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Tonight we have an article by Isaiah Cartwright, Lead Designer for Guild Wars 2, about two upcoming changes for the Fractals instance:

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Currently, if a party member disconnects from a fractal dungeon run, they are unable to rejoin, which can cause a lot of issues for that player and their party. Our new system will allow players who disconnect to reconnect to their party and jump back into the dungeon. We certainly understand how frustrating this situation can be, and would like to apologize for the delay on this fix.

We’ve also made a few changes to the way party-level restrictions work. Currently, players who want to join a party are limited to the lowest fractal level in the party. This makes it difficult for lower fractal-level players to find parties, so we’ve modified the party-level restrictions to allow players of any fractal level to group up. At party creation, players can choose any fractal level up to the highest fractal level in the party. Upon completion of the fractal run, all players equal to or lower than the chosen fractal level will have their fractal level increased by one. All players above the chosen fractal level will gain karma, but their fractal level will not increase. Rewards from the fractal will be based on players’ personal reward level as long as the reward level is equal to or lower than the chosen fractal level. For example:
  • Player 1 (fractal level 2)
  • Player 2 (fractal level 21)
  • Player 3 (fractal level 21)
  • Player 4 (fractal level 21)
  • Player 5 (fractal level 53)
Player 2 makes the party and sets the fractal level to 21, and the party goes on to beat three fractals. Here are the fractal-level results after the run:
  • Player 1 (fractal level 3)
  • Player 2 (fractal level 22)
  • Player 3 (fractal level 22)
  • Player 4 (fractal level 22)
  • Player 5 (still fractal level 53, but gains karma for helping)
The goal is to allow everyone to play together and make partying less restrictive for everyone. We plan to ship these two features at the end of January.

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#1 Matsy

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Posted 22 December 2012 - 12:38 AM

Yeh for the disconnecting = tough luck fix :)

#2 Beta Sprite

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Posted 22 December 2012 - 12:44 AM

Excellent news.  Hopefully I'll be able to get some of my lower-leveled guildies into more fractal runs, since we wouldn't have to start from scratch.

#3 Swarfega

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Posted 22 December 2012 - 12:53 AM

As still yet to find time to do these instances I am still at level 1 so this is a welcomed change.  Currently sitting at 0/7 for my monthly, the only thing I need to do :(

#4 Trei

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Posted 22 December 2012 - 01:34 AM

Can a lvl 1 frac experienced (aka none) player realistically be able to handle being thrown into a lvl 21 frac like in the example?

#5 Izokka

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Posted 22 December 2012 - 01:39 AM

OMG YAY and that frac lv 2 will be 1/2 shooted by the agony -.-

#6 Sans

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Posted 22 December 2012 - 02:05 AM

View PostIzokka, on 22 December 2012 - 01:39 AM, said:

OMG YAY and that frac lv 2 will be 1/2 shooted by the agony -.-

View PostTrei, on 22 December 2012 - 01:34 AM, said:

Can a lvl 1 frac experienced (aka none) player realistically be able to handle being thrown into a lvl 21 frac like in the example?

They're just examples.

No where does it say a level 2 has to join a lvl 21 fractals.

They can join any of the 3-9 level fractals and still level.

#7 dannywolt

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Posted 22 December 2012 - 03:12 AM

View PostTrei, on 22 December 2012 - 01:34 AM, said:

Can a lvl 1 frac experienced (aka none) player realistically be able to handle being thrown into a lvl 21 frac like in the example?

No, a fresh level 2 player would not be able to handle a level 21 run; but an experienced player using an alt probably could.

#8 Miragee

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Posted 22 December 2012 - 03:15 AM

View PostSans, on 22 December 2012 - 02:05 AM, said:

They're just examples.

No where does it say a level 2 has to join a lvl 21 fractals.

They can join any of the 3-9 level fractals and still level.

Lvl 19 One Hits? ^^ I don't know because I'm at 14 right now, but I don't play with agony resistance and agony isn't a real problem until now. Doesn't how that changes though.

However I think that this is very guild/fl friendly, that's good.

#9 Frozyyn

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Posted 22 December 2012 - 03:25 AM

View PostTrei, on 22 December 2012 - 01:34 AM, said:

Can a lvl 1 frac experienced (aka none) player realistically be able to handle being thrown into a lvl 21 frac like in the example?

Assuming they have the gear (like, +10AR with a backpack, and nothing else) ... but no other experience.

They could do it, but they would be far more of a liability than anything else. Frankly I think this idea should have had a limit to how far up you can go. So if you're level 1, you can join groups for level 1 - 6. if you're level 10, you can do 10-15... for example. There is a weird learning curve in fractals and ignoring that means that things will just get worse.

