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Scarlet, oh Scarlet.

Lion's Arch burned and crackled.

No one misses you.


Scarlet is gone for good, and now you have a chance to never forget it. ArenaNet was kind enough to provide us with a collection of "Scarlet is Dead" T-shirts to give away, and here is your first chance to do so. All you have to do is:
  • Live in North America.
  • Post your Scarlet-themed haiku poem in this thread before 12 p.m. PST, Friday, July 4th.
There are five shirts to be won in today's contest. Winners will be notified via their Guild Wars 2 Guru inbox. Check back later for a second contest here, as well as our Twitter to have a chance at the other 15 shirts we have to give away. Back to Top

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Gates of Maguuma
Over the smoldering fires of Lion’s Arch, a roar echoes from the west. Now, mysterious incursions into Brisban Wildlands have alerted Tyria’s heroes to a threat reaching across its frontiers to tear at its foundations. Mystery and adventure await those who go forth into long forgotten territory.
Achievements

After completing the Gates of Maguuma episode, players can showcase their tactical mastery as a hero of Tyria by completing challenging, episode-related achievements.

Introducing the Story Journal
  • Located inside the Hero panel, the Story Journal gives level 80 players the ability to play and replay unlocked episodes of the Living World, starting with Season 2. Additionally, it allows players to easily switch between Living World episodes and the Personal Story.
  • Episodes of the Living World are permanently unlocked when players log in when an episode is the current live release. If players happen to miss this free period for an episode, it can be unlocked later for a small gem fee via the Story Journal section of the Hero panel.
  • Completing the story of a Living World episode will unlock skill-based achievements with unique rewards that can be earned when replaying the episode.
World Polish
  • Metrica Province
    • Escort Rikkiti as she brings a message to the Lionguard assault force: Fixed a bug with this event that caused the health of spawned creatures to scale incorrectly.
  • Blazeridge Steppes
    • The Behem Gauntlet puzzle chest is now limited to once per day.
General
  • “Kick from Guild” will no longer appear in user context menus outside of the guild roster.
  • Fixed an issue that sometimes caused Taidha Covington to repeat her death scenes indefinitely.
  • Fixed an issue that sometimes prevented the key NPCs from spawning in the “Protect the asura and their technology while they quell the unstable volcano” event in the Battle for Mount Maelstrom meta-event.
  • Kralkatorrik’s Legacy world event:
    • Fixed an issue that would occasionally prevent the “Escort the Sentinel squad to the Vigil camp in Lowland Burns” event from starting.
    • Adjusted the scaling of the “Collect siege weapon pieces for Crusader Blackhorn” event such that additional players will be able to help complete the event faster rather than cause it to take more time.
  • Fixed the Huge Ruins Spider in Mount Maelstrom to have the health and nameplate of a veteran creature.
  • Inquest engineers no longer create flame turrets under water.
  • Icebrood Norn have had their skills and description updated.
  • Characters that logged out while in the Mad King’s Labyrinth will be rerouted to Lion’s Arch.
Dungeons
Fractals of the Mists
  • Mai Trin and First Mate Horrik should now scale appropriately with fractal levels.
Profession Skills
Elementalist
  • Updated skill facts to include the number of targets for various skills.
  • Lightning Flash: Added a number of targets skill fact (1).
  • Tornado: Removed the range indicator.
    • Electrified Tornado: Fixed a bug that prevented this skill’s recharge from displaying. Updated the radius skill fact and range indicator to show the correct projectile distance (900).
    • Dust Tornado: Fixed a bug that prevented this skill’s recharge from displaying. Updated the radius skill fact and range indicator to show the correct projectile distance (900).
    • Debris Tornado: Fixed a bug that prevented this skill’s recharge from displaying. Updated the radius skill fact and range indicator to show the correct projectile distance (900).
  • Comet: Updated the description to better explain its functionality.
  • Signet of Restoration: Updated the buff icon to match the skill icon.
  • Fresh Air: Added a missing recharge trait fact.
  • Obsidian Flesh: Fixed a bug that caused this skill to incorrectly display a trait bonus from Zephyr’s Focus.
  • Lava Chains: Added a number of bounces skill fact (1).
  • Arcane Brilliance: Fixed a bug that caused the combo finisher pop-up to appear before the combo activated.
Engineer
  • Updated skill facts to include the number of targets for various skills.
  • Enhance Performance: Fixed an issue in which the might gained from this trait failed to appear as a skill fact on some healing skills.
  • Detonate Rifle Turret: Fixed a bug that prevented the skill fact for this skill from updating when traited with Explosive Powder.
  • Elixir X: Fixed the skill facts for various transforms provided by this skill.
    • Tornado:
