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At the PAX preview event two weekends ago, it was revealed that the next patch will be released on September 17th, and will be titled "Tequatl Rising."  Tequatl rising includes the release of the Looking for Group tool (LFG), and a re-done Tequatl meta event.

Now that the release page has been updated, we have a bit more information!

Features
  • “Looking For Group” Tool: We’ve added a new system to help players find others to join in on their adventures. Using our new looking for group system, you’ll be able to select the type of content you’d like to do and add in a custom description about the group you’re trying to form. Use the system alone or with friends to easily fill out your party!
  • New Ruins of Power in World vs. World: Big changes are coming to the eternal war in The Mists!  Each borderland map in WvW has been redesigned to include five new Ruins of Power—capture points that armies can battle over in order to earn lethal Bloodlust boosts for everyone on their server!
  • Bosses – Updated! We’ve adjusted all of our bosses to make them more challenging and fun! From the Megadestroyer to Golem Mark II to the Fire Elemental, bosses in Tyria are more dangerous than ever!
  • New WvW Ability: Flame Ram Mastery: Prepare to knock some gates down and set stuff on fire! Become tougher and more effective in those heated siege situations by earning ranks in the new Flame Ram Mastery ability!
Events
  • The Dragon Tequatl – Redefined! Something’s gotten into Tequatl the Sunless. This ancient dragon, scourge of the Splintered Coast, has become more formidable than ever, with an arsenal of new attacks and lethal tricks at its disposal. To stop this rampaging beast, you’ll join forces with old friends and new allies in a desperate battle where failure is a very real option. Tequatl has risen – and it will take an army of players to bring it down!
  • Developer Livestream – September 20: Dive deeper into the Tequatl Rising release with ArenaNet devs during the preview livestream on our Twitch channel on Friday, September 20 at 12PM PDT.
Rewards
  • Wings of the Sunless: Earn this ominous new animated back item by waging war against Tequatl the Sunless!



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LIVING WORLD
Super Adventure Box: Back to School
Moto is back with the next installment of his hit entertainment-education hybrid. Find him in Rata Sum and hop into his newly renovated hub map to party up and party down! This time, players will explore three sprawling zones in the Mountain World. Get ready to get wet in the rough and tumble Rapids! Learn the way of the assassin in ancient temples precariously perched on the Pain Cliffs! And prepare to be challenged while venturing through the puzzles, traps, and inclement weather of Storm Top, where players will find their toughest foe yet: the STORM WIZARD!

But for those who find all of that too easy, Moto has devised the most heinously difficult challenge the world of Tyria has ever seen. For players swimming in extra lives and continue coins, activate Tribulation Mode and try to defy Moto’s capricious and unfairly invisible instant-kill traps—but be prepared for death around every corner! Tribulation Mode will be available for both worlds, and special color variants of the Super skins await those who have the skill and tenacity to overcome.

And finally, for those who don’t enjoy jumping challenges, there’s Infantile Mode, which allows players to easily traverse Moto’s world by walking over beautiful rainbow bridges.

