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It's time for the third edition of Guru's State of the Game, a monthly stream focusing on the PvP aspects of Guild Wars 2.  

Who will be attending?
We're joined by players from top competitive teams (and occasionally by a developer... or two) with the hopes of generating genuine and constructive discussion regarding the current state of the game.

This time around we'll be joined by ArenaNet Developers Jon Peters and Jonathan 'Chaplan' Sharp.

General Information:
Host: Grouch
Date/Time: February 7th, 2013. 12 PM PST (8PM GMT)
Duration: Around one hour.
Special Guests: ArenaNet Developers Jonathan Sharp and Jon Peters
Players Participating: Java from Team PZ (NA) and Lowell from Super Squad (EU)
Where: We're making the transition to Twitch.tv You can find us at http://www.twitch.tv/guildwars2guru

For any updates, make sure to follow us on Twitter (GW2Guru), Facebook (GW2Guru) and Anook (GW2Guru). Also make sure to check out the YouTube (GW2Guru) to view previous episodes.

If you have any questions or comments regarding the show, feel free to respond to this thread. Or send the show an email at [email protected].
Posted in: News

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#1 Enshadow

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Posted 25 January 2013 - 04:17 AM

Both Jons!!!

Very excited for this episode :). I was one of the first to follow you guys on Anook btw: http://www.anook.com/blog/gw2guru

Think it's great that you're on the site as well

#2 Maarius

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Posted 25 January 2013 - 06:38 AM

I would love to see Xeph back

#3 Aodan

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Posted 28 January 2013 - 06:27 PM

1. Custom Arena
2. True Solo/Duo Que for Paid
3. The reformed Que system

Boom, Gw2 pvp reborn

#4 vyce

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Posted 06 February 2013 - 02:48 PM

Please ask if they will consider removing 8v8 from the standard hot join games, making them all 5v5.

They could then of course make custom maps available for more than 5v5. It just really sucks playing a completely different game in hotjoin because you're either dealing with roaming zergs (8v8), or empty maps (because everyone defaults to 8v8) where people yell at you for interrupting their duels.

#5 Kenshin

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Posted 07 February 2013 - 09:04 AM

I would like to hear if and how are they going to redesign some skills. Time warp for instance... in team fights it's like one skill to win them all. To grant quickness to everyone, even professions that normaly don't have access to it, it's a little broken if you ask me. Yes I know every class can get it from sigil but for that to trigger they must invest heavily into precision. It just doesn't seem right to be able to go like full tank and then go frenzy style in bubble with no downside effect. I mean every class than can get quickness from utility has some sort of downside effect.

#6 Shaynaro

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Posted 07 February 2013 - 09:50 AM

I don't know if you are still taking questions but ...
Please ask why they are trying so hard to bore the tPVP community to death by changing the system once a week. Why isn't random map implemented? It's very tiresome to play the same map everyday for a week!

Also, we need some clarifications on the new update :
"It’s time to prove your skill! In this new type of competitive PvP, two teams of equal average rating are pitted against each other in a quick, intense match. The ratings for every member of each team is then adjusted after the match."
This refers only to matchmaking with a hidden rating, right ? No ladder, no real ratings.

#7 Khalija

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Posted 07 February 2013 - 08:41 PM

I'd like to ninja this thread just a moment to say that we understand that people want to see something on WvW and PvE and that we're looking for someone with the experience and drive to host something like that for us. If that's something that you're interested in, please send me a PM and we'll talk.

Feel free to PM me if you have a question regarding moderation, want to leave some feedback, or just want to chat!