|
|
#1 |
|
Banned
Join Date: Sep 2009
Location: Washington DC
|
Since ANET is developing a new MMO known of corse as Guild Wars 2,,
What do you want from this new game? Ever think about this? What is it you want from a brand new Guild Wars game? Never know who may be reading
|
|
|
|
|
|
#2 |
|
Junior Member
Join Date: Aug 2009
Location: Alberta
|
just a new setting which it's alrdy give
with that of course comes a new storyline which theyve give many plot points i think. Thats about it |
|
|
|
|
|
#3 |
|
Junior Member
Join Date: Jan 2010
Location: Ontario,Canada
|
Minion Master/Spirit Spammer class and Army vs Army PVE combat.
|
|
|
|
|
|
#4 |
|
Member
Join Date: Aug 2009
Location: Australia
|
I want a game which;
* lets me play coop with my significant other and friends without artificial barriers keeping characters apart. * makes any grind an optional add on to gameplay, not a barrier to doing what you want with the game. * has an over arching story which helps guide you through the different areas of the game and gives you a greater goal than the level up. * has combat which requires some thought to execute and rewards tactics, innovation or team play. * allows me to play alone if I so choose and I'm not blocked from end game content because I don't belong to a guild with 100 people in it. I'm certain there is more. I don't especially care what ArenaNet has done with the mechanics; classes, races, inventory, levels, crafting, whatever. What I want is an MMO with a philosophy which matches that of Guild Wars because that is what really made it the only MMO which has ever really worked for me. Too much to ask? - I guess we'll see.
|
|
|
|
|
|
#5 |
|
+3 Carapace
Join Date: Nov 2009
|
The same standard of competitive organized PvP that we saw in GW: Prophecies.
|
|
|
|
|
|
#6 |
|
Senior Member
Join Date: Aug 2009
Location: Texas
|
Pre factions trapper. (no mantra of resolve or dust trap nerf)
|
|
|
|
|
|
#7 |
|
Senior Member
Join Date: Dec 2009
Location: Sorrow's Furnace
|
PVP content such that was in Prophecies.
15k/Elite armor sets. Rare skins/not stats. |
|
|
|
|
|
#8 |
|
The Lone Wolf
|
~ Skins Not Stats (includes Armors and Weapons)
~ No Grind ~ Good Story with heavy GW lore ~ E-Sport feel for PvP ~ Great visuals ~ Wolf Form (that actually turns you into a Wolf and is good) EDIT: ~ Play Solo (and not get affected or fight over farming and killing things against other people) ~ Play with Friends ~ I can remove the PUG/Dual Factor Last edited by Sabre Wolf; Feb 01, 2010 at 11:19 PM. |
|
|
|
|
|
#9 | |
|
Senior Member
Join Date: Aug 2009
Location: Reform the White Mantle!
|
Quote:
|
|
|
|
|
|
|
#10 |
|
Senior Member
|
I was going to flippantly reply "I only want to beat things up" but then I realised there is something I am looking for above anything else in the game.
That's a reason to play for as long as I want after I've finished the campaign. And not stupid ones, like "oh, I could do HM" or "I could border-scrape the entire map" or "I could open 50,000 chests". Something that is actually different each time, brings new challenges ... and crucially, that doesn't absolutely require me to have top-notch guildies around when I can be online like GvG or HA might. The stuff I'm hearing about world PvP is very encouraging. "Events" are also encouraging, as long as they're substantially different each time and not just like playing Dzagonur Bastion ad infinitum. |
|
|
|
|
|
#11 |
|
Senior Member
Join Date: Sep 2009
Location: Finland
|
Guild Wars 1 with a persistant world, more emphatized solo leveling (no heroes + henchmen shit), less elitism plz, more rewarding PvP (not just grindy titles), more stuff to do outside of elite PvE/PvP for example: more casual PvP like JQ/AW and more PvE dungeons but definitely not in the way that they are in WoW/RoM, there are smarter ways to make challenging dungeons!
And maybe little things like crafting and mini games (polymock etc.). |
|
|
|
|
|
#12 | |
|
Senior Member
Join Date: Aug 2009
Location: Poland
|
Quote:
also - auction house, pleeeeeeeease |
|
|
|
|
|
|
#13 |
|
Senior Member
Join Date: Sep 2009
Location: Finland
|
Oh man how could I forget that?!
