchemy - a super technical and scientific approach to magic. Everything the asura do is based on magical energy and the ways that they can manipulate it. Last edited by Lady Syve; Nov 03, 2009 at 05:11 PM. |
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#262 |
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Senior Member
Join Date: Aug 2009
Location: U.S.A. Where everyone else wants to be
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These Pictures are awesome! Looks like some of the weapons are made for dual wielding assassins.
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#263 |
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Senior Member
Join Date: Aug 2009
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Very interesting artwork. If guns are so heavily steampunk influenced I look forward to seeing related armor sets that compliment the gun themes.
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#264 | |
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Senior Member
Join Date: Aug 2009
Location: Innerspace
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Quote:
nonmagic race that uses fire and coal and other physical devices to create warmachines, guns, and bunkers = steampunk. |
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#265 |
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Senior Member
Join Date: Aug 2009
Location: U.S.A. Where everyone else wants to be
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You know the more I think about it, I wonder if guns replace wands and staffs?
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#266 |
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Member
Join Date: Aug 2009
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Wait, what? Steampunk is the genre that crossbreeds victorian/primeval timelines with science fiction. Coal, cannons and all other believable stuff is NOT steampunk, not even close. Cannons, etc were all phases human beings went through and are going through in the Guild Wars timeline, making shit fly in this simple time and bringing Golems to life is the exact definition of steampunk. Ironically, it has little to do with steam. Abbreviations of steampunk include 'the path less travelled' and 'if the future came sooner', all in complete harmony with what Asura are, along with their goggle-wearing, simple clothing attires.
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#267 |
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Senior Member
Join Date: Aug 2009
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And I quote 'era or world where steampower is still widely used'.
Do you see the Asura using steampower? |
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#268 |
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Member
Join Date: Aug 2009
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'or real technological developments like the computer occurring at an earlier date. Other examples of steampunk contain alternate history-style presentations of "the path not taken" of such technology as dirigibles, analog computers, or digital mechanical computers (such as Charles Babbage's Analytical engine); these frequently are presented in an idealized light, or with a presumption of functionality.'
One comment against doesn't outweigh all the ones for it. And I already said people will beg to differ, I just think Asura are heavily influenced by the steampunk genre, which you would be a fool not to think seeing all the similiarities. Last edited by curbs; Nov 04, 2009 at 02:40 PM. |
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#269 | |
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Senior Member
Join Date: Aug 2009
Location: Innerspace
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Quote:
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#270 |
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Member
Join Date: Aug 2009
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You are missing the most important point! Steampunk technology is based on the physical aspects of the world, not on magic. The asura tech is 100% magical at it's base, while the charr tech is 100% physical (because they reject magic). The asura cannot be steampunk because they use magic -- they are more like alchemists. Thus, it is the charr that are steampunk.
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#271 |
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Senior Member
Join Date: Aug 2009
Location: Innerspace
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What is it with people thinking alchemists are magical? They are based on the physical They are chemists.
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#272 |
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Member
Join Date: Aug 2009
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Well, yeah I know that alchemy (the historical version) is also based on the physical, but I was just referring more to the technique of figuring out the very basic components of something (be it magic or chemicals) and manipulating them to get something new. The asura use magical energy the same way a chemist would use chemicals to achieve a specific reaction. I must admit though that I was also thinking of the alchemy presented in the Full Metal Alchemist anime ^_^
However, I still think that my point stands in that the asura tech is more like alchemy than steampunk. |
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#273 |
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Junior Member
Join Date: Aug 2009
Location: USA
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those are really cool
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#274 |
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Senior Member
Join Date: Nov 2009
Location: Dancing in the guild hall.
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I love the breech loading rifles. I've never seen guns drawn quite like this, It's awesome.
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#275 |
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Senior Member
Join Date: Aug 2009
Location: Georgia, USA
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The gun arts here are done by an artist who is no longer with Arenanet way before the time of Guild Wars 2. They are simply nice eye candy that Arenanet MIGHT use as concepts for guns in Guild Wars 2.
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#276 |
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Senior Member
Join Date: Aug 2009
Location: San Antonio, TX
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OFF TOPIC:
What is the minimum period of time before a thread is "dead"? This tread was active on Nov 3, so 20 days later it's dead? I'd rather people post here, then start a new thread about "possible Guns in GW2..." and show the same pictures that already exist. |
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#277 | |
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Administrator
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I removed some of the thread necromancy discussion, just to keep it on the rails, but I will address this:
Quote:
The main issue is when people bump threads with mindless one-liners like "oh man dats cool". This simply clutters the front page with old threads for no good reason. So, in short: If you have something of value to add to a topic that is still relevant, it doesn't matter when the last post was.
__________________
Everything is perfectly fine, citizen. Move along now.
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#278 |
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Junior Member
Join Date: Jan 2010
Location: PA
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Does anyone know if any of these guns will actually be implemented into the game?
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#279 | |
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You cannot doubt doubt.
Join Date: Aug 2009
Location: In a land far far away.
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Quote:
Even ignoring that, these are concept art works, so there's never a guarantee that they will be in the game as the art shows. Though in the second trailer, we see that axe gun. ![]() <input id="gwProxy" type="hidden"><!--Session data--><input onclick="jsCall();" id="jsProxy" type="hidden"><input id="gwProxy" type="hidden"><!--Session data--><input onclick="jsCall();" id="jsProxy" type="hidden">
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#280 |
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Member
Join Date: Jan 2010
Location: Tyria
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I am liking these designs so far, just as long as they don't go too over the top like WoW did. Let's keep it simple, yet cool please.
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| Tags |
| art, charr, guild, gun, guns, made |
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