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#1 |
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Senior Member
Join Date: Aug 2009
Location: Poland
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I'm wondering, since GW2 is looking to have much more importance with lore, if the actual title of the game will play a part into it. You know, the Guild Wars. One of my friends asked me some time ago why infact the game is called Guild Wars, well I could only explain that the background to the story was that there was a period where guilds fought massive wars over Tyria, and caused widespread chaos. In my opinion, it was covered pretty badly in the original GW, and always made me wonder where the title really came from.
Do you think Guild Wars 2 will actually put more emphasis on the origin here? I think its harder to fit in with GW2 because you have the elder dragon's as a rather main theme. But maybe someone can speculate if they were to add this, how would they do it? Maybe the world PvP setting will have more of this. Where guilds of players own their own territory over Tyria and fight for them? |
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#2 |
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Senior Member
Join Date: Sep 2009
Location: At Kormir's side
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First off like everything else lore can change at a drop of a hat so I wouldn't pay to much attention to it. As for the GvG, they won't allow it to play to much of an important part of game, look at what happened with HA when it determined which region would have favour.
Guildwars has a great world/lore but Anet hasn't been able to implement it right, so don't expect too much from guilds in Guildwars2. |
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#3 |
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Used Furniture Dealer
Join Date: Dec 2009
Location: Brooklyn
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Guild Wars was a PvP game. GvG....Guild Vs Guild...Hence the title Guild Wars. It's the same "you're playing the wrong game" argument I've made in numerous threads on this board. They put just the right amount of thought into the title. You simply didn't put any thought into playing it.
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#4 | |
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Senior Member
Join Date: Aug 2009
Location: Poland
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#5 | |
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Senior Member
Join Date: Jan 2010
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Well I'd think that the name definitely existed before they came up with the backstory for the game, and also that they had the idea of GvG before they even decided on a name, but I could be wrong huh.That said the guild wars (in-game, historical lore event) was put in as the motivation for why guilds right now have their own islands and why they formally meet and fight each other. So it's connected to GvG in more than one way. |
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#6 |
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Senior Member
Join Date: Aug 2009
Location: Denmark
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The name refers to a period of war happening prior to the events of the game (not guild vs guild) that lasted 57 years, but was ended due to the Charr invasion from the north. The fact that the guild wars were so devastating is what made guilds illegal in Tyria.
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#7 | ||
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Perfection is naught
Join Date: Aug 2009
Location: Citadel of the Decayed
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Anyways, the term Guild Wars comes from a few things: Firstly, as Whisper stated, in lore there were a series of various battles, enough to make wars, between independent guilds. Along with that, in the main storylines of Guild Wars 1, we can see guilds battling still: White Mantle vs Shining Blade, Am Fah vs Jade Brotherhood are two examples. Along with the Guild vs Guild in lore, there are guilds who are seen fighting in lore: Ascalon's Vanguard, Ebon Vanguard, Order of the Sunspears, and Order of Whispers. Of course, many of the later guilds are not confirmed to be guilds, but instead organizations that act like guilds. I also think that, originally, Guild Wars was focused around the lore event of the Guild Wars (meaning that, I think, the game was originally to take place before the Searing).
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Lore Guild|Group|Lore Archives
"Sir, if you don't mind, I'm going to be blunt. I've had faster conversations with walls." |
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#8 | |
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Senior Member
Join Date: Sep 2009
Location: At Kormir's side
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As for the name, Guildwars was named after the war which took place before the Charr invasion. Since then guilds have played less of a role in the lore, so with Guildwars2 I would expect guilds having even less. |
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#9 |
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Perfection is naught
Join Date: Aug 2009
Location: Citadel of the Decayed
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If they just retconned whatever they feel like, the lore would be horrible. In other words, they can change lore, but they don't. Instead they add onto lore.
__________________
Lore Guild|Group|Lore Archives
"Sir, if you don't mind, I'm going to be blunt. I've had faster conversations with walls." |
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#10 |
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Senior Member
Join Date: Aug 2009
Location: Negative Material Plane
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This is just like Elder Scrolls (Oblivion, Morowind etc.) there is one thing in the universe that is actually called "the Elder Scrolls" but rarely appear in any of the game of the series or are significant to the plot...
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#11 |
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Senior Member
Join Date: Aug 2009
Location: UK
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The term Guild Wars refers to both the event of the Guild Wars on Tyria before the Searing and the element of GvG in the game, which are much more confined smaller guild wars. Anet probably focused it more on the GvG part. The reason they have stuck with the name for the sequel is probably more to do with identity than story plot however.
Last edited by Free Runner; Jan 20, 2010 at 02:00 AM. |
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#12 | |
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Senior Member
Join Date: Aug 2009
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The impression I've always had was that Guild Wars was made as a PvP game with a bit of PvE on the side. When they settled on a story, the name had already stuck. Plus, we do still see the Wars continuing - they're just formally regulated contests for primacy on the Battle Isles rather than the anarchic free-for-all that devastated the human nations of the Tyrian continent. |
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#13 |
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Senior Member
Join Date: Jan 2010
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If the lore event of guilds fighting against each other had, for some lore reason, been called "The Wars of Dfnik", do you think the game would have been called that too? Lore, good or bad, is always made up post facto.
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#14 |
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Senior Member
Join Date: Aug 2009
Location: My avatar is not a freaking cat.
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As a writer, I can tell you that Lore, story, and title are all made up at the same time. Seeing as Anet most likely had a working title when they designed the game, the name Guild Wars most likely occurred after the lore (more specifically at the same time the guild wars were named thus).
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#15 |
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Senior Member
Join Date: Aug 2009
Location: UK
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I'm guessing the title was actually concieved before the full "Guild Wars" back story. The original trailers narrative indicated guilds playing a bigger part originally.
And as Draxynnic pointed out, GvGs are pretty much toned down Guild Wars - the only difference between the two lorewise is that the Guild Wars took place in the cities and were driven by greed and power while GvGs are confined to neutral soil and are for glory and honor rather than control. |
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#16 | |
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Senior Member
Join Date: Aug 2009
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Unless the devs were deliberately hiding their real story from the players to begin with, there was at least one significant change in lore direction since early 2004. The game map when I started the alpha bore no resemblance to the map when the game was released, although there are some common threads (defending a village called Hakewood from undead, for instance). And believe me, the name "Guild Wars" was already in use then. |
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#17 | |
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Member
Join Date: Dec 2009
Location: United States
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expansion XD
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#18 | ||
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Guest
Join Date: Aug 2009
Location: Blazridge mountains , Australia
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#19 |
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Factually Opinionated
Join Date: Aug 2009
Location: The Past
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Yeah, it's pretty hilarious that they named the game that and then never actually put any content in that related to it.
Sure, GvG, but that... very quickly became sidelined in the game's overall focus, and definitely never came into the PvE lore much at all. |
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