Jump to content

  • Curse Sites
Help
Rate Article   * - - - - 3 votes

Posted Image

  • Corrected drop rate for Unidentified Dye.
On November 1, we introduced a change that unintentionally increased the drop rate of Unidentified Dye. Today’s game update corrects the drop rate for Unidentified Dye.

Source.
Posted in: News Update Notes

Comments

#1 Majic

Majic

    Sylvari Specialist

  • Members
  • 527 posts

Posted 06 November 2012 - 04:07 AM

I wondered why I was seeing so many dyes all of a sudden. I'll miss the increased drop rate.

But on the bright side, I got so many dyes, I look mahhhhvelous, dahhhling.   :cool:

#2 Howl

Howl

    Seraph Guardian

  • Members
  • 1457 posts

Posted 06 November 2012 - 04:08 AM

Bad news :(

#3 Keepy

Keepy

    Vanguard Scout

  • Members
  • 198 posts

Posted 06 November 2012 - 04:17 AM

meh they always need to nerf what is good... :(

#4 Sheffyeld

Sheffyeld

    Fahrar Cub

  • Members
  • 42 posts

Posted 06 November 2012 - 04:20 AM

NO! Anyway i got 50 dyes, but any pure white or Abyss :(

#5 lolevy

lolevy

    Asuran Acolyte

  • Members
  • 85 posts

Posted 06 November 2012 - 04:21 AM

Can I get some advice please? Due to the new update I believe I can't run GW2. I open the application but the program doesn't run.

#6 Murderer

Murderer

    Asuran Acolyte

  • Members
  • 121 posts

Posted 06 November 2012 - 04:21 AM

Who is willing to bet that they decreased it to lower than what is was originally?

#7 ScoutMATH

ScoutMATH

    Vanguard Scout

  • Members
  • 257 posts

Posted 06 November 2012 - 04:26 AM

there was an error in logging in A.NET

#8 Blackhearted

Blackhearted

    Asuran Acolyte

  • Members
  • 114 posts

Posted 06 November 2012 - 04:26 AM

There's things that have been broken since day one, bugs that have been there since day one, and their top priority is to fix dye drops.

Nice to see they know what's important...

#9 Blu3Shyft

Blu3Shyft

    Pale Tree Seedling

  • New Members
  • 1 posts

Posted 06 November 2012 - 04:26 AM

View PostSheffyeld, on 06 November 2012 - 04:20 AM, said:

NO! Anyway i got 50 dyes, but any pure white or Abyss :(
Heh, my wife managed to get Abyss, and I just got White like an hour before the update ^_^

#10 Sans

Sans

    Sylvari Specialist

  • Members
  • 914 posts

Posted 06 November 2012 - 04:27 AM

View PostMurderer, on 06 November 2012 - 04:21 AM, said:

Who is willing to bet that they decreased it to lower than what is was originally?

who cares?

#11 Murderer

Murderer

    Asuran Acolyte

  • Members
  • 121 posts

Posted 06 November 2012 - 04:28 AM

View PostBlackhearted, on 06 November 2012 - 04:26 AM, said:

There's things that have been broken since day one, bugs that have been there since day one, and their top priority is to fix dye drops.

Nice to see they know what's important...

They need to fix this or they might not sell more from the gem store. Maybe they can add dungeon and other bug fixes to the gem store, I will sure buy some.

#12 AarodCutshot

AarodCutshot

    Vanguard Scout

  • Members
  • 158 posts

Posted 06 November 2012 - 04:30 AM

blah it was good while it lasted

#13 Valkaire

Valkaire

    Sylvari Specialist

  • Members
  • 673 posts

Posted 06 November 2012 - 04:36 AM

I know I took advantage of it... 10g worth of unid dyes at 1.25s each with around 10-15 white/black colours among various other rares, greens and blues... Filling up that dye page on many characters :P

Although I am kind of sad I didn't hold onto more of those rares until later... I foresee a price hike again =[

#14 Tenicord

Tenicord

    Seraph Guardian

  • Members
  • 1334 posts

Posted 06 November 2012 - 04:41 AM

with the low drop rate they prices are next to nothing anyway.. they should have just kept them more common.. it's not like there is a shortage of different colors anyway. Plus, it's more of a fun thing anyway, it's not like anyone is going to use more than 10-20 of their favorites.

IMO they should have kept the drop rate OR made dyes account based.

#15 MasterDinadan

MasterDinadan

    Vanguard Scout

  • Members
  • 328 posts

Posted 06 November 2012 - 04:48 AM

View PostBlackhearted, on 06 November 2012 - 04:26 AM, said:

There's things that have been broken since day one, bugs that have been there since day one, and their top priority is to fix dye drops.

Nice to see they know what's important...


I'm guessing it took them almost zero effort to fix. It's not like they are actually giving up on other bugs in order to fix this one.

#16 Helexax

Helexax

    Asuran Acolyte

  • Members
  • 101 posts

Posted 06 November 2012 - 05:37 AM

View PostBlackhearted, on 06 November 2012 - 04:26 AM, said:

There's things that have been broken since day one, bugs that have been there since day one, and their top priority is to fix dye drops.

Nice to see they know what's important...

They fix things as they are able, if they can fix it why should they ignore it until they fix things they are unable to atm?

#17 Waar Kijk Je Naar

Waar Kijk Je Naar

    Seraph Guardian

  • Members
  • 1595 posts

Posted 06 November 2012 - 05:49 AM

Where's the rest of the patch notes? The patch was atleast 42mb, I can't believe all that was for was a dye fix.

Also guilds are broken now.

#18 Tellia

Tellia

    Vanguard Scout

  • Members
  • 379 posts

Posted 06 November 2012 - 05:52 AM

View PostMasterDinadan, on 06 November 2012 - 04:48 AM, said:

I'm guessing it took them almost zero effort to fix. It's not like they are actually giving up on other bugs in order to fix this one.
dyes dropping a little more than usual is hardly game breaking or balance-destroying though. some other the other bugs in the game on the other hand...

even if it only took 5 minutes to fix this dye problem, that was 5 minutes better spent on other, real issues, imo. who gives a crap that dye drops more...

#19 Helexax

Helexax

    Asuran Acolyte

  • Members
  • 101 posts

Posted 06 November 2012 - 06:01 AM

View PostTellia, on 06 November 2012 - 05:52 AM, said:

dyes dropping a little more than usual is hardly game breaking or balance-destroying though. some other the other bugs in the game on the other hand...

even if it only took 5 minutes to fix this dye problem, that was 5 minutes better spent on other, real issues, imo. who gives a crap that dye drops more...

Unless is completely breaks or unbalances the game, no one bug is more important than another. They get fixed when they can.

#20 typographie

typographie

    Golem Rider

  • Members
  • 2036 posts

Posted 06 November 2012 - 06:31 AM

View PostTellia, on 06 November 2012 - 05:52 AM, said:

even if it only took 5 minutes to fix this dye problem, that was 5 minutes better spent on other, real issues, imo. who gives a crap that dye drops more...

This is a pretty drastic oversimplification. Do you really know enough about the game's source code that you can tell us that every bug is just a matter of time and willpower to fix? Or that 5 minutes spent on one task is truly what's delaying something else from getting done?