Achievements
  • All World 1 achievements have returned, and all-new World 2 and Tribulation Mode achievements have been added.
Rewards
  • Collect Bauble Bubbles to complete the blue Super skin weapon set. Gather ingredients in World 1 Tribulation Mode to create green Super skins or World 2 Tribulation Mode to create yellow Super skins.
  • Also available from Moto: Mini Moto! And keep a lookout for Princess Miya outfit pieces randomly dropped in the world. Who knows…maybe putting the pieces on Mini Moto in the Mystic Forge will make Mini Princess Miya!
  • Players can only receive rewards from dig spots and the reward chests found at the end of each zone once per account per day.
At the Gem Store
  • A new trio of minis is available: Super Yeti, Super Raccoon, and Super Banana. Combine them with a continue coin in the Mystic Forge to create the magical Mini Assassin.
  • Back by popular demand: the Super Adventure Box o’ Fun! Players can now bring the spirit of SAB with them wherever they go.
  • The Super Explosive Finisher has been upgraded to be permanent. Players can now keep the warmth of this bombastic PvP fun close to their hearts forever.
  • Tired of scrounging baubles to buy continue coins? The Infinite Continue Coin is the perfect solution. Never worry about running out of lives in SAB again!
NEW FEATURES AND CONTENT
Changes to Crafting
  • Weaponsmith, Huntsman, and Artificer can now be leveled to a rating of 500.
  • Crafting experience for all disciplines has been updated to accommodate leveling to a rating of 500. As part of this, the total amount of leveling experience that comes from leveling a crafting discipline now requires leveling all the way to a rating of 500.
  • New ascended material refinement recipes now unlock at a rating of 450.
  • Ascended inscription recipes are available for purchase at all master craftsmen and require a rating of 500 to craft.
  • Ascended weapon recipes are available for purchase at all master craftsmen and laurel vendors and require a rating of 500 to craft.
  • Crafting discoveries for exotics have been reset to allow for rediscovery that gives bonus experience and facilitates leveling to a rating of 500.
  • Some of the new crafting recipes, including those for Ectoplasm Refinement, have cooldowns that must elapse before they can be crafted again.
  • There is a new collection in the bank that holds ascended crafting materials.
  • The wood cost on crafting staff shafts has been reduced from 6 to 4.
Changes to Rewards
  • Drips of Liquid Karma from champion loot bags have been replaced with Piles of Bloodstone Dust.
  • Open world bosses, temple bosses, WvW keeps, and castles now drop Dragonite Ore in addition to their regular loot, which can only be earned once per day per location.
  • Dungeons, minidungeons, jumping puzzles, WvW camps, and towers now drop Empyreal Fragments in addition to their regular loot, which can only be earned once per day per location.
  • Daily and monthly achievement rewards now include Essence of Luck. To offset this, the amount of karma earned from daily and monthly achievements has been reduced.
  • Event failure no longer rewards karma in order to encourage players to succeed at events.
  • Liquid Karma dropped from dungeon end chests have been replaced with Empyreal Fragments.
  • Ascended weapons can now drop anywhere ascended materials or other ascended items can be found.
  • Loot dropped by the Karka Queen has been improved; she also has a chance to drop Settler’s inscriptions.
  • Sentinel’s inscriptions can now be purchased from the guild vendor.
  • Salvaging exotic items now produces Globs of Dark Matter.
  • Salvaging fine and masterwork items now produces Essence of Luck.
  • Salvaging Globs of Ectoplasm now produces Essence of Luck.
Changes to Account Magic Find
  • There is now a luck progress bar for account magic find in the Achievements panel. Consuming Essence of Luck will incrementally fill the progress bar. When the bar is filled, the player’s account bonus to magic find will be permanently increased by one percentage point.
  • All existing players have been sent mail with enough Essence of Luck to increase their account magic find to 20%.
  • Weapons, armor, and trinkets that had a magic find stat combo have been flagged as account bound and will now allow double-clicking to permanently change the stat combo. This is a one-time ability, and the options are dependent on where the item was acquired. All trading post listings for these items have been cancelled and the items returned to the poster.
  • Infinite Light, Immobulus, The Crossing, The Mad Moon, Arachnophobia, Cooguloosh, and Seasatchel will all allow their stats to be permanently chosen as a one-time ability but not become account bound.
  • All existing crafting recipes that produced items with Explorer’s stats now produce Assassin’s stats (Precision, Power, Critical Damage).
  • All existing crafting recipes that produced items with Pillager’s stats now produce Hunter’s stats (Precision, Power).
  • All existing item drops with Traveler’s stats now drop Dire stat items (Condition Damage, Toughness, Vitality).
  • The Wayfarer’s stat combo has been retired from the game and is no longer available.
  • Copper, silver, gold, and platinum doubloons now give boon duration instead of magic find.
  • Rune of the Pirate now grants power instead of magic find.
  • Rune of the Traveler now grants all stats, condition duration, boon duration, and movement speed.
  • Rune of the Noble now grants condition damage and might duration.
