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PCGamer is bringing us some information over the next few days. First up is their Guild Wars 2 Hands-on Preview:

It’s all about flexibility. Groups will still want someone to run into the thick of things and take the brunt of enemy aggression, but why should that player be locked into that role at all times? Why can’t a gun toting Charr pull out a mace and shield when he sees his friends in trouble and protect them? Why can’t a magic-blasting Sylvari use her powers to heal her friends when that’s what’s needed most? In Guild Wars 2, they can.

And Josh, Editor at PCGamer, stopped by to let us know what we can expect to see over the next couple of days:

The first post went up today (which is the first part of the US cover story). Tomorrow's post will be the second part with all the dungeon info. Wednesday will be the most interesting day for you guys: it has a huge post with all the info that couldn't fit into the article, along with plenty of long-winded quotes. Thursday will have a big art dump, along with the biggest reveal (and most scandalous) about dungeons that didn't make it into the article.

Also announced is PCGamer's Guild Wars 2: Invasion of Privacy Giveaway. Enter for your chance to win posters, hats, art books, and all sorts of good stuff! (comments)
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