      • Electrified Tornado: Fixed a bug that prevented this skill’s recharge from displaying. Updated the radius skill fact and range indicator to show the correct projectile distance (900).
      • Dust Tornado: Fixed a bug that prevented this skill’s recharge from displaying. Updated the radius skill fact and range indicator to show the correct projectile distance (900).
      • Debris Tornado: Fixed a bug that prevented this skill’s recharge from displaying. Updated the radius skill fact and range indicator to show the correct projectile distance (900).
    • Plague:
      • Withering Plague: Fixed a bug that prevented this skill’s recharge from displaying. Updated the range indicator for this skill.
      • Plague of Darkness: Fixed a bug that prevented this skill’s recharge from displaying. Updated the range indicator for this skill.
      • Plague of Pestilence: Fixed a bug that prevented this skill’s recharge from displaying. Updated the range indicator for this skill.
  • Throw Wrench: Added a cripple skill fact while traited with Power Wrench.
  • Explosive Rockets: Added a number of targets skill fact (1). Updated the radius skill fact to correctly display 360.
  • Rocket Turret: Added a number of targets skill fact (5).
Guardian
  • Updated skill facts to include the number of targets for underwater skills.
  • Fixed an issue in which the number of targets skill facts would not appear for skills when certain traits were equipped.
  • Shield of the Avenger:
    • Command:
      • Fixed an incorrect number of bounces skill fact. This skill bounces 3 times to hit 4 foes and then returns to the player.
      • Fixed a bug that prevented this skill from dealing damage to the fourth target.
  • Zealot’s Flame: Added an unblockable skill fact.
  • Protector’s Strike: Fixed a bug that caused the ending flourish to act as a short-duration whirl finisher, sending out a single bolt in a random direction.
  • Virtue of Courage: Updated the duration of the passive aegis buff from 10 hours to an infinite duration.
  • Whirling Wrath: Added number of impacts and radius skill facts. Fixed a bug that caused the damage skill fact to display 9 hits instead of 7.
  • Strength in Numbers: Added a combat-only skill fact.
Mesmer
  • Fixed an issue in which the number of targets skill fact would not appear for various skills when certain traits were equipped.
  • Spinning Revenge: Fixed an issue that caused the clone created by this skill to use a version of Siren’s Call that did not apply boons to allies.
  • Mimic: Fixed a bug that caused the underwater channel for this skill to be shorter than the land channel.
  • Masterful Reflection: Added reflection skill facts to all signets when traited with Blurred Inscriptions.
  • Illusionary Leap: Fixed a bug that allowed players to swap places with their clone after it was destroyed.
Necromancer
  • Fixed an issue in which the number of targets skill fact would not appear for various skills when certain traits were equipped.
  • Wells: Added a range indicator for these skills when not traited with Focused Rituals.
  • Withering Plague: Fixed a bug that prevented this skill’s recharge from displaying. Updated the range indicator for this skill.
  • Plague of Darkness: Fixed a bug that prevented this skill’s recharge from displaying. Updated the range indicator for this skill.
  • Plague of Pestilence: Fixed a bug that prevented this skill’s recharge from displaying. Updated the range indicator for this skill.
  • Epidemic: Added a missing skill fact for number of targets (5).
  • Life Transfer: Updated the skill facts to use radius instead of range.
  • Flesh Golem:
    • Charge: Corrected the knockback skill fact to the knockdown skill fact.
  • Death Shroud: Updated the skill facts when traited with Death Shiver.
  • Signet of Undeath: Added a skill fact for number of targets (3).
  • Dark Path: Added a skill fact for number of targets (5).
  • Greater Marks: Fixed a bug that prevented some marks from displaying their number of targets skill facts when this trait was equipped.
  • Toxic Landing: Added a skill fact for number of targets (3).
  • Foul Current: Added a skill fact for number of targets (5).
  • Tainted Shackles: Added a skill fact for number of targets (5).
  • Wave of Fear: Added a skill fact for number of targets (5).
  • Chillblains:
    • Increased the blast radius to 240 to match other staff mark skills.
    • Fixed an issue in which the blast radius skill fact would not be displayed when traited with Greater Marks.
    • Increased the particle effect size to better match the skill’s radius.
  • Reaper’s Mark: Fixed an issue in which the blast radius skill fact would not be displayed when traited with Greater Marks.
  • Life Blast (Underwater):
    • Renamed the skill to “Plague Blast” in order to clarify its unique functionality.
    • Updated the traits associated with this skill to specify that they work with Plague Blast in addition to Life Blast.
    • Fixed an issue in which the damage skill fact was lower than the actual value.
  • Unyielding Blast:
    • Updated the vulnerability skill fact to show the number of stacks of vulnerability applied (2).
    • Fixed an issue in which this trait would inflict vulnerability on the player in addition to the targets when used under water.
  • Doom: Updated the fear skill fact to scale correctly with Master of Terror.
