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LIVING WORLD

The Battle for Lion’s Arch
Lion’s Arch has been battered and razed, but as long as there are those who’ll take up arms for our city, it will not be beaten! Scarlet and her armies—the Aetherblades, the Molten Alliance, and the Toxic Alliance—may have pushed us out of our city, but now the winds have blown her vile miasma out to sea. Lion’s Arch belongs to all Tyrians. It’s time to regroup and rally, liberate our besieged city, and take the fight to Scarlet to end her menace. Remember this day, for this battle will be worthy of legend!
—Captain Magnus the Bloody-Handed

Regrouping and Rallying
While Lion’s Arch is occupied by enemy forces, survivors have established refugee camps near each of the order headquarters.
  • Outside Vigil Keep in Gendarran Fields
  • South of the Durmand Priory in Lornar’s Pass
  • Along the north shore of Stormbluff Isle in Bloodtide Coast
At these locations, refugee camp directors can apprise players of the situation and show a flashback of the initial attack on Lion’s Arch. While the Captain’s Council oversees relief efforts, the Lionguard are making preparations for a counterattack. Also, heirlooms and found belongings can still be turned in for items.

Liberating Our Besieged City
Help the Lionguard reestablish a foothold near the three city entrances at Trader’s Forum, Postern Ward, and Fort Marriner. After defending each point, order representatives will arrive to sell combat bonuses—Vigil Valiance, Priory Aethershield, and Quickness of Whispers. Members of each order will be granted a discounted price on their respective bonus.

Throughout the city, miasma canisters are still guarded by Scarlet’s armies. Stopping all three miasma deployments simultaneously will earn bonus rewards. Moreover, Scarlet has secured different areas of the map by deploying her champions.
  • Aetherblade Admiral
  • Aetherblade Cannoneer
  • Toxic Warlock
  • Toxic Spider Queen
  • Molten Fire Shaman
  • Molten Munitions Specialist
Taking the Fight to Scarlet
Arriving on each hour, Scarlet’s legendary assault knights will show up at three locations and hover for several minutes before descending to attack.
  • Grand Piazza
  • Moran Memorial
  • Gunnery Range
Defeating the three assault knights simultaneously is the key to reaching Scarlet’s airship, the Breachmaker. And players will not stand alone, for Tyria’s heroes have come together and will fight alongside the players—Rox and Braham, Marjory and Kasmeer, and Captain Ellen Kiel and Heal-o-Tron.
Arriving upon the Breachmaker, players should expect an all-out battle against Scarlet’s defenses to reach Scarlet herself. She’s always got a trick up her sleeve, so come prepared. Be sure to pack consumables, food, utility buffs, and a favorite finisher. This may be our best and only chance to put a stop to Scarlet’s villainy.

For the brave who battle their way to the Diverse Ledges, they can meet up with Lionguard Turma. Her latest scouting report states that she’s found a new type of portal but is unable to access it without special equipment derived from Scarlet’s technology.

Rewards and Achievements
Alliance supply bags will continue to be found on the defeated troops of Scarlet’s armies. These bags often contain Refugee’s Belongings, Blade Shards, and the occasional Refugee Child’s Drawing for luck. Rarely, the satchels can contain items such as Quaggan Tonics, Captain’s Airship Passes, and Powerful Potions of Slaying Scarlet’s Armies.

Defeating all three miasma deployments simultaneously will award champion loot and 10 Blade Shards. Additionally, level 80 players will earn Empyreal Fragments, Dragonite Ore, and a rare chance for ascended gear.

Legendary Assault Knights will drop 5 Deluxe Gear Boxes and a chance at an Assault Knight Power Core, which can be used to color the Tempered Spinal Blades back item. Defeating all three knights within 6 minutes will award several masterwork items, a luck bonus, 1 Obsidian Shard, and 5 Blade Shards.
Players who ascend to the Breachmaker and finish the story will earn a new title and a unique helm skin to display proudly. Not only that, but by defeating Scarlet’s defenses, players will additionally earn several masterwork and rare items, 15 Dragonite Ore, 3 Obsidian Shards, another chance for Assault Knight Power Cores, as well as a chance for rewards from previous Living World releases and a rare chance for one of two new unique rifles.

