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Old Oct 09, 2009, 10:47 AM   #141
Arghore
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Indeed, tnx for the post Tr0n !
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Old Oct 09, 2009, 03:07 PM   #142
Knighthonor
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Thanks Tron

Sylvari
Quote:
They aren’t able to communicate to each other directly without actually speaking. This empathic sense will indeed have an effect on the game for sylvari players.
What the?

http://www.onlinewelten.com/games/ar...view-teil-2/6/
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Old Oct 10, 2009, 01:33 AM   #143
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A few things:

1) The "Sylvari come from trees, why are there males" argument:
Trees already can have genders. Dioecious trees will either produce all "male" flowers or all "female" flowers and require pollination from one tree to another. Since the Sylvari came from the same tree, it most likely was monoecious, meaning it produced male and female flowers on the same tree.

2) I for one hope that the totem choice for Norn doesn't restrict the forms you can turn into. There are also a number of other totems that don't seem to be getting forms (such as Ox and Wurm), so with any luck the totem choice at character creation is just the one your character holds in greatest regard, but they're still able to turn into different animals.
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Old Oct 10, 2009, 01:53 AM   #144
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Thanks for the link and thanks to OnlineWelten for a great interview (and especially the English translation).

I am happy to hear about the ability to personalize your character's story. I assume it was mentioned in another article, which I must have missed. This allows for a more RPG-like experience.
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Old Dec 09, 2009, 06:00 AM   #145
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Just speclation here

So I was reading the interview and I found an interesting comment on when Onlinewelten asked Eric about Cantha and Elona. the Q&A goes as such
"Onlinewelten: Do you plan to open Cantha and Elona from the beginning, or are you saving these zones for possible future add-ons?

Eric Flannum: Cantha and Elona will not be explorable in the initial release of Guild Wars 2. However, I think it is safe to assume that we will be hearing more from both Cantha and Elona in the future."

I quote "initial release"...well I'm interested in how they said that. Might that mean that similarly to GW1 or other long lasting MMO's there might be expansions or in the case of GW1 additional stand alone stories?
If that's the case then in following suit with other long lasting MMO's it might mean additional races when dealing with the other Ancient Dragons, assuming that that is what the new expansions/stand alone's are about.

Another comment that I am particularly interested in is one about the dwarves.
"Onlinewelten: Will the charr cults play a role in GW2? What about the remaining dwarves?

Ree Soesbee:...The dwarves have left the surface of Tyria to hunt Primordus and the destroyers below ground. There is one dwarf active in Tyria, and the players can interact with him, but the others have not been heard from in generations. They have become little more than legend to those races who remained behind."

Hunt Primordious?

This again made me think of one more question asked
"Onlinewelten: The trailer focuses on Zhaitan. Will we encounter the other dragons as well?

Eric Flannum: While we see the minions of the other dragons, the initial release of Guild Wars 2 will focus on Zhaitan as the primary enemy."

There it is again! "initial release"

SO this has made me hopefull for future additions to GW2 as well as give me PLENTY to speculate about. What do I make of these comments put together as well knowledge of common MMO expansion standards? Hopefully more races to come! Now what would make good races to follow the storyline of GW2 as well as satisfy the players? Well, since it was said that the Dwarves are hunting Primordious and we assume that the later releases will deal with the other dragons the Dwarves appearing as a playable race when we deal with Primordious seems rather likely. Another race that might appear would be the Kodan, this seems less likely but eh, you never know. They seem to have been the most affected my the Awakening of Jormag along with the Norn. A larger focus on Elona might come about when we battle with Kralkatorrik and it's minions, not having played Nightfall much I'm not to sure about what race might come of that though. As far as Cantha..well the possible "Deep sea dragon" might have a tie to Cantha's Jade Sea (possibly previous?) and MY hopes are if we do gain entry to Cantha then the Tengu will have become a playable race! (wooo! anticipation!)

Also I know there was a question asking about why didn't they include Dwarves as a playable race, but to me the answer seemed vague and also hinted their importance in the future.

Now I'm sure plenty of this is susceptible to refute so please go ahead and tell me what seems likely to you and what seems like complete tom-foolery.

Last edited by habar414; Dec 09, 2009 at 06:14 AM. Reason: bad code
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Old Dec 09, 2009, 06:43 AM   #146
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Quote:
Originally Posted by habar414
texttexttexttext
Well, if GW2 is successfull, which I think it will. Because Anet is awesome
Anyways, if it is successfull, then it'd be just stupid not making an expansion.

Of some reason do I not think the dwarves will be playable. Not even in a primordus expansion. Probably just because the dwarves are a dying race. But they are still cool, but IMO they fit best as NPCs.

As for new races in new campaigns/expansions (hoping for expansions) I'd be very happy if we'd be able to play as the forgotten in the Elonan expansion. I love the forgotten

Anyways, it is possible that there won't be any new races because of balance issues. People points at the not core professions from GW1. Personally I started playing when all 4 was out on the market, so I don't really know, but I can imagine that there was a lot of trouble with them. Plus, the proph content was made for proph professions and skills, so with new skills and professions the content wasn't as difficult anymore. At least that's what people say, and I imagine that they are right.
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