  • Spectral Wall: Updated the fear skill fact to scale correctly with Master of Terror.
  • Training of the Master: Fixed a bug that prevented the minion damage skill facts from updating when this trait was equipped.
Ranger
  • Updated skill facts to include the number of targets for various skills.
  • Updated pet skill facts to include the number of targets for various skills.
  • Entangle: Updated the description to better match its functionality.
  • Signet of Renewal: Added a radius skill fact.
  • Quicksand:
    • Corrected the order of condition skill facts to match similar skills.
    • Updated the effect for this skill when used under water to better match its area of effect.
  • Sun Spirit: Fixed the description of the spirit buff to remove the might on hit chance.
  • Winter’s Bite: Fixed the description and icon of the pet buff to better match its skill functionality.
  • Drake:
    • Bite: Updated the animation to be a bite attack instead of a tail whip when under water.
  • Coral Shot: Added a pierces skill fact.
  • Path of Scars: Added a pierces skill fact.
  • Signet of the Wild: Added stability, damage increase, movement increase, and duration skill facts.
  • Quick Shot: Fixed an issue that caused the character to briefly move back toward the target when firing at an enemy behind the ranger.
Thief
  • Updated skill facts to include the number of targets for various skills.
  • Steal: Fixed a bug that caused players to occasionally steal an item from targets they could not reach by shadowstepping.
  • Thieves Guild: Added creature descriptions for the summoned thieves.
  • Ambush: Added a creature description for the summoned thief.
  • Black Powder: Fixed a bug that prevented the bullet fired from this skill from bouncing when traited with Ricochet.
  • Dancing Dagger: Updated the skill facts to use number of bounces (3) instead of maximum targets.
  • Trick Shot: Updated the skill facts to use number of bounces (2) instead of number of targets.
  • Dagger Storm: Fixed a bug that caused this skill to continue creating whirl projectiles after the combo field it was using expired.
  • Disabling Shot (Short Bow): Fixed an issue that caused the character to briefly move back toward the target when firing at an enemy behind the thief.
Warrior
  • Updated skill facts to include the number of targets for various skills.
  • Adrenaline Rush (Mace): Updated the description to explain that the amount of adrenaline gained by this skill is based on the duration the player spends blocking.
  • Adrenaline Rush (Sword): Updated the description to explain that the amount of adrenaline gained by this skill is based on the duration the player spends blocking.
  • Empower Allies: Added a combat-only skill fact.
  • Counterblow: Fixed a bug that caused the counterattack from this skill to be called Riposte.
  • Inspire: Changed the range skill fact into a radius skill fact for clarity.
  • Plant Standard: Fixed a bug that caused the combo finisher pop-up to appear before the combo activated.
Racial Skills
Asura
  • Updated skill facts to include the number of targets for various skills.
Charr
  • Updated skill facts to include the number of targets for various skills.
  • Charrzooka: Fixed a bug that caused the player to immediately drop the Charrzooka if they activated a skill before they finished equipping the bundle.
Human
  • Updated skill facts to include the number of targets for various skills.
Norn
  • Updated skill facts to include the number of targets for various skills.
  • Become the Snow Leopard:
    • Prowl: Fixed an issue that allowed players to capture points while stealthed. Added a skill fact to describe this functionality.
Runes and Sigils
  • Sigil of Geomancy: Fixed a bug that caused the effect of this sigil to be incorrectly displayed as Frost Burst in the combat log. It is now displayed as Ring of Earth.
  • Rune of Strength: The 4-piece bonus has had its might duration reduced from 10 seconds to 5 seconds for both the Major and Superior versions. The 6-piece bonus has had its damage bonus reduced from 7% to 5% while under the effect of might.
Bundle Skills
Brisban Wildlands:
  • Pigment Transmogrifier (given during the “Aethervolt researchers require temporary assistants” renown heart):
    • Pellet Shot: Fixed a bug with the range indicator on this skill that caused it to always display as out of range. Increased the damage on this skill by 60%. Added a damage skill fact.
    • Pigment Destabilizer: Added a blindness skill fact.
Gem Store
  • Dragon Coffers no longer drop from Black Lion Chests.
New Items and Promotions
  • Mini Frostbite has been added to the Toys category for 400 gems.
  • Find the new Shadow Assassin Outfit in the Style category for 700 gems.
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In preparation for season two of The Living Story, ArenaNet has just released a behind the scenes video showing off some of the new music players will be treated to in the coming months. Though, unlike the rest of the post-launch music seen in season one, Maclaine Diemer, ArenaNet's resident composer, traveled to Germany last May to record the music through a live orchestra. The video gives a chilling preview of some of the tracks that will be featured in the upcoming content, so anyone interested should definitely take a look at this sneak peek.


