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Hey everyone! It looks like we have some trait changes since last month's BWE! We'll update with tooltips once we have it in working order, but for now, the red text is the old data and the green text is the new data.

Engineer
Inventions
  • Elite Supplies The Supply Crate has extra med packs and a rifle turret. supplies, Elixir X lasts longer, Mortar has increased range.
Tools
  • Armor Mods Gain +50 Toughness and 33% chance to cause Retaliation for 3 seconds on critical hit. Gain 3 seconds of Retaliation when critically hit. 30 second recharge.
  • Power Wrench Tool kit skill recharge 20% faster.
  • Speedy Gadgets Gadget recharges are reduced by 30%. 20%.

Mesmer
Domination
  • Crippling Dissipation (Currently, player Cripples on downed.)

Necromancer
Blood Magic
  • Blood to Power Gain +90 Power Deal 5% more damage while health is above 90%.
  • Bloodthirst Siphoning health is more effective. 50% more effective.
  • Fetid Consumption Each minion can draw one condition every 10 seconds.
  • Quickening Thirst Move faster while wielding a dagger. Move 10% faster while wielding a main hand dagger, move 5% faster while wielding an off hand dagger.
  • Vampiric Rituals Wells also siphon health.every time they pulse.
Curses
  • Barbed Precision Critical hits cause Bleeding. have a 66% chance to cause Bleeding.
  • Deep Breath Warhorn skills recharge 15% faster.and the duration of all warhorn effects is increased.
  • Pitch Black When you Blind a target, you also apply Confusion. Chill.
  • Spectral Attunement Spectral skills have longer durations.and grant a small amount of Life Force on use.
  • Target the Weak Increases 2% increased damage for each condition on a foe.
  • Weakening Shroud Cast Enfeeble when entering Death Shroud. Cast Enfeebling Blood when entering Death Shroud.
  • Withering Precision 25% Chance to cause Weakness on critical hits.
Death Magic
  • Fateful Marks Marks are unblockable. When disabled (Stun, Daze, Knockback, Knockdown, Sink, Float, Fear, Launch) you fear all enemies near you. This effect can only trigger once every 90 seconds.
  • Greater Marks Increases area of marks.and marks become unblockable.
  • Reanimator Chance to summon a Jagged Horror whenever you kill an enemy. Summon a Jagged Horror whenever you kill an enemy. 30 second cooldown.
Soul Reaping
  • Decaying Swarm You are Surrounded by a Locust Swarm at 25% health.
  • Gluttony Life force fills faster. 5% faster.
  • Path of Midnight Dark Path recharges 25% faster. All Death Shroud skills recharge 15% faster.
  • Soul Marks Marks generate life force when triggered. 3% Life Force when triggered.
  • Speed of Shadows Move Move 15% faster while in Death Shroud.
  • Strength of Undeath Gain up to +100 Power based on how much life force you have. You do 5% more damage if you have at least 50% Life Force.
  • Unyielding Blast Life Blast pierces.and causes Vulnerability.
Spite
  • Axe Training Axe damage is increased.and axe cooldowns are reduced by 15%.
  • Spiteful Talisman Increases focus range.and reduces focus skills cooldowns.

Ranger
Markmanship
  • Signet of the Beastmaster Active effects of Signets affect you as well as your pet. also affect you.
Nature Magic
  • Nature's Vengeance Spirits activate their toggle skill on death. Spirits' activated skills are larger and trigger when the spirit is killed.
Skirmishing
  • Quick Draw Shortbow skills recharge 20% faster. Shortbow and Longbow skills recharge 20% faster.
  • Trap Potency Conditions caused by Traps last twice as long.and Traps recharge 20% faster.
Wilderness Survival
  • Master Trapper Trap recharges are reduced by 20%. Incomming disables (Stun, Daze, Knockback, Knockdown, Sink, Float, Fear, Launch) are transfered to your pet. This effect can only trigger once every 90 seconds.
  • Sword Mastery Sword skills recharge 20% faster. Sword, Greatsword and Spear skills recharge 20% faster.

Warrior
Arms
  • Momentous Greatsword Gain Might on a critical hit with a greatsword. Gain Might on a critical hit with a greatsword or spear. Greatsword and spear skill recharge 20% faster.
Posted in: News

Comments

#1 Kormir

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Posted 02 August 2012 - 10:11 PM

didnt expect the greatsword buff of the warrior

#2 Siric

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Posted 02 August 2012 - 10:12 PM

[quote name='Kormir' timestamp='1343945489' post='1668528']
didnt expect the greatsword buff of the warrior
[/quote]

It's in an unused trait line for the current standard GS build.

