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#21 |
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Senior Member
Join Date: Aug 2009
Location: Texas
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Second and third pictures are old and aren't all that new. First and last are new though.
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#22 |
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Senior Member
Join Date: Aug 2009
Location: Alabama
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#23 |
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Senior Member
Join Date: Aug 2009
Location: Georgia, USA
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Dredge caves shot really brings something new to their dwellings in my eyes. I foresaw them making primitive dwellings from wood and stone, not using the natural mountain to dig out caves.
Thanks for the pictures Shew
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#24 | |
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Senior Member
Join Date: Aug 2009
Location: Cantha
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Quote:
Actually you got it backwards....Digging in the mountain IS the PRIMITIVE thing to do .. as using wood and stone is much more advanced.. think about it whats easier do a holenced.. shoveling through a mountai or forming beams from wood and cutting stone |
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#25 | |
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Senior Member
Join Date: Aug 2009
Location: San Antonio, TX
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Quote:
which makes me think these are Dwarven mines that the Dredge have taken over. Or the Dredge have gotten their hands on some Charr drilling machines.
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#26 |
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Member
Join Date: Aug 2009
Location: Washington, DC
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Well the dredge are giant mole rats, so this kinda makes more sense.
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#27 | |
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Senior Member
Join Date: Aug 2009
Location: Georgia, USA
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Quote:
I meant that I thought they used stone and wood as very simple shacks. Caves bring a different light to their race. And Mordakai does bring up a good point, these are very cleanly carved caves, which means the Dredge are very precise in their architectural work. |
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#28 |
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Senior Member
Join Date: Aug 2009
Location: Alabama
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Xia added another piece. I've updated the OP.
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#29 |
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Senior Member
Join Date: Aug 2009
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Don't know if I like the style of the newest one. That girl's right leg also seems bent at an odd angle if you look at the knee.
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#30 | |
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Senior Member
Join Date: Aug 2009
Location: Tyria
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Quote:
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#31 |
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Senior Member
Join Date: Aug 2009
Location: Alabama
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Check the update to the OP!!!
Last edited by Shew; Nov 01, 2009 at 12:09 AM. |
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#32 |
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Junior Member
Join Date: Aug 2009
Location: Australia
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Here's a link to the blog itself with several renders http://adventuresinunwrapping.blogspot.com/
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#33 |
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Senior Member
Join Date: Aug 2009
Location: Alabama
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I'll add that to the OP, and I fixed the links.
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#34 |
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Senior Member
Join Date: Aug 2009
Location: U.S.A. Where everyone else wants to be
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The Angel Statue looks like Kormir but with no blindfold. It also might also be Dwayna. Now that I think about it defiantly Dwayna.
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#35 |
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Senior Member
Join Date: Aug 2009
Location: Georgia, USA
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Love all the renders, particularly the pub and the angel statue.
Heck yes for PUBS!!! Now we don't have to get wasted outside all the time
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#36 |
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Senior Member
Join Date: Aug 2009
Location: Canada
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Also looks like its gonna be Divinity's Reach pub(file is called divinitypub). Although the graphics "style" seems quite different than GW1
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#37 |
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Senior Member
Join Date: Aug 2009
Location: Somewhere in the Universe, waiting for the time to rise...
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Fantastic! The graphics are astonishing!
Personally, I love Durmand Priory, Divinity Pub and Krytan Farmhouse, but the others look nice as well. It's also good that they've kept the style from GW1. If you go to Nebo Terrace in GW1, you'll see similar farmhouses that in GW2. And of course, the concept arts are amazing. Again.
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#38 |
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Junior Member
Join Date: Nov 2009
Location: Europe
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<3 Concept art. Thanks for the files.
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#39 |
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Senior Member
Join Date: Aug 2009
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The Durmand Priory one looks like the BOMB. Awsum! ;D
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#40 |
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Senior Member
Join Date: Sep 2009
Location: Dutchania
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Dayum! arenanet has the best concept art artist I've ever seen! and not to mention how much they have improved since the original Guild Wars.
I hope we get concept art as a loading screen again. as for the art by Daniel... I think we're going to have some nice vast views in GW2 |
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| art, update |
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