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The next chapter of the Living Story, Gates of Maguuma, will be available July 1st. See the announcement page for the first look at what awaits Tyria next Tuesday! Back to Top

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Guild Wars 2 at Gamescom


Arenanet has announced their plans for their prescence at Gamescom this year.  Gamescom is the European equivalent of E3, a trade show dedicated to video games and its industry, as well as electronic entertainment as a whole.  You can read the full announcement here.

At this year’s gamescom in Cologne, Germany (August 13 – 17) we’ll be partnering up with our friends from Twitch.TV! Visit the Twitch.TV booth to play Guild Wars 2, chat with our developers, and participate in exciting activities.

We’re excited to announce that as part of our presence, we’ll be flying out players from all over the world to participate in the first-ever Guild Wars 2 International All-Stars Tournament! This is the first European event to pit top players from North America, Europe, and China against one another.
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New World Event Times
In consideration of player feedback, several changes have been made to the rotations to make the players’ favorite world bosses more accessible.
  • Low-Level Rotation—The four world events in this rotation will continue to activate 15 and 45 minutes past the hour, regardless of other rotations.
  • Standard Rotation—The six world events in this rotation will continue to activate on the hour and 30 minutes past the hour. This rotation is now independent of all other rotations. The TBD event slot has been removed.
  • Hardcore Rotation—The three world events in this rotation now activate more frequently, at the following times:
    • 03:30 PST / 10:30 UTC – Karka Queen
    • 04:30 PST / 11:30 UTC – Tequatl
    • 05:30 PST / 12:30 UTC – Great Jungle Wurm
    • 08:00 PST / 15:00 UTC – Karka Queen
    • 09:00 PST / 16:00 UTC – Tequatl
    • 10:00 PST / 17:00 UTC – Great Jungle Wurm
    • 11:00 PST / 19:00 UTC – Karka Queen
    • 12:00 PST / 20:00 UTC – Tequatl
    • 13:00 PST / 21:00 UTC – Great Jungle Wurm
    • 16:00 PST / 23:00 UTC – Karka Queen
    • 17:00 PST / 24:00 UTC – Tequatl
    • 18:00 PST / 01:00 UTC – Great Jungle Wurm
    • 19:00 PST / 02:00 UTC – Karka Queen
    • 20:00 PST / 03:00 UTC – Tequatl
    • 21:00 PST / 04:00 UTC – Great Jungle Wurm
    • 23:00 PST / 06:00 UTC – Karka Queen
    • 24:00 PST / 07:00 UTC – Tequatl
    • 01:00 PST / 08:00 UTC – Great Jungle Wurm
World Polish
  • Sparkfly Fen
    • Fixed an issue that caused Tequatl to fly away and never return if he burned too quickly during his vulnerable phase.
  • Claw Island
    • Areas and points of interest, once they are discovered, will remain revealed when viewed from other maps.
  • Frostgorge Sound
    • Fixed a bug with the Rebel Isaak renown region for rewarding too much renown when defeating dredge. Renown rewards will now be in line with other renown hearts.
General
  • Waypoints and markers visible on maps different from the player’s current map are now always displayed as uncontested. When teleporting to a waypoint on a different map, if that waypoint is contested in the destination map copy, the player will be redirected to the nearest uncontested waypoint.
Items
  • Sclerite Karka Shells purchased from rewards vendors at the Festival of the Four Winds can now be properly used at the Mystic Forge to create an ascended back-piece item.
