
General
- Changed all non-copper karma gathering tools to have a level restriction.
- “The Steel Tide”: Reduced the number of giants you need to defeat to progress.
Elementalist
- Magnetic Grasp: This ability now immobilizes the target that it strikes. It is now a large Projectile finisher, and damage is now split between this ability and Magnetic Leap.
- New skill – Magnetic Leap (Earth Skill 3): Activate this ability to leap to an enemy that’s been struck by Magnetic Grasp.
- Spirit health increased by 25%.
General
- Fixed a bug where projectiles passed through the ground in several locations
- Fixed a bug that did not remove the Lava condition from players who died in the pools of lava at the final boss in the Volcano Fractal
- Fixed a bug where players were stricken with Agony even when they avoided the Ice Elemental’s AoE ice storm
- Removed the Daily Combo Kill achievement from the daily achievement rotation
Made the following changes to the Champion Risen Priest of Grenth boss:
- Increased cooldown on Grenth’s Shadow Pull skill
- Changed radius of spells
- Modified attacks to do less damage
- Modified attack area so as not to overlap on attacks
- Modified Velocity of Teleport to allow player to not go into ceiling
- Decreased the damage of Grenth’s Shadow Pull skill
- Decreased the numbers of spells
- Hid blank world-event UI for Temple of the Silent Storm Week
- Adjusted Orr Undead loot drops

Comments
#1 Virdiana Sovari
Asuran Acolyte
Posted 30 January 2013 - 09:48 AM
#2 escada_assassin
Vanguard Scout
Posted 30 January 2013 - 10:03 AM
#3 jinxPad
Fahrar Cub
Posted 30 January 2013 - 10:56 AM
WOOOO let me go spec Spirits.... not....
#4 Smallie
Asuran Acolyte
Posted 30 January 2013 - 11:08 AM
#5 Fenice_86
Sylvari Specialist
Posted 30 January 2013 - 11:18 AM
(if it works correctly lol, will try it as soon as i come back home)
lol @ Spirit health
#6 beadnbutter32
Sylvari Specialist
Posted 30 January 2013 - 12:07 PM
#7 escada_assassin
Vanguard Scout
Posted 30 January 2013 - 01:33 PM
#8 Rezo
Fahrar Cub
Posted 30 January 2013 - 01:38 PM
#9 Fenice_86
Sylvari Specialist
Posted 30 January 2013 - 02:04 PM
Yeah "Adjust" means "25-50% decreased drop rate of anything valuable, 10% increased drop rate of junk"
#10 Doctor Overlord
If you hate MMOs....
Posted 30 January 2013 - 05:14 PM
#11 Asha2012
Asuran Acolyte
Posted 30 January 2013 - 08:05 PM
#12 Asteria Rose
Fahrar Cub
Posted 30 January 2013 - 09:14 PM
Thank god, eh? I worked almost the entire day to get that, and I'm an engineer. Combo kills are generally easy for me, but it seems like they boosted the difficulty to get a combo.
I believe it's just heavy. I've been getting other moldy bags all day, but only a few heavy. I'd suggest some magic find armor now, it seems like they're getting ready to make magic find more important to the game with all these rarity changes.
#13 Gerroh
Sylvari Specialist
Posted 30 January 2013 - 10:24 PM
I asked map chat if anyone wanted to help me do that achievement, I'd place combo fields and they just need to do the finisher. Took like 10 minutes with 2 randoms at my side, using dark and poison fields.
Although I do agree with the removal of the combo achievement, as some builds/professions just don't have very many combo fields or combo finishers, or at least not very many lethal ones. It just seemed a little bit unfair to me, even if it was really easy for me.
#14 ilr
Golem Rider
Posted 30 January 2013 - 11:21 PM
#15 Asha2012
Asuran Acolyte
Posted 31 January 2013 - 12:33 AM
We've been using the guild upgrade option to boost find. But yes, I would agree.
#16 Xai
Asuran Acolyte
Posted 31 January 2013 - 02:21 AM
#17 Trei
Golem Rider
Posted 31 January 2013 - 03:29 AM
#18 neostars
Pale Tree Seedling
Posted 31 January 2013 - 07:12 AM
#19 gocleaver
Pale Tree Seedling
Posted 31 January 2013 - 05:21 PM
#20 gocleaver
Pale Tree Seedling
Posted 31 January 2013 - 05:35 PM
LOL @ Spirits! Another useless ranger skill....
I wish I hadnt rolled a ranger, they most be the most useless, least versatile class in the game atm...
Oh and of course no pet fixes this patch either. Its better that Ele's get a new skill, than rangers be able to actually command their pet consistently. I cant begin to tell how many times "Return" hasnt worked, or the huge delay when using a pets active skill. Not to mention not being able to stash your pet IN COMBAT??
Rangers are just the most useless class in dungeons...the only thing theyre good for is standing on fort walls in WvW.. Phuck you anet.