  • Rune of the Scavenger now grants condition damage and life steal.
  • Sigil of Luck now grants a random boon on kill.
Changes to Legendary Weapons
  • Legendary weapons now have increased stats to keep them in line with the new ascended weapons as “best in slot” items.
  • Legendary weapons now have functionality to allow their inherent stat combo to be changed to any other stat combo when out of combat.
  • The Bifrost: Updated the effects and texture to be more detailed and vibrant, enlarged the footfall effects, and added a new projectile.
  • Adjusted the position of the golden arrow on Kudzu and updated the effects on the Kudzu projectile.
  • Meteorlogicus: Updated the texture, effects, and animations; added a day/night cycle for the effects; and added a new footfall effect.
  • Frostfang now has larger, more impressive footfall effects.
  • The Juggernaut, Bolt, Incinerator, and Rodgort now have larger footfall effects.
  • Quip now has more impressive footfall effects.
  • Updated the texture and effects on The Moot.
  • Updated the effects on The Minstrel to be larger, more impressive, and more frequent.
  • Updated the pommel on Eternity and added a unique footfall effect.
  • Added a new footfall effect to The Dreamer.
  • Added a new projectile to Frenzy.
  • Added a new skill effect to Howler.
  • Updated the effects and texture on Kraitkin.
BALANCE, BUG-FIXING, POLISH
General
  • The amount of karma granted from consumable karma items has been increased. Karma boosts no longer affect the amount of karma gained from consumable items.
  • Training manual text descriptions have been updated to be clearer.
  • Fixed a bug with Tears of Itlaocol mini dungeon that would prevent one of the puzzle patterns from displaying.
  • Fixed an issue where the incorrect artwork would display when previewing armor that had been transmuted.
  • Fixed a bug where confirming a transfer to an overflow shard opened the currency wallet.
  • Optimizations in the audio engine have been made which reduces the issues of audio loading slowly at map load and audio drop outs during scenes involving many players and sound effects.
Living World
  • Several Clockwork creature invasion locations have been adjusted so creatures do not spawn in the terrain
  • Fixed an issue where Twisted Watchwork Portal Devices failed to work properly when the player only has one.
Personal Story
  • “Retribution”: Reduced difficulty of the Risen Plaguebearer.
  • “Critical Blowback”: Reduced difficulty of Admiral Feiste Bakkir.
Items
  • The Mystic Forge recipes for The Mad Moon, Arachnophobia, and The Crossing have been temporarily disabled. They will be updated and return at Halloween.
  • The Miniature Yellow Moa is once again only available via Moa Racing.
Profession Skills
Posted Image Guardian (PvE Forums // PvP Forums // Skill Calc)
  • Protector’s Strike: This skill will now trigger if an attack is blocked while the guardian is in midair.
Posted Image Necromancer (PvE Forums // PvP Forums // Skill Calc)
  • Grasping Dead: This skill now applies two stacks of bleeding instead of three (PvP only).
Posted Image Ranger (PvE Forums // PvP Forums // Skill Calc)
  • All spirits can now be launched, knocked down, and knocked back.
  • Storm Spirit, Frost Spirit, Sun Spirit, Stone Spirit, and Spirit of Nature will now begin their recharge when the spirit dies instead of when the spirit is summoned.
  • Storm Spirit, Frost Spirit, Sun Spirit, and Stone Spirit: Recharge has been reduced from 60 seconds to 25 seconds.
  • Spirit of Nature: Recharge has been reduced from 240 seconds to 180 seconds.
  • Solar Flare: Fixed a bug so this skill no longer applies a duplicate infinite duration blind.
World vs. World
  • The WXP Booster has been changed to be account bound rather than soulbound.
Gem Store
  • Mini Hylek Amini from set 2 is now the advertised red skin color instead of green.
  • Corrected Mini Hylek Cuicani from set 2 to look like Cuicani instead of Amini.
BLACK LION TRADING COMPANY GEM STORE
New Items and Promotions
  • A three-pack of minis from Super Adventure Box World 2 is available in the Minis category for 500 gems. Players can get their own Super Raccoon, Super Yeti, and Super Banana minis. Combine them with a continue coin (purchased from Moto outside the Super Adventure Box) in the Mystic Forge to receive the special Mini Super Assassin. Available until September 30.
  • The Infinite Continue Coin is now available in the Upgrades category for 600 gems. This super-useful coin can be used an unlimited number of times to gain 10 lives at the Super Adventure Box “Game Over” screen. Available until September 30.
  • Permanent Super Explosive Finisher is now available in the Upgrades category for 600 gems. This finisher creates a Super Bomb explosion to be used in PvP and WvW. Available until September 30.
  • The Transmutation Splitter is now available in the Consumable category for 300 gems each, 5 for 1350 gems, or 25 for 6000 gems. Transmutation Splitters will return the two current source items from any transmuted item and will also return an applied upgrade separately. All items returned from splitting a transmutation are soulbound. Items using a skin will return a base item with the original appearance. Another Transmutation Stone will be required to reapply the skin.
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Today, we have a blog post from Mike O'Brien discussing the journey we, and ArenaNet, have taken together over the first year of Guild Wars 2's lifespan, which include a nifty infographic that shows off some interesting numbers about the game.