World vs. World
  • All players who qualified for rewards from the Spring 2014 Tournament have been given 100 additional WvW Tournament Claim Tickets.
  • World vs. World Spring 2014 Tournament placement achievements and associated tournament chests have been redistributed.
  • The Battle Historian’s Tournament Rewards tab has been re-enabled.
Gem Store
New Items and Promotions
  • For two weeks, all Black Lion Chests will contain a guaranteed bonus Dragon Coffer. Black Lion Chest Keys are available in the Special category of the Gem Store for 125 gems each.
  • Dragon’s Jade weapons can now be purchased from Black Lion Weapons Specialists for the introductory price of 1 Black Lion Claim Ticket for the next four weeks. Black Lion Claim Tickets and Ticket Scraps can be found inside Black Lion Chests.
  • Total Makeover Kits and Self-Style Hair Kits now have additional exclusive hair colors and eye colors. Kits can be found in the Services category of the Gem Store for 350 and 250 gems respectively.
Improvements
Custom Arena Starter Kits and Custom Arena Time Tokens have been removed from the Gem Store and have been added to a vendor near the PvP browser in the Heart of the Mists.
  • The cost of Custom Arena Starter Kits has changed from 1600 gems to 200 gold.
  • The cost of Custom Arena Time Tokens has changed from 150 gems to 2 gold.
  • Existing Custom Arena Starter Kits and Time Tokens will continue to work normally.
  • Boost Enchantment Powder now also converts Killstreak Experience Boosts to Enchanted Reward Boosts.
  • Enchanted Reward Boosts can now be used to grant Killstreak Experience Boosts.
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Buy Custom Arenas with Gold!


Arenanet have announced that, starting 17 June 2014, players can purchase custom sPVP arenas with gold instead of gems.

We’re pleased to announce that from June 17 onward, you’ll be able to buy custom arenas with gold instead of gems!

We have always seen custom Arenas as an important tool for bringing the PvP community together. This change will make it much easier for groups of players to pool their resources and work together to create and maintain a custom arena.

In the Heart of the Mists, you’ll find a new vendor called The Arena Vendor who will offer custom arena starter kits for 200 gold and time tokens for 2 gold.

Remember that you can use a custom arena time token on any custom arena that you are playing in, regardless of who owns that arena. If there’s a custom arena that you really enjoy or call home, you can support that arena and its owner by adding time to it!
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Introducing the Story Journal


As was predicted, Season 2 content of the Living World will require an overhaul of the personal story system.  Today, Arenanet has announced the story journal, an advancement of the current existing log book for the personal storyline.  This logbook can handle all the future Living Story content.

In the future, all players who start a log book of a storyline during a Living World update will receive permanent, free access to it across their account.  After that time, all episodes can be bought for 200 gems in the in-game store (don't forget, converting gold to gems still exists).

Finally, achievements will now be permanent, and much more challenging.  This way, any logbook content can always be attempted again for achievements.