Seller: WTS 4 ECTO 4,5 plat / one Buyer: I giv u 3 for on Seller: No I said 4,5ea, that's the standard price atm Buyer: I is giv u green sield in trad? Seller: No I said 4,5 plat for one Buyer: I iz hav gree swor too, u want trade? Seller: *moves to another district to spend another hour on trading* |
|
|
|
|
|
#14 |
|
Senior Member
Join Date: Aug 2009
Location: Poland
|
Polymock made into PvP.
|
|
|
|
|
|
#15 | |
|
Undead Moderator
Join Date: Aug 2009
Location: The Decaying Citadel aka the Citadel of the Decayed
|
Quote:
__________________
Lore Guild|Group|Lore Archives
Treat everything you're told as a lie, and you'll go no where; treat it all as truth, and you'll be blind. |
|
|
|
|
|
|
#16 | |
|
Senior Member
Join Date: Oct 2009
Location: New York
|
The main things I want are:
- to be able to do it solable, with each profession, even the end stuff - Not have to fight over or wait a really long time for monsters/minibosses in the persistant zones (my biggest want, especially for minibosses, not have to wait hours for them to respawn) -PvP limited to ONLY the world/mist (whatever its called), no pvp in the persistant/instanced worlds -and Cool looking armor/weapons, don't let the npc have all the cool stuff (like the ebon vanguard armor) Edit: And these that Konig Des Todes brought up. Quote:
Last edited by skullmount4; Feb 02, 2010 at 06:13 AM. |
|
|
|
|
|
|
#17 |
|
Amalgam
Join Date: Dec 2009
Location: Virginia
|
Things I NEED:
- Vast customization, possibly as extensive as Aion, but not THAT extensive, if you catch my drift. - Color dye that actually changes your gear to THAT color. No whites being grays and blacks being silvers. - Polearms, such as pikes, spears, halberds, double blades, etc. - A rogue/thief-like class, not the ninja-like assassin. - Better dual wielding. Not just with dirks. With long swords and what not. - Weapon viability for all classes. Moreso on classes that are profound in those weapons. |
|
|
|
|
|
#18 |
|
Senior Member
Join Date: Nov 2009
Location: Australia
|
-To play with friends easily and without grind
-To play a variety of professions and races on the one account -Cool skins and animations -A continuation of GW1 lore tied in with the new events -An easy way to find an item or group without spending hours team/trade spamming -A balanced game -Basic freedom of movement (like walking up a hill or jumping) -A bigger and better Tyria -A strong community -Lots of optional grind which gets you nowhere for all the elitists -Easy to get into PvP and missions without 3-year countdown timers -Norn totem blessings THAT ACTUALLY TURN YOU INTO AN ANIMAL -A game thats both fun to play casually but immersive enough to spend hundreds of hours on |
|
|
|
|
|
#19 |
|
Senior Member
Join Date: Aug 2009
Location: Netherlands
|
I'll name a few things that have been announced to be in it, but it's what I want GW2 to have so I decided to put it in the list as well.
Last edited by Ryuzaki; Feb 02, 2010 at 07:14 AM. |
|
|
|
|
|
#20 |
|
Senior Member
Join Date: Oct 2009
|
*More enjoyable combat... animations (with more variety and less sparkles), creatures that are less in number but harder and more fun to slay I want to be forced to use new tactics of my choice to deal with each one.
*To explore vast changing lands and be amazed... something interesting in every direction and events going on. *More freedom of customization I seriously dont want to create another standard 'pretty-cute' character... *Amusing NPC Dialog options. |
|
|
|
![]() |
| Tags |
| the fans |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Boss Names Contest - "LFG to beat Fluffy Wuffykinz" | Iorek Byrnison | Tyrian Assembly | 175 | Mar 08, 2010 04:50 PM |
| Anyone else mildly worried about the "infinite levels" thing? | Default | Tyrian Assembly | 83 | Jan 27, 2010 12:11 AM |
| up tp 300 people in "The Mists" ( jumps up and down, slides, then climbs tree) | Hexs | Tyrian Assembly | 14 | Sep 18, 2009 07:19 PM |
| "Magic, technology, and cold steel will determine the ultimate fate of the world." | Nodakim | Durmand Priory | 38 | Aug 28, 2009 07:19 AM |