Happy birthday, Guild Wars 2!

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It has been quite a while since we hosted our last state of the game which makes it really exciting for me to announce that we will be having a September SOTG!

Farewells and new State of the Game
We recently had to undergo some changes at Guru as our very own Grouch has moved on to work directly for ArenaNet. I am happy for the community that it was someone like Grouch that they brought on to even further impact the direction of the game. Grouch has been the biggest force when it comes to pushing this game competitively and I have no doubt he will continue to be so in the future!

We felt that State of the Game had a special place in the community and we did not want to throw it out or turn it for the worse, so when looking for a new host we looked for someone who was capable of continuing the show in same spirit, but also capable of developing the show for the better. And for that I am very proud to announce that the new host of State of the Game will be SteppenWolf! SteppenWolf has been an active member of the community for a very long time and has already proven great knowledge in the competitive scene through his shoutcasting.

Without further ado, here are the details for the next State of the Game show:

Host: SteppenWolf
Date/Time: September 6th, 1:30 PM Pacific (20:30 GMT)
ArenaNet Developers: Jonathan "Chaplan" Sharp and Josh "Grouch" Davis
Special Guests: Super from CarCrash, Zombify from Sync, Vonethil from Dopplers Effect
Where: Twitch.tv/guildwars2guru

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From the very moment it launched last April, Super Adventure Box was an immediate hit. The 8-bit style graphics, quirky sound-effects, and retro platforming action provided players with some of the most engaging and memorable content to date. Now, after what seemed like an eternity, Super Adventure Box is back with even more content than before. Check out the press release below, then dig into the gallery by clicking on the banner above.

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BELLEVUE, Wash. – Aug. 27, 2013: ArenaNet today announced the return of Super Adventure Box, the wildly popular, 8-bit-inspired dungeon, to Guild Wars 2 starting Sept. 3. The new and improved version of this “game within a game” offers more zones, modes and rewards, and will go live with Guild Wars 2’s next update, continuing ArenaNet’s pattern of delivering players exciting new content every two weeks, a pace unparalleled by Western competitors.

Super Adventure Box originated as an April Fools’ Day joke earlier this year, but quickly became a fan favorite with its pixelated 3D graphics, retro music and nostalgic gameplay that stirred memories of video games from yesteryear. Designed in-game by Moto, a crafty asura, to be a virtual reality simulator to educate the younger generation, Super Adventure Box will take players back to school with new and more difficult challenges.

Players can get an early look at the update by joining a livestream with ArenaNet developers on Tuesday, Sept. 3, at noon (PDT) on the Guild Wars 2 Twitch channel: http://www.twitch.tv/guildwars2.

New Events
  • Continued Education: Players can continue their studies by going deeper into World 2, traveling through the Rapids, Pain Cliffs and Storm Top, where they’ll meet their lethal final exam in the form of the Storm Wizard. Unlocking new items and upgrades along the way will be the key to getting ahead.
  • Tribulation Mode: Moto’s newest challenge teaches resilience and non-linear thinking. Players will learn that life isn’t easy in this new, ridiculously difficult mode for all zones in Worlds 1 and 2.
New Rewards
  • Super Weapon Set: Players can acquire a stylish new look for their weapons by trading in Bauble Bubbles to earn the rest of the Super Weapon Skins.
  • King Toad and Storm Wizard Weapons: Showing their prowess in Super Adventure Box, players will earn the materials necessary for King Toad and Storm Wizard weapons.
  • Mini Princess Miya: Players can create their own mini Princess Miya by combining in the forge a mini Moto and elements of Princess Miya’s outfit.
New Features
  • Craft Ascended Weapons: New recipes and materials will be hidden around the world, and a new skill cap of 500 will be introduced for the Weaponsmith, Artificer and Huntsman crafting disciplines. Players crafting their way to 500 will become Grandmaster Crafters and can learn the secrets of crafting Ascended weapons.
  • Legendary Weapon Updates: Legendary weapons are getting a stat boost and an Offensive Infusion slot to align with the new Ascended weapons! Legendaries are also receiving additional functionality: When out of combat, Legendary weapon bearers will be able to choose between different stat combinations for your weapon. And to top it all off, many Legendaries are getting some aesthetic upgrades!
  • Account-Wide Magic Find: We’re removing Magic Find as an equipment stat. Instead, your Magic Find will now be an account-wide bonus that applies to all of your characters. You can boost your account’s Magic Find using Essences of Luck, which can be earned by salvaging Fine or Masterwork items.
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Mike Zadorojny - IGN Up at Noon interview