Additionally, completing the “This Is My City!” meta-achievement rewards a container of desirable items, including a 5-skill-point Scroll of Knowledge, 1 Essence of Luck, 5 Obsidian Shards, 50 Blade Shards, a five-use Guild Shield Finisher, and a rare item.

Note: Aetherblade enemies across Tyria now have an added chance to drop Blade Shards. This addition to their drop list is permanent.

Aftermath
A small release will be available on March 18, which will provide an epilogue to recent events. That release will show the aftermath of what players have experienced in the Battle for Lion’s Arch and will conclude the current story arc.

BALANCE, BUG-FIXING, POLISH
World Polish
  • World Bosses
    • Spawn timers for Tequatl and the Great Jungle Wurms should now be offset from each other.
BLACK LION TRADING COMPANY GEM STORE
New Items and Promotions
  • Torment weapon skins are now available from Black Lion Weapon Specialists for the limited-time price of 1 Black Lion Weapon Ticket. Black Lion Weapon Tickets can be found in Black Lion Chests.
  • A new mini 3-pack is available containing replicas of some of Scarlet’s champions. Combine them in the Mystic Forge with a Mini Mai Trin to create Mini Scarlet Briar herself! The 3-pack is available in the Toys category for 500 gems.
  • A new Guild Shield Finisher is available in the Upgrades category for 800 gems. Players can now proudly display their guild emblem over defeated foes!
Improvements
  • The Consumables category of the Gem Store has been replaced by the Special category. This category holds non-service items, many of which are unique to the Black Lion Trading Company.
  • The Minis category of the Gem Store has been replaced by the Toys category, which now includes minis, musical instruments, and more items that are just for fun.
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Comments

#1 Thorfinnr

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Posted 04 March 2014 - 06:13 PM

yes indeed...thanks...hard to get them all copied in when all i have to work from is my phone. :)

#2 Katsumi Kei

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Posted 04 March 2014 - 06:28 PM

Finally, the LS is done! I am looking forward for balances and NEW FEATURES added to GW2, it's been forever since we had someting more than quality of life improvements.

#3 Brandon the Don

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Posted 04 March 2014 - 06:29 PM

View PostKatsumi Kei, on 04 March 2014 - 06:28 PM, said:

Finally, the LS is done! I am looking forward for balances and NEW FEATURES added to GW2, it's been forever since we had someting more than quality of life improvements.

Apparently not done done:

Quote

A small release will be available on March 18, which will provide an epilogue to recent events. That release will show the aftermath of what players have experienced in the Battle for Lion’s Arch and will conclude the current story arc.


#4 davadude

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Posted 04 March 2014 - 06:47 PM

View PostKatsumi Kei, on 04 March 2014 - 06:28 PM, said:

Finally, the LS is done! I am looking forward for balances and NEW FEATURES added to GW2, it's been forever since we had someting more than quality of life improvements.

The Living Story is not done.  This Living Story is done.
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#5 Azure Skye

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Posted 04 March 2014 - 08:00 PM

i'm calling it now, Obsidian armor for 800 gems or 1000 gems. Lol

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#6 davadude

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Posted 04 March 2014 - 08:16 PM

It appears the AOE circles with the buffs don't spawn anymore in overflow... yay.
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#7 Veji

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Posted 04 March 2014 - 08:24 PM

I hate that they took the previous event away - i was loving it.  This new event is just a champ zerg....and i can't figure out how to get the 3rd portal attunement >>>>_<<<<

#8 Miragee

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Posted 04 March 2014 - 08:24 PM

Wait, I hope they just not added notes for story missions right? Whatever, if anyone played the events I would be grateful if he puts a summary in spoilers here.

