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Along with the upcoming match-up changes to WvW, it looks like we'll also be seeing some changes to siege timers, as well:

The build next week will be adjusting these times. To preempt our own release notes, all siege will now be 1 hour, with the exception of flame rams which will be 15 minutes. This should help and we will continue to evaluate these numbers as necessary. [Source]

In another thread, Devon went on to say that he agreed that the rate in which you acquire WXP was too slow and that there would be some major adjustments to fix it:

We agree that the rate is simply too slow right now and the build next week will make some major adjustments to that. And we will continue to analyze the data after that and make more changes as necessary. In addition we will be continuing to find ways to reward players who are doing more than just running around and killing other players. [Source]

How do you feel about these changes? What other WvW issues do you think should be addressed, if not in the upcoming patch, but soon? Back to Top

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This evening, Jordan Massey from ArenaNet posted a new blog post about some upcoming WvW changes:

The TL;DR Version

Basically, when you have a ladder for any kind of competition, all of the matchups don’t normally happen at the exact same time. You also normally have a pretty big group of entries in the ladder to choose from, which means that you’re matched with the closest opponent at the time the matchup is created. In the case of WvW, there are only 24 servers and the matchups all occur at the same time.

To counter this, we’re going to partially randomize server matchups, with the exception being we won’t match servers against other servers whose rating falls outside of an acceptable range. This range will be determined by using your world’s rating and deviation (already listed on the leaderboards).

If you're looking for more information on the changes and the math behind them, check out the latest article on Guildwars2.com. Back to Top

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Provisional Junior Executive Blingg scowled as he stomped up the path to his front door. To call his company living quarters “modest” was far too generous. “Hovel-rific” was how he thought of it. The Consortium provided accommodations for its employees based on their previous year’s performance, and by all accounts Blingg’s previous year warranted not so much a house as a skritt hole.


Citizens! Blingg returns in a new background lore piece featuring the menacing Canach. What does everybody think of this recent increase story articles? Is there anyone you think ArenaNet could flesh out in a future installment?


[source]

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This morning, ArenaNet took a conference call with several gaming media sites to announce that starting today, Guild Wars 2 has permanently dropped in price.

Since the launch of Guild Wars 2, NCSOFT and ArenaNet have released more than an expansion’s worth of content, regularly hosted special events like Halloween, Lost Shores and Wintersday, introduced players to the retro-goodness of the Super Adventure Box, and engaged players with the Living World philosophy, all the while continually updating and tweaking the game experience. There are record numbers of people playing Guild Wars 2 and the recent WvW and PvP updates are just the first drops in a shower of new updates.

Today it’s time to introduce Guild Wars 2 to millions of new players with a lower price point of £34.99 for the Standard Edition and £49.99 for the Digital Deluxe Edition. This is a really exciting time as the game is receiving episodic content updates at a very rapid pace, making Guild Wars 2 extremely accessible for players looking to invite their friends into the game or jumping in themselves for the first time.

The new, lower price of Guild Wars 2 will be available from 18:00 BST today, Tuesday 21st May.

For more information and to purchase Guild Wars 2 at the new price please visit www.guildwars2.com


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NEW GEM STORE ITEMS
Another announcement today brings us new purchasable items in the Gem Store.
  • Mobile Crafting Station (100 Posted Image or 5/400 Posted Image): Now you can craft new items nearly anywhere in Tyria! Create a Consortium Mobile Crafting Station of your choice, which you and your allies can use for up to 15 minutes. Works in all weather!
  • Consortium Mobile Mystic Forge (50 Posted Image or 5/200 Posted Image): Forge here, forge there – forge everywhere! Create a portable Mystic Forge wherever you like. This handy consumable gives you and your allies access to a mini-Mystic Forge for up to 15 minutes!
  • Black Bear Cub Mini (400 Posted Image): Smaller and considerably less aggressive than the adult version, this Black Bear Cub Mini will fearlessly follow you everywhere from The Mists to the Maguuma Jungle!
  • Last Week for Braham and Rox Weapon Skins: This week is your last opportunity to pick up the Braham and Rox weapon skins! Don’t miss out on your chance to commemorate the major figures of the Flame and Frost saga!
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New forums for the official Guild Wars 2 API have been made public today. Within them, Cliff Spradlin has posted documentation on the API for those looking to create new tools and/or sites. Currently available are calls to fetch Dynamic Event information, WvW statuses, and item and recipe details.

We’re really excited to share these APIs with you. There are already some amazing community apps and websites out there, and we hope that these APIs enhance them and enable new ones to be created.

This thread documents the currently available APIs for use. These APIs are in beta, so don’t be surprised if the interfaces change, but we will try to warn you if we have to make any breaking changes.