Arenanet's Mike "Z" appeared on IGN's Up at Noon to give an interview regarding the 1 year anniversary of the game, along with some hints at what's to come.  He gives an overview of the major updates done to the game, and discusses some milestones.

He also outlined the living story content system, which is now on a 2-week, 4 team basis.  The studio still features the same amount of employees as at launch.  He confirmed a little under 70 people work on the living story teams, the rest working under a set of "core teams" creating tools, such as the LFG tool.

Some highlights:
  • Team working on the LFG tool is "upon close release."
  • Game was launched "unfinished" in his eyes, constant expansion.
  • Studio focused on looking at what to do beyond living story, but not dropping the living story.
  • Many of the major changes of Guild Wars 2 (no dedicated healer, even system, etc) based upon consumer feedback from Guild Wars 1.
  • PAX hints... Saturday of PAX "taking of Ballroom of Ren.hotel."
  • PAX will have a sneak peak at September content.
  • PAX will feature multiple panels of all areas of the studio.
  • Arenanet is "a PC oriented company. Options remain open for other platforms.
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LIVING WORLD
Clockwork Chaos
The nefarious villain, Scarlet Briar, has made herself known to Tyria! Chaos ensues as she unleashes her clockwork minions across the world!
Closing Ceremony
  • Witness the high point of the Queen’s Jubilee! Attend the ceremony and hear the Queen’s Speech in the Crown Pavilion of Divinity’s Reach. It’s sure to end with a bang.
Clockwork Minions Invade
  • Scarlet’s clockwork minions are invading entire zones across Tyria.
  • Watch the World Event UI for new invasions.
  • All overflow maps created within 10 minutes of the start of the invasion will host a concurrent version of that hour’s event.
  • Complete additional waves of the invasion for an increasingly lucrative map-wide reward.
  • Map-wide rewards are limited to once per account, per day, per map. For example, players who claim the map-wide reward for an invasion in the Gendarran Fields will only be able to claim invasion rewards in other maps until the following day.
  • Complete all waves of an invasion to unlock a bonus battle with Scarlet.
  • Defeat Scarlet for a daily world-boss reward of two guaranteed rare items.
  • All possible maps will be invaded at least once per day.
  • Invasions will not occur in Orr, Southsun Cove, or maps suited for character levels below 25.
  • After the Clockwork Chaos release, the invasions will continue at a less frequent pace.
Scarlet’s Funhouse
  • Scarlet has claimed and occupied a prominent structure in Tyria and twisted it into a demented fun house.
  • Help Emissary Vorpp at the Crown Pavilion reverse-engineer Scarlet’s portal technology to find a way into her fun house.
  • Defeat Scarlet to restore the fun house to its proper form.
Ongoing Festivities
  • The Crown Pavilion and Queen’s Gauntlet will close for maintenance on September 3. Look for their return in the future!
Achievements
  • Two achievement categories have been added to the Living World achievement group:
    • Clockwork Chaos contains all release-related achievements and the meta-achievement for this release.
    • Emissary Vorpp’s field assistant contains achievements related to the Living World story for this release. It serves as a guide to completing key achievements in the Clockwork Chaos category.
  • Completing the Clockwork Chaos meta-achievement awards the player an Infinite Watchknight Tonic. Completing this meta-achievement requires players to complete 18 achievements from either the Clockwork Chaos category or the dailies related to the Clockwork Chaos release.
Exotic Drop
  • Play Clockwork Chaos content for a chance at the exotic Twisted Watchwork Portal Device Recipe.
  • The recipe requires a level 400 artificer. The ingredients are 50 Watchwork Sprockets, 50 Bowls of Salsa, 1 Unidentified Dye, and 1 Glob of Dark Matter.
  • The Twisted Watchwork Portal Device is a single-use consumable that teleports the user to a random place in Tyria. The destination may be very rewarding, very dangerous, both, or anywhere in between.
NEW FEATURES AND CONTENT
World vs. World
