ArenaNet has just posted details on their policies and technologies that they have implemented in regards to regions and world choice. Here are some highlights:
Purchasing & Playing
There will be 3 major regional designations for the release of Guild Wars 2:
- Europe: Defined as Western Europe and Eastern Europe. Players in these regions connect to the European datacenter.
- North America: Defined as Canada, Mexico, and the United States. Players in these regions connect to the North American datacenter.
- Other: All countries not already listed above will connect to the North American datacenter.
Choose Your World
At launch, players will be able to transfer between worlds freely. However, once server populations have largely settled and stabilized, world transfers will be restricted to once a week and cost a variable amount of gems based on the population of the world being transferred to.
In time, we’ll also introduce free “guesting,” which will allow players to visit other worlds as guests as long as they have friends on those worlds. This feature will be free, but guest players will not be able to enter World vs. World, and the Power of the Mists bonuses from their home world will continue to apply to their characters.
Choose Your Language
Lastly, we’re making it easy to switch between any of our supported languages (English, French, German, and Spanish).
When you install Guild Wars 2, the client matches the language your operating system is set to. If you wish to play in a different language after installation, you can change languages in the Guild Wars 2 launcher and the corresponding audio language files will be downloaded and installed. Changing the language of the in-game text is also available to you at any time by going to the in-game options menu.