#3 LastDay

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Posted 02 August 2012 - 10:19 PM

Yay! Necro buffs! ;)

I wonder if having Daggers in both hands gives 15% movement speed... 10% for main hand and 5% for offhand.
Just add in Signet of the Locust for 10% more movement speed.
Boo ya, 25% passive movement speed?!
Do want.

#4 Izokka

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Posted 02 August 2012 - 10:26 PM

[b]Master Trapper[/b][color=#131313][font=tahoma, verdana, arial, sans-serif][size=3]  doesnt feel as a master trapper IMO... but... ok GIVE IT TO MEEEEEEEEEEE[/size][/font][/color]

#5 LastDay

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Posted 02 August 2012 - 10:38 PM

[quote name='Izokka' timestamp='1343946383' post='1668553']
[b]Master Trapper[/b][color=#131313][font=tahoma, verdana, arial, sans-serif][size=3]  doesnt feel as a master trapper IMO... but... ok GIVE IT TO MEEEEEEEEEEE[/size][/font][/color]
[/quote]
Fateful Marks doesn't make much sense either.
Instead of creating new traits and deleting the old ones Arenanet seem to have edited the old ones into the new ones.
I guess they just didn't think of names for them yet. :)

#6 Dibrom

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Posted 02 August 2012 - 10:42 PM

Master Trapper would look odd.  Using Banish as a guardian then seeing their pet go flying.

#7 sergel02

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Posted 02 August 2012 - 11:02 PM

[quote name='Dibrom' timestamp='1343947322' post='1668576']
Master Trapper would look odd.  Using Banish as a guardian then seeing their pet go flying.
[/quote]

I'd like to see it just for a laugh.

#8 Yllibas

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Posted 02 August 2012 - 11:04 PM

It's not called Master Trapper anymore. It's something else entirely. I can't remember the name however.

#9 Bloodtau

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Posted 02 August 2012 - 11:04 PM

Are they even listening to the players at all?
The majority of these no one had a problem with and the stuff we DID they didn't touch.
At this rate their pvp will flop before it takes off.

#10 ianiow

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Posted 02 August 2012 - 11:05 PM

Warrior Longbow burst skill 'Combustive Shot' went from 4s duation to 6s.

#11 theholycrab

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Posted 02 August 2012 - 11:05 PM

Don't get how they've now added traits for each of the warrior's weapons that have an extra bonus as well as a cooldown reduction, whilst almost all other profession traits are just cooldown reduction for a weapon/skill type

#12 Naoroji

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Posted 02 August 2012 - 11:07 PM

Luckily no other Warrior changes,... Thank God, my build's still on, AWW YEAH.

#13 Bloodtau

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Posted 02 August 2012 - 11:10 PM

[quote name='Naoroji' timestamp='1343948840' post='1668663']
Luckily no other Warrior changes,... Thank God, my build's still on, AWW YEAH.
[/quote]

Still weeks until launch yet. Warriors will be getting hit hard, I can feel it.

#14 refer

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Posted 02 August 2012 - 11:12 PM

Reanimator really need to be on a 30s cooldown? Overkill.

#15 MAnderson

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Posted 02 August 2012 - 11:21 PM

Wait there was a stress test today!?

Edit: Seriously where was this even announced? can't see it on the official blog or site. pissed off I didn't get to play.

#16 Quinci

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Posted 02 August 2012 - 11:26 PM

No love for the thief :(

#17 Culture Shock

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Posted 02 August 2012 - 11:29 PM

If green text means change, I don't see any change to that Mesmer trait.

#18 Elan

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Posted 02 August 2012 - 11:29 PM

[quote name='Quinci' timestamp='1343949970' post='1668858']
No love for the thief :(
[/quote]

We had some minor nerfs (sorry, pre-launch adjustments) and the no initiative on rally was fixed.

#19 Geirstadalv

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Posted 02 August 2012 - 11:29 PM

Really?? Necro buffs? The one class that didn't need any buffs..! Weird. I wonder were they are going with this.

#20 dementedB

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Posted 02 August 2012 - 11:42 PM

[quote name='Geirstadalv' timestamp='1343950179' post='1668892']
Really?? Necro buffs? The one class that didn't need any buffs..! Weird. I wonder were they are going with this.
[/quote]

Have you played the nec in  the last bwe?