  • Trebuchet Mastery has been added to the Ranks and Abilities tab.
    • Increased the damage of trebuchet skills.
    • Disease Cloud from cow ammo now drains supply from enemy players.
    • Increased the radius of trebuchet skills.
    • New skill: Healing Oasis—Fires a shot that heals allies and creates a water combo field.
    • Basic shots that hit enemy supply depots will now destroy some of the objective’s supply.
  • WvW Ability Points are now equal to the earned WvW rank of each character. All rank 1 characters will have 1 World Ability Point.
  • Liquid World Experience is now available as a drop in WvW rank-up chests. When consumed, characters receive a set amount of WXP.
Culling
  • Server-side culling has been removed from all PvE maps. More information on culling may be found in this blog post.
BALANCE, BUG-FIXING, POLISH
Achievements
  • The character-select screen now displays information about several achievement categories in addition to unlocked account medals.
  • The watch list in the Achievements panel now supports drag-and-drop functionality to organize achievements.
  • Additional visual and audio polish has been added to the achievements system.
General
  • The amount of karma granted from consumable karma items has been increased. Karma boosts no longer affect the amount of karma gained from consumable items.
  • The minimap and objective list no longer disappear when a character is downed or defeated.
Story
  • “Last of the Giant-Kings” – Korag is now flagged as a veteran to match his difficulty.
Profession Skills
Posted Image Elementalist (PvE Forums // PvP Forums // Skill Calc)
  • Signet of Restoration: The signet effect will now play at the start of the cast for this skill.
  • Glyph of Elementals: Removed an unnecessary range fact.
Posted Image Engineer (PvE Forums // PvP Forums // Skill Calc)
  • Flame Turret—Overcharge: The skill fact now displays the correct radius.
  • Elixir Gun—Elixir F: Added a bouncing skill fact to the base skill when it is traited with Rifled Barrels.
  • Thump: Updated the damage skill fact to more accurately reflect the damage done.
  • Jump Shot: Fixed a bug that caused the vulnerability applied by this skill to be unblockable.
Posted Image Guardian (PvE Forums // PvP Forums // Skill Calc)
  • Purifying Ribbon: Added a skill fact for the number of bounces.
  • Signet of Wrath: Added a damage skill fact.
  • Faithful Strike: Updated the healing fact to display the correct value. Added a radius skill fact.
  • Bane Signet: Added a passive skill fact and changed the knockdown fact to display the correct duration when this skill is traited with Perfect Inscriptions.
  • Signet of Judgment: Added a passive skill fact that is also updated when traited with Perfect Inscriptions.
  • Signet of Mercy: Added a passive skill fact that is also updated when traited with Perfect Inscriptions.
  • Signet of Wrath: Added a passive skill fact that is also updated when traited with Perfect Inscriptions.
  • Virtue of Resolve: Updated the buff skill fact to accurately display the healing per tick.
  • Hammer of Wisdom: Updated the damage facts for this skill as well as its Command skill.
  • Sword of Justice—Command: Fixed an issue that caused the Command skill to go on full recharge without activating properly when used without a target.
Posted Image Mesmer (PvE Forums // PvP Forums // Skill Calc)
  • Power Cleanse: Removed the range fact as it was unnecessary.
  • Mind Spike: Fixed a bug where this skill was checking for a boon on the mesmer instead of on the target. The extra damage will now be correctly applied when the player’s target has no active boons.
  • Moa Morph/Tuna Morph: Fixed a bug that caused this skill to appear unselectable while underwater.
  • All Phantasms: The ghostly effect on phantasms should no longer fail to show up in low graphics settings.
  • The Prestige: Fixed an issue that caused the blast finisher to occur at the point where the skill is cast, rather than on the mesmer.
Posted Image Necromancer (PvE Forums // PvP Forums // Skill Calc)
  • Putrid Explosion: Added an unblockable skill fact to indicate the skill’s functionality.
  • Bone Fiend: Updated the range skill fact to indicate the creature’s actual range.