Torment Weapons? Incoming Abaddon-Scarlet story, gogo. Somehow the weapons seem a much better option in gw2 than in gw1 (where I never liked them) since most of the weapons in gw2 are really ugly.

#9 shanaeri rynale

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Posted 04 March 2014 - 08:48 PM

View Postdavadude, on 04 March 2014 - 08:16 PM, said:

It appears the AOE circles with the buffs don't spawn anymore in overflow... yay.

Also not spawning in some main servers. Anet are aware https://forum-en.gui...rst#post3715160

#10 davadude

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Posted 04 March 2014 - 08:53 PM

View Postshanaeri rynale, on 04 March 2014 - 08:48 PM, said:

Also not spawning in some main servers. Anet are aware https://forum-en.gui...rst#post3715160

The bosses are also working as intended, sometimes appearing in Divinity's Reach and underground.  ^_^
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#11 Brandon the Don

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Posted 04 March 2014 - 09:47 PM

I have waited more than a year to kill her...

...

I guess it can wait... not like the ending will change all of a sudden

#12 Supa_SuoP12

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Posted 04 March 2014 - 09:58 PM

Tormented weapons! *Fan girl scream*

#13 Kitanul

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Posted 04 March 2014 - 10:19 PM

its bugged all over, had 2 attempt failed because of bug, and 3 because the knight didnt drop in time
first try the whole map got disconnected/kicked out at 25% on scarlet hp

#14 Cube

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Posted 05 March 2014 - 12:20 AM

What happened????? I mean, I really do not like the weapons as they don't look much like the original ones, but what happened to some of them, maybe specificity the shield?


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#15 Azure Skye

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Posted 05 March 2014 - 02:02 AM

View PostCube, on 05 March 2014 - 12:20 AM, said:

What happened????? I mean, I really do not like the weapons as they don't look much like the original ones, but what happened to some of them, maybe specificity the shield?
New graphics, new updated game engine, new artists, new people at Anet!

#16 Andemius

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Posted 05 March 2014 - 02:19 AM

Really hoping this update is good. Giving it the same name as it's Gw1 predecessor quest has given it big boots to fill.

#17 ArianeB

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Posted 05 March 2014 - 06:29 AM

View PostVeji, on 04 March 2014 - 08:24 PM, said:

I hate that they took the previous event away - i was loving it.  This new event is just a champ zerg....and i can't figure out how to get the 3rd portal attunement >>>>_<<<<

Totally agree, this "finale" is a major disappointment.  Leave Lions Arch as a war zone with events all over the place, and make the final chapter into a story dungeon for groups of five.  The three "legendary" fights are attracting everybody to them, and are laggy and boring as hell with no reward.

#18 Satenia

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Posted 05 March 2014 - 07:33 AM

Haven't really been able to do anything other than stroll around the map and kill some champs thanks to the bugged portals, but according to the updated patch notes that's fixed by now, so I'll give it another try tonight and make up my mind once I've seen the rest.

Tormented weapon skins however... *faints*... want... want :surprised: :o :D

#19 Cube

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Posted 05 March 2014 - 10:07 AM

View PostAzure Skye, on 05 March 2014 - 02:02 AM, said:

New graphics, new updated game engine, new artists, new people at Anet!

Yeah but, it doesn't even scale correctly. It's tiny compared... Oh well. To each their own I guess. Although to me this feels a bit like: We're never gonna introduce the Realm of Torment. Or they will, and the reward will be a green minipet you can't sell and a box of paper.

#20 aspi

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Posted 05 March 2014 - 01:06 PM

I have also asked this on the official forum, but not a reply yet. Why they felt the need to introduce these weapons in the game right now. No story behind them, behind rng chests too. I think I just have to stop asking the motives of these kind of moves.