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Old Oct 05, 2009, 08:09 AM   #21
Huginn
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Originally Posted by Naoroji View Post
'Handlangers' in Dutch, which means henchmen in English. It's the word, but not the name. For all I care you can call 'em 'helpers'. It doesn't mean they'll return in the exact same fashion.
soo... basicly, it could mean that the 'handlangers' (hmm... that sounds really close to the swedish word 'hantlangare', I think it is the same ) is npc's that is walking around (like guards/travaling ppl) and will help you when they see you fight.

I for one whould like too "solo" without henches, but then agen, if they got something like heches, I'll not rage and stop playing
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Old Oct 05, 2009, 08:15 AM   #22
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The World PvP Maps bear a resemblance to RTS-maps and give you a chance to play different roles. You can conquer stone mines, which will then deliver stone by caravan to your catapults, you can attack and cut off caravans of the enemy, you can operate as a scout and inform the rest of hostile movement, you can man watchtowers and defend, or you can just run up to a lost PvP'er and teach him a lesson.
my friend (gw2 box), consider yourself bought.
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Old Oct 05, 2009, 08:18 AM   #23
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PvP sounds exciting, henchmen not so much....
anyway, bedankt voor de vertaling
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Old Oct 05, 2009, 08:32 AM   #24
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Originally Posted by Omod Cerall View Post
Yeah 'Handlanger' would be 'Henchman' in English. Half happy / half sad with this news.
Especially the part about the Henchies makes me sad. One companion -> sweet, an entire party running around with you turning GW2 into H/Hway, not sweet.

But ah well, we still don't know - anything - about how (and if, maybe it's a mistake by the people at PCGameplay) - henchies 'n such will be implemented. There's still hope
But consider this that you will be able to join with other people outside outpost.

I'd say normal thing would be to party with several henchies without really wanting for full human group and later swap em out for humans as you meet them in field. If game is less quest centric and more event centric (= less quests means less diverse goals that break partying because people are rarely quest synced and not everyone want to tag along while some random guy finishes quest that you did while ago or which you will do later adter you finish prereq.); it would be much more natural to just join group if you meet one because your goal will be exactly same (participate in event).
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Old Oct 05, 2009, 08:59 AM   #25
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First off, thanks for the translation, Naoroji. =D

Some nice little bits of info in there. I hope that the 'henchman' are more like NPCs that are involved in the events, and less like the [Blood, Earth, Healer, Prot] henchman that you chose to bring with you, but I'm sure I'm going to love the game either way.

Just comparing World PvP with an RTS got me excited. I love the idea, and hope that it comes out as awesome as it sounds in my head.
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Old Oct 05, 2009, 09:14 AM   #26
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I think you forgot [SARCASM][/SARCASM]

or atleast I hope you did...
lol, sort of. But it makes me think who these henchmen will be. great great great great great grandson/daughter of Alesia? spawn of Mhenlo and Cynn?
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Old Oct 05, 2009, 09:22 AM   #27
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@ OP you mind giving us the source of that? Wanna read the full article.
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Old Oct 05, 2009, 09:26 AM   #28
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its a magazine?

Last edited by pumpkin pie; Oct 05, 2009 at 09:29 AM.
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Old Oct 05, 2009, 09:40 AM   #29
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source: for the lolz of it :P
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Old Oct 05, 2009, 09:51 AM   #30
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Ah lol, thought it was an online article. Thans anyway.
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Old Oct 05, 2009, 10:00 AM   #31
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Originally Posted by Kendil View Post
Hmm, I've read somewhere (probably on multiple places) that you'll be able to solo, actual solo, not the h/h we had in GW1, but that that option also existed (not so sure about that...). And that the dificulty would scale acording to the party size.
Which would seem awfully hard to do in a persistent world. That information was also released like 2 years ago, things might have changed now.
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Old Oct 05, 2009, 10:00 AM   #32
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@ Zwei2stein (your name sounds dutch btw ) - i know about the event system, but there has been said (cba to find source though ) - that 'the entire game will be solo-able' (could be 'everything but a few dungeons and a little dragon', but it was along those lines ) so for that you don't really need Henchies.

with the event system, if it works as great as we (or I ) - hope it will, it will attract a lot of people who are around the area at that time. So there will be plenty of people to form a party with, if not just fight alongside them. so again, no henchies needed.

so that leaves me wondering.. why henchies? (or something alike henchies, I know, we don't know anything about the game yet :P)

Quote:
Beta Sprite
Some nice little bits of info in there. I hope that the 'henchman' are more like NPCs that are involved in the events, and less like the [Blood, Earth, Healer, Prot] henchman that you chose to bring with you, { Snip }
or this. very much this would be nice too
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Old Oct 05, 2009, 10:04 AM   #33
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Alright now that I've read it, I'm psyched about the game once more. Hurry up anet, I'm almost done with GW1 and I need my GW fix.
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Old Oct 05, 2009, 10:11 AM   #34
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Handlangers means like your crooks that help you like you say in evil term of saying like you have the maffia and they have their handlangers so with that it means like helpers. And to bad i don't have money for the megazine :P.
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Old Oct 05, 2009, 10:13 AM   #35
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Thank you for taking the time to translate the article. Little bits to add to the overall picture are a great help.
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Old Oct 05, 2009, 11:04 AM   #36
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Everyone, it was my pleasure, just giving back to the community ;D. Hope you guys are as psyched as I am now.
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Old Oct 05, 2009, 11:09 AM   #37
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A better translation for "Handlanger" is probably "partner in crime", so don't start whining about the possibility that the old henchie system will be back.
It could also be like someone already pointed out that you could get help from passerbys, like guards etc.
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Old Oct 05, 2009, 11:10 AM   #38
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As far as the world pvp goes I am interested to see how that plays out. It could end up like isle of conquest, or it could be the most fun world pvp ever. It all depends on the design and also the will of the players.

WoW pvp was so awful because a carebear mentality was instilled within most players from the moment they created their characters, so when it came to pvp you had people with the wrong attitude pvping.

If people had taken to pvping out of pride and the pursuit of mastery of one's character, world pvp might have meant a bit more.

Instead it became "i'm not going to do this if i dont get loot for it".
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Old Oct 05, 2009, 11:11 AM   #39
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Yes, as Jecoma said, handlanger can also mean something along the lines of 'accomplice',... So, we'll just have to see, okay guys?
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Old Oct 05, 2009, 11:17 AM   #40
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All in all, this was a great article, I went to the mall and read it and it gives some new info, not just recycled garbage, so let's all be happy and cheer for the Dutchmen (for once in our lives, Noorderbuurtjes!)!!!!!
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