  • Lich Form: Updated the skill fact description so that it doesn’t indicate it removes spectral forms.
  • Plague Form: Updated the skill fact description so that it doesn’t indicate it removes spectral forms.
  • Chill of Death: Changed the radius skill fact to a range skill fact.
Posted Image Ranger (PvE Forums // PvP Forums // Skill Calc)
  • Swoop: The charge portion of this skill no longer spams “miss” while running toward an enemy.
  • Juvenile Lynx—Rending Pounce: Updated the bleed skill fact to display the proper amount of bleeds.
  • Frost Spirit: Added a radius skill fact.
  • Cold Snap: Added a radius skill fact.
  • Sun Spirit: Added a radius skill fact.
  • Solar Flare: Added a radius skill fact.
  • Stone Spirit: Added a radius skill fact.
  • Quicksand: Added a radius skill fact.
  • Storm Spirit: Added a radius skill fact.
  • Call Lightning: Added a damage skill fact and a radius skill fact.
  • Crippling Talon: The projectile thrown will now travel the full distance when traited with Off-Hand Training.
Posted Image Thief (PvE Forums // PvP Forums // Skill Calc)
  • Infiltrator’s Signet: Updated the signet’s effect to properly follow the thief when activated.
  • Flanking Strike: Removed a redundant damage fact.
Posted Image Warrior (PvE Forums // PvP Forums // Skill Calc)
  • Seismic Leap: Fixed a bug so that this skill will now properly be a blast combo finisher.
  • Rampage—Dash: Fixed a bug that allowed the character to move further than intended.
  • Whirling Axe: Updated the skill fact to include a radius.
  • Banner of Discipline, Banner of Strength, Banner of Defense, and Battle Standard: Updated these skills to properly display their duration. Battle Standard now displays the casting range of the skill.
  • Banner—Sprint: This skill will now properly strike a target when it reaches the target while underwater.
  • Kill Shot: Fixed a bug so that this skill will no longer drain the energy of a target that reflects it.
Racial:
  • Posted Image Asura
    • Pain Inverter: Replaced the range skill fact with a radius one to more accurately reflect the skill’s function.
Structured Player vs. Player
  • Minimap is now always centered and cannot be panned or zoomed.
  • Secondary objective icons for tournament maps have been repainted for clarity.
  • Map art for tournament maps have been repainted for clarity.
  • Downed icons no longer overlap profession icons.
  • Spectate camera icons no longer steal mouse focus from capture point icons when not visible.
  • Profession icons are now a fixed size regardless of map zoom level.
  • Player icons now show names in their tooltip.
  • Removed the capture point text from the map.
  • All capture point icons now properly show their name in the tooltip.
World vs. World
  • The Outnumbered buff now provides a 25% boost to all WXP gained.
  • WXP rates have been increased across the board. All activities that award WXP should now reward much more.
  • The Siege Decay buff is no longer visible to hostile players.
BLACK LION TRADING COMPANY GEM STORE
New Items and Promotions
  • The Zodiac Weapon Skins are now available for purchase from the Black Lion Weapon Specialist. This weapon skin set is inspired by the classic Guild Wars Zodiac weapons. For one month only, until September 16, these weapon skins cost only 1 Black Lion Claim Ticket. Claim Ticket Scraps can be acquired by opening Black Lion Chests. Black Lion Chest Keys are available in the Gem Store in the Consumable category for 125 Posted Image each or a pack of 5 for 450 Posted Image.
  • Mini 3-Pack Set 2 is now available in the Gem Store in the Minis category for 300 Posted Image. Open this pack to get three random minis from an entirely new set of miniatures! Each pack contains two common and one uncommon mini from set 2. Collect all 46 new minis! The Mini 3-Pack Set 1 is also still available for anyone looking to complete their set 1 collection.
  • The Permanent* *Twisted Watchwork Finisher is now available in the Gem Store in the Upgrades category for 500 Posted Image. This upgrade gives players unlimited, account-wide access to this twisted finisher.
  • The World vs. World Experience Booster is now available in the Gem Store in the Booster category for 150 Posted Image. This consumable grants 50% more WvW experience for one hour.

