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Guild Wars 2 for Macintosh


Today, a major milestone was reached for Arenanet.  Guild Wars 2, a game previously only for Windows based machines, is now also officially supported for Macintosh.  You can find the official announcement here, and you can try the public beta if you own a Macintosh!

Quote

Today we’re happy to announce another major milestone in the development of Guild Wars 2: going forward, ArenaNet will also be supporting the game on Apple’s Mac OS X. The Mac Beta client is available immediately for all Guild Wars 2 players. It shares the same features and connects to the same live game servers as the PC client. Anyone who purchases Guild Wars 2 can now play it on both PC and Mac.

Bringing Guild Wars 2 to the Mac is huge for us, because it introduces the game to an entire group of players who are often ignored by game developers. The ability to play together with your friends is one of the underlying principles of Guild Wars 2, and providing a Mac client means that friends and guildmates can play together regardless of what operating system they favor.

On top of it all, ArenaNet staffers are big fans of Macs. We offer them as part of our employee laptop subsidy program, and our president Mike O’Brien is rarely seen without his Mac laptop. We’re as excited as anyone to play Guild Wars 2 on OS X.
The Mac Beta is available to anyone who has purchased or purchases Guild Wars 2. All you need is an active Guild Wars 2 account to download the Mac Beta client. Just log in to account.guildwars2.com and click Download Client to get started. If you have any questions, check out our Mac FAQ.

Keep in mind as you play the Mac Beta that it is a beta product. Performance and system requirements aren’t finalized. Review the beta hardware specification, and understand that your overall experience will be better when we release the final version. Even though it’s a beta, the Mac client does connect to the same live environment that the PC client connects to.

To bring Guild Wars 2 to the Mac, ArenaNet worked with our partners at TransGaming, whose Cider technology allows us to mirror the game experience as closely as possible between the PC and Mac. This means that future updates to Guild Wars 2 will be available for both platforms simultaneously.
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#1 Azure Skye

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Posted 18 September 2012 - 03:18 PM

Way to go Anet for the ones that using a Mac and don't need to job through hoops just to play GW2.

#2 Athlonpv

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Posted 18 September 2012 - 03:19 PM

That used to be a big deal where you had to port code to ppc from X86 now it is easy :)

#3 Lord Sojar

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Posted 18 September 2012 - 03:21 PM

Now, all they need to do is is make the PC version utilize DX11 instead of DX9, and then it will be perfect.  Hey ANET... this isn't a hint, it's a giant billboard saying "DIRECTX 11 PLEASE"

#4 cyclopsje

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Posted 18 September 2012 - 03:24 PM

+1 directx 11 :P

#5 leongrado

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Posted 18 September 2012 - 03:44 PM

>< I bought a mac so I wouldn't be able to play this game when I'm at school...... Why!

#6 Passive Aggressive

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Posted 18 September 2012 - 04:34 PM

What the what?  Did they give any indication that they were working on a Mac version?  I bought a PC to play this.  Oh well. I guess it is actually best I keep game and work computers separate.

#7 DanteGalileo

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Posted 18 September 2012 - 04:36 PM

I finally broke down and bought my first pc in June *specifically* in anticipation of Guild Wars 2's release. lol  

It's ok, though.

#8 SirGamesalot

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Posted 18 September 2012 - 04:49 PM

What they forgot to mention was that you would die of lag...

#9 Azure Skye

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Posted 18 September 2012 - 04:50 PM

[quote name='leongrado' timestamp='1347983085' post='1944232']
>< I bought a mac so I wouldn't be able to play this game when I'm at school...... Why!
[/quote]Now, you can. :P Haha Lol

#10 Sirius

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Posted 18 September 2012 - 04:52 PM

Cider, huh? Sounds like there was some kind of trick to lower the cost of this. Which does, actually, make it something of a no-brainer for a game as popular as GW2.

#11 madwe01

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Posted 18 September 2012 - 04:59 PM

It's nice, I own a macbook pro with c2d 2.1 ghz and geforce 320m specs, and tired of bootcamping just to play.
WAIT WHAT? IN WIN IT'S PERFECT(ISH) 20-40 FPS WITH MEDIUM SETTINGS AND IN OSX I NEED AN INTEL i5 AS MINIMUM? OPTIMIZE PLS AS IT IS ON WIN, ARGHH

#12 Mekkakat

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Posted 18 September 2012 - 04:59 PM

https://www.guildwars2.com/en/news/announcing-guild-wars-2-for-mac-beta/

Wow..

- I want that purple stuff.


#13 Mightylink

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Posted 18 September 2012 - 05:02 PM

Yes because apperently getting it out on mac was way more important then fixing all the performance issues, thanks anet..

#14 Cheerio

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Posted 18 September 2012 - 05:03 PM

Wow... and here I just got a macbook specifically for work. Well there goes that.

#15 eviator

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Posted 18 September 2012 - 05:04 PM

Awesome! Was on the fence getting a Mac for some personal projects, now the decision is easy!

#16 Quilliam

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Posted 18 September 2012 - 05:18 PM

I am excited about this as I was using bootcamp when I traveled.  Now we just need to get logitech on the ball for putting out drivers for their new mouse and mac!

#17 The_Tree_Branch

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Posted 18 September 2012 - 05:24 PM

[quote name='Mightylink' timestamp='1347987756' post='1944508']
Yes because apperently getting it out on mac was way more important then fixing all the performance issues, thanks anet..
[/quote]

Different teams... You think everybody at ANet works on every part of the project? Please...

#18 Mekkakat

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Posted 18 September 2012 - 06:10 PM

I can't help but feel like balance issues and what not are more important though.. different teams or not. :/

- I want that purple stuff.


#19 LIVESTRONGG

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Posted 18 September 2012 - 06:13 PM

ITT: people not understanding that there are more than 2 people working for ANet.

#20 nickpfisterer

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Posted 18 September 2012 - 06:18 PM

Wow. I'm dumbfounded. ArenaNet announces native Mac support for Guild Wars 2 just three weeks after launching -- something many games [b]never[/b] add -- and people are complaining? There are no words.