Guild Wars 2 Q&A: Tyria Reborn | Neoseeker
A return to lore today, with an interview with ArenaNet’s Jeff Grubb, game designer and co-author of the Guild Wars novel Ghosts of Ascalon.
You’ve referred to yourself as an “embedded writer.” What do you mean by that?
JG: We have a writing staff. We have very talented people, and their primary task is to take all the design documents – all the text, conversations, etc. – and put them together, making sure it all irons out. I work with these content people in the design department. Officially, I’m not a writer, I’m a game designer. My job is to be a resource for all the other designers, all these content people. Okay, I need a name, take a look at this conversation, or I want to say that charr don’t shower that much. We’ll always coordinate to make the best story possible.
That’s why I say I’m an embedded writer. I’ve done a lot of writing: novels, comic books, and games. In this case, I’m working with the game designers in order to produce a good game from the ground up – if that makes sense.
Check out the rest of that interview over on Neoseeker, and hit the link below to add your comments!
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