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#1 |
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Junior Member
Join Date: Jan 2010
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Will the novel be non gamer friendly? By that i mean if you've never played Guild Wars will the novel make any sense or is it elaborate enough so that even someone who knows nothing about the game would understand it. I recently seen a Assassin creed novel but didn't get it due to the fact that i never played the game and didn't know if it would be understandable to me
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Best Answer - Posted by Regina Buenaobra
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One of the goals of the book is to be first and foremost a story that is accessible to those who have not been exposed to the deep history of Tyria and the Guild Wars game. We want this book to be both a rewarding experience to those long-time fans (who will recognize names and places) and people who don’t know what an Asura is. So the answer is: yes. We hope to make it easily understandable to people who are not currently immersed in Guild Wars lore.
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#2 | |
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Senior Member
Join Date: Aug 2009
Location: Frostgorge Sound
Provided Answers: 10
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If you mean gameplay, then you don't have to worry.
Quote:
http://wiki.guildwars.com/wiki/Lore http://wiki.guildwars2.com/wiki/Movement_of_the_World http://wiki.guildwars2.com/wiki/Ecology_of_the_Charr If you want to know more, feel free to visit the lore forums of both Guild Wars (1) Guru and Guild Wars 2 Guru. |
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#3 |
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Junior Member
Join Date: Jan 2010
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Yes i did mean lore and I'm familiar with it, i played until factions was released then picked it back up about a year ago. I was just asking for random people walking through a store or searching for a good read, if it would be understandable to them if they haven't played the game.
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#4 |
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Senior Member
Join Date: Aug 2009
Location: Frostgorge Sound
Provided Answers: 10
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Oh, I'm terribly sorry.
![]() I think the people who have never played Guild Wars would still enjoy it (if they like fantasy), and understand many things but not all of them. Maybe it would encourage them to know more about Guild Wars 1 - maybe even to buy and play it - and then read more about Guild Wars 2 and buy it as well. But I'm not certain. |
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#5 |
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The Lone Wolf
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Considering the principle writer of the book was not an ANET employee or a GW player, I think that anyone who picks the book up will find connecting lore within the book from those links above and be able to follow it. If not, then that's a /fail on the writer's part.
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#6 |
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Senior Member
Join Date: Aug 2009
Location: Behind my desk
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I think it is safe to say that since GW2 is viewed as somewhat of a new start, that the novel will read in a similar way... some flashbacks may occur but those will be focussed on the years between GW1 and GW2 and thus mostlikely will not be based on old lore and treated/written as real flashbacks (thus giving ins and outs on an event in the past, used to explain motive in the present) ... you might know more ins and out, and understand things better if you have played GW1 and are familiar with previous event, but like stated by SW, if the story of the book cant be understood and enjoyed without that, then thats a /fail on the writer's part...
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#7 |
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ArenaNet
Join Date: Aug 2009
Provided Answers: 5
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One of the goals of the book is to be first and foremost a story that is accessible to those who have not been exposed to the deep history of Tyria and the Guild Wars game. We want this book to be both a rewarding experience to those long-time fans (who will recognize names and places) and people who don’t know what an Asura is.
So the answer is: yes. We hope to make it easily understandable to people who are not currently immersed in Guild Wars lore.
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#8 | |
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Senior Member
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Quote:
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#9 |
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Member
Join Date: Aug 2009
Location: Wilmington, NC
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I would personally prefer it if there was a large amount of hiding in boxes, rather than dressing up as woodland creatures.
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#10 |
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ArenaNet
Join Date: Aug 2009
Provided Answers: 5
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