How Players are Permanently Changing Guild Wars 2's Living World
In an interview with IGNs Leah B. Jackson, Arenanet game director Colin Johanson looks back at the first season of the Living World, the upcoming feature patch, and lessons learned during the first season. He also briefly outlines some design changes for Living World patches that are coming as a part of season two. You can read the full interview on IGNs website.
The other takeaway is how players get more excited for a story if it creates a permanent change in the world, or creates a sense that the world is constantly evolving. "That is something we're going to embrace more in future seasons," Johanson said. Players want to feel like they have an impact, and they like going back six months after an event ends to see what that impact is.