For more information, including future changes to the development of the official API, check out the new API forums. Back to Top

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The event page has updated with new information on the May 28th update, the Last Stand at Southsun. Here are some of the biggest features that will be implemented with this update:
  • New Improved World XP:  ArenaNet has improved the award system for World XP in World vs. World, allowing players to gain rewards for a much wider range of activities in the Mists – everything from destroying siege weapons, repairing walls, escort missions and more.
  • Greater Variety and More Rewards in WvW: Earn World XP for playing the way you want with WvW daily achievements. Each time players gain a new World rank, they’ll earn a bonus chest with WvW loot.
  • New WvW Abilities and Matchup Changes: Choose to become even deadlier in The Mists with new abilities like Burning Oil Mastery or new ranks in Defense Against Guards. WvW matches allow players to face new opponents in new matchups and test their world’s skill against more foes.
  • Custom PvP Arenas and Spectator Mode Beta: Based on feedback from beta players, ArenaNet has been able to fix bugs and further improve these new features. Now players can extend the time of their favorite custom arenas with added Custom Arena Time Tokens in the Gem Store.
  • Introducing Infusions and Ascended Gear in WvW: ArenaNet has introduced the ability to purchase Ascended rings and amulets and to upgrade WvW abilities with six new Infusions that give players’ characters special WvW bonuses. Just speak to the new Laurel and Badge Merchants on each map.
  • New Southsun Cove Rewards: Players can find their very own Mini Reef Rider – a loyal floating friend available only until June 11. Dedicated defenders of the Southsun settlers can also earn rare new limited-edition rewards from creatures and chests in Southsun Cove, and by playing Crab Toss.
  • Exclusive Southsun Items: Players who help keep the peace during the Secret of Southsun can earn two exclusive new back items, the floral Fervid Censer and the writhing Sclerite Karka Shell.

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RED POSTS/UPDATES
Question: Will these reward chests for ranks be given for people who already have Ranks? For example will a Rank 60 player receive 60 chests?

There will be a system for rewarding players who have already gained ranks. The way it will work is you will have a backlog of 60 chests, if you were at rank 61, and for each rank you achieve after that you will get 2 chests, instead of 1, until you’ve received all 60 of your backlog. These bonus chests should be available for every player who has gained rank prior to the build. [Source]

ANet: Please explain what this means. It’s terribly vague, and frankly worries the heck out of me:

WvW Matchup Changes!
World vs. World matches are about to get an injection of variety! With these changes you can look forward to facing new opponents in new matchups and testing your world’s skill against more foes!

We’ll have a blog post going out before the release that walks you through every detail of how it works with examples. The goal is to get you more variety in match ups, while avoiding match ups against worlds way outside of your current tier so it’s not too crazy. [Source]

Will Southsun be ending in a Group Dungeon?

It won’t end in a dungeon. We have however included an instance that will open up that has a single player version, and a more difficult multiplayer version.

The ending is different Posted Image [Source]
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In this video, Guild Wars 2 Narrative Designer Scott McGough discusses The Consortium, an influential corporation whose pursuit of profit leads to big trouble on the island of Southsun Cove this May.
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BALANCE, BUG-FIXING, POLISH
  • Fixed the Heralds so they will tell the tale of Southsun Cove.
  • Fixed a bug causing waypoints on Southsun Shore to remain locked when they shouldn’t be.
  • Fixed issues that were potential causes of server latency in Crab Toss.
  • Fixed Cragstead and North Nolan Hatchery to appear in their post-Flame and Frost states.
  • Flame and Frost’s Victory Bonfires in Lion’s Arch, Hoelbrak & Black Citadel will remain until May 28th. Interacting with them will allow A Rallying Flame to be completed.
  • Fixed a bug with Dodge roll where it could get stuck in the queue and unintentionally execute after a stun or immobilize.
  • Collision has been updated on the World vs. World Burning Oil Pot. Players will once again be able to burn the enemies at the gate.
  • Fixed a bug with the animation with Sclerite Karka Shell.
  • Fixed a bug with missing upgrade slots on PvP Sclerite weapons.
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A few of the ArenaNet developers have hopped on to show off some of the new content players will find in Southsun Cove, specifically the new Crab Toss activity and the jumping puzzle. Check it out below!

Watch live video from guildwars2 on TwitchTV
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Scott McGough, one of the Narrative Designers behind the latest story arc, has posted a story about Ellen Kiel and her assignment in Southsun Cove. What do you all think of the Lionguard's dutiful inspector?

The ship’s gangplank descend and Inspector Ellen Kiel girded herself to greet the new arrivals. The word from on high was to keep all visitors to Southsun Cove as alive and intact as possible, and Captain Magnus was counting on her to deliver. Magnus navigated the dangerous waters of Captain’s Council politics on behalf of the entire Lionguard. The least Kiel could do to support him was play hostess to the clueless rich folk bamboozled by Consortium promises of fun in the sun....

[source]

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