#10 hehateme23

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Posted 22 December 2012 - 04:26 AM

So what happens if a level 2 joins a group with a level 19 and completes level 19 (or any odd number level)?  Does the level 2 become level 3 without having to do the maw boss level (maw boss from all the even number levels)?

#11 Feminist Terrorist

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Posted 22 December 2012 - 06:38 AM

Why do we have to wait until the end of January for this fix? If it's working now, why can't we have it now?

#12 Kurosov

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Posted 22 December 2012 - 07:08 AM

View PostTrei, on 22 December 2012 - 01:34 AM, said:

Can a lvl 1 frac experienced (aka none) player realistically be able to handle being thrown into a lvl 21 frac like in the example?

No, but a level 20+ fractal player taking an alt though could.

#13 Lordkrall

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Posted 22 December 2012 - 09:13 AM

A rather interesting thing here will be how they will handle Agony.

A lvl 1 Fractal  player have most likely 0 Agony Resistance, but if he joins a lvl 20 Fractal he will face rather strong Agony.

View PostFeminist Terrorist, on 22 December 2012 - 06:38 AM, said:

Why do we have to wait until the end of January for this fix? If it's working now, why can't we have it now?

Who said it was working now?
Better to test it a few weeks before than launch it now with some dangerous bug that resets peoples progress or something like that.

Quite fun how people complain about them putting in untested stuff, and when they do test stuff people complain that they don't release it now.

#14 Baron von Scrufflebutt

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Posted 22 December 2012 - 09:25 AM

By that time I'll move on to the Jan/Feb "expansion worth of content".
Sorry guys: too little, too late.

#15 Lordkrall

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Posted 22 December 2012 - 09:27 AM

View PostProtoss, on 22 December 2012 - 09:25 AM, said:

By that time I'll move on to the Jan/Feb "expansion worth of content".
Sorry guys: too little, too late.

And why assume the Jan/Feb update won't contain more things for Fractals?

#16 duncanmix

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Posted 22 December 2012 - 10:16 AM

This is great news for everyone doing fractals. I mean that example was bad but think about all these people looking for fractals 1-10. And thing about people like me, I was only doing fractals level 10 as daily. Now I can group up with people from all lower level fractals. And before only people that were minimum level 10 could enter my team. Now I will be able to make team faster because all lower level people can join me, and I can help them move forward as well.

Great change.

#17 Coren

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Posted 22 December 2012 - 12:03 PM

View PostFeminist Terrorist, on 22 December 2012 - 06:38 AM, said:

Why do we have to wait until the end of January for this fix? If it's working now, why can't we have it now?

Multiple reasons I imagine :

1) they're on holiday now

2) I'm sure bug fixes are the order of the day.

3) insert plausible extra reason

Makes sense no?

#18 MordinArkham

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Posted 22 December 2012 - 12:16 PM

View PostTrei, on 22 December 2012 - 01:34 AM, said:

Can a lvl 1 frac experienced (aka none) player realistically be able to handle being thrown into a lvl 21 frac like in the example?

I have a char at lvl 20 and my other is only at lvl 5, but he has 2 rings, with 10 resist, so i have the experience and have the resistance to do 10+ fractals.. why shouldnt i? The only thing they need to do, is to fix the display of infusions, so you can prove it that you have it.

#19 Rumstein

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Posted 22 December 2012 - 12:21 PM

Let's be honest.

These changes should have been implemented by now (Especially the disconnect issue).
Anet is gonna come through and look like the good guys, when they've had a month since fractal release to get this working (2 months by the patch).

Not saying I don't approve, just saying that Anet shouldn't be praised for this fix, it should have happened sooner (or actually not been required at all).

#20 Trei

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Posted 22 December 2012 - 01:06 PM

View PostMordinArkham, on 22 December 2012 - 12:16 PM, said:

I have a char at lvl 20 and my other is only at lvl 5, but he has 2 rings, with 10 resist, so i have the experience and have the resistance to do 10+ fractals.. why shouldnt i? The only thing they need to do, is to fix the display of infusions, so you can prove it that you have it.
Obviously you aren't the lvl 1 experienced (aka none) player I was referring to.

Maybe I should phrase that more clearly -
Fresh lvl 1frac player with 0 experience.

Would anyone here at higher frac lvl take this frac newbie on their higher lvl runs?

That being said, I am glad of this new mechanic, as it may indeed help to a reasonable extent.
I posed my question only in case some of us here may have unrealistic expectations for it.