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To celebrate a full year of Guild Wars 2, ArenaNet will be hosting several events during the Penny Arcade Expo in Seattle, Washington. The activities begin at 1PM PST on Saturday, August 31st at the Renaissance Hotel mere blocks outside of the convention center. Though anyone looking to guarantee a spot should arrive early, as all events are on a first come first served basis. The are a few reveals being teased, so you'll definitely want to keep the event on your radar whether you're there in person or not.

To start things off, head-honcho Mike O'Brien will issue a "Welcome Address" that will lead directly into a play session where some brand new content will be showcased. Demo stations will be available for a few hours, as will the developers. After a short break, Colin Johanson and krewe will be speaking at a panel about the game's present and future, as well as answering some questions from the audience. Once the panel ends, SYNC and Car Crash will duke it out in the final match of the first official PvP Invitational Tournament. Then the fun really begins as ArenaNet's anniversary party kicks off with swag giveaways and plenty of chances to talk a dev's ear off.

Are you headed to the Emerald City in a couple weeks? What does everybody think the big reveals will be? Let us know!

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Guild Wars 2 Fastest-Selling MMOG in History


Arenanet has written a press release in which they announce that Guild Wars 2 is the fastest-selling MMO of all time in the Western Market.  They also refer to a further increases in overall sales with the upcoming release of the game in China.


Guild Wars® 2 Fastest-Selling MMOG in History

Phenomenal European and North American Sales Set Record-Breaking

Benchmark for Western Massively Multiplayer Online Games

BELLEVUE Wash. – 16th Aug, 2013: ArenaNet™, developer of the acclaimed Guild Wars franchise, and DFC Intelligence, a strategic market research and consulting firm focused on interactive entertainment, today announced that Guild Wars 2 ranks as the all-time fastest selling Massively Multiplayer Online Role-Playing Game (MMORPG) in Europe North America and Europe, with territorial sales topping more than 3 million in the first nine months of availability.

“After triangulating against multiple data sources, it’s clear that Guild Wars 2 is the fastest-selling Western MMO of all time based on the first nine months of availability”, said analyst David Cole of DFC Intelligence. “This puts Guild Wars 2 in an impressive position when they release in China, where we’ve seen similar franchises really take off”.

Guild Wars 2 is expected to experience rapid growth once it releases in China, where the player-base has the potential to exceed that of the West. To bring Guild Wars 2 to China, ArenaNet has partnered with KongZhong Corporation, a leading Chinese provider of digital entertainment services.

ArenaNet also announced a free trial for players looking to experience what millions of others are already enjoying. New players can create an account starting today and participate in a free trial from Fri., Aug. 23 (12:01am PDT) through Sun., Aug. 25. (11:59pm PDT). Players can register for free trial accounts here: http://register.guildwars2.com/trial

For more details about Guild Wars 2, visit www.guildwars2.com.

About ArenaNet

ArenaNet is the developer of the ground-breaking Guild Wars 2 and the best-selling Guild Wars online role-playing games. The studio’s mission is to create innovative online worlds, cultivate a vibrant and engaged global community of players, and to incorporate hand-crafted artistry into every aspect of their games. ArenaNet was formed in 2000 and is a wholly-owned subsidiary of Korea-based NCSOFT Corporation.

About Guild Wars 2

Guild Wars® 2 is a visually stunning MMO that offers players the epic grandeur of a massive role playing environment combined with innovative combat mechanics, dynamic events, and customized personal storytelling. Building on the success of Guild Wars, NCSOFT and game developer ArenaNet™ have created an MMO that lets gamers play the way they want, while at the same time retaining the no-subscription-fee business model that made the original Guild Wars so popular. For more information about Guild Wars 2, visit www.guildwars2.com.

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Just a few minutes ago, a mysterious man knocked on my door and handed me an envelope. This is what was inside:

Tick tock goes the clock

It's almost time for time to stop

Something you all must understand

Your world is built on fog and sand


You're out of time, your jig is done

It's time for Scarlet to have her fun

She has some hard lessons to teach

To the people of Divinity's Reach


So mark the date in permanent ink

The hour is later than you think

On the twentieth day she'll start her games

And warm her hands over Kryta's flames!



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UPDATE
It looks like the Queen's Speech page has been vandalized!

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