Some extra notes:
  • Due to the lack of this system at launch and for Season 1, the Personal Storyline and Season 1 will not be available for purchase, nor replayable.
  • Characters must be level 80 to do Living Story content.
  • Once a character on an account plays a part of the story, it is unlocked forever for all characters.
Open world content additions to Living World updates will permanently expand or change the world of Tyria and will tie to the theme and story of the episode. This means you can play the open world content and the story content (if you’ve unlocked that episode) anytime you want, on every character you ever make on your account! You’re no longer limited to completing the episode during its two-week release window. This means that going forward, all of the content and all of the rewards for Living World will be permanent.
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Living World
Achievements
  • Removed some lifetime PvP achievements from the Nearly Completed list so that other achievements can appear in the rotation.
Balance, Bug-Fixing, Polish
Queen’s Pavilion Polish
  • Liadri will now regenerate health during the first phase of the encounter.
  • Boom-Boom Baines’s Healing Turret no longer spawns once the bronze tier of the Boss Blitz has been reached.
  • The champions in the Boss Blitz have grown weary of fighting players for extended durations. Once the bronze tier of the Boss Blitz has been achieved, they will begin taking increased damage and deal reduced damage.
  • The drop rate for Chaos of Lyssa has been increased.
Labyrinthine Cliffs Balance
  • Sanctum Sprint’s festival token rewards have been increased.
World Polish
  • Harathi Hinterlands
    • Fixed a bug that would occasionally prevent “Defend the skritt thieves while they steal harpy eggs” from advancing when the Harpy Matriarch was defeated.
  • Brisban Wildlands
    • Bandit Loot Chests in the “Hinder Scotta’s bandits” renown heart region now give renown progress upon opening, and they can now only be used when working on the renown heart.
  • Rata Sum
    • Asura gate map marker tooltips now list their respective gate destinations.
Dungeons
The Ruined City of Arah (Explorable)
  • Path 1 (Jotun): Fixed a bug that prevented some of the waypoints from appearing after the correct event.
Items
  • The Favor of the Festival description now explains that it can be crafted by combining a Favor of the Bazaar and a Favor of the Pavilion.
Profession Skills
Common
  • Finisher: Added a check to verify that the player’s target is within range before beginning the finisher animation.
Elementalist
  • Fireball: Added a skill fact for the maximum number of targets (3).
  • Lightning Touch: Added a skill fact for the maximum number of targets (3).
  • Arc Lightning: Updated the skill facts to show the number of hits per stage.
  • Arcane Shield: Updated the skill description to indicate that this skill always critically hits.
  • Heat Wave: Updated the burning skill fact to list the correct duration (9 seconds). Updated the might and vigor skill facts to indicate that the boons are applied multiple times.
  • Signet of Restoration: Fixed a bug that caused the passive effect of this signet to be incorrectly listed as Aura of Restoration.
  • Lava Font: Updated the skill fact to show the number of hits.
  • Phoenix: Updated the description and added a skill fact to show that this skill only removes 1 condition.
  • Earthquake: Fixed a bug that caused the skill combo notification to appear when this skill was activated rather than when the attack hit.
  • Magnetic Leap: Fixed a bug that caused this skill to trigger the passive effect of Signet of Restoration twice.
  • Rock Spray: Fixed a bug that caused this skill’s particles to emit from the hand instead of the chest.
  • Healing Rain: Added a number of pulses skill fact (3). Added a number of conditions removed per pulse skill fact (1).
  • Tornado: Added an unblockable skill fact.
  • Fiery Greatsword:
    • Fiery Rush: Added fire wall damage and fire wall duration skill facts.
    • Fiery Whirl: Added number of targets and number of impacts skill facts.
  • Fresh Air: Added a missing recharge trait fact.
  • Obsidian Flesh: Fixed a bug that caused this skill to display a fact for the trait bonus from Zephyr’s Focus.
Engineer
  • Packaged Stimulants: Fixed a bug that prevented Med Kit skill facts from being highlighted in blue when this trait is equipped.
  • Cleansing Burst: Fixed a bug that caused this skill to be incorrectly displayed as “Rifle Turret” in the combat log.
  • Supply Crate: Added a duration skill fact for the underwater version of this skill.
  • Elixir X: Fixed a bug that caused the skill duration to be listed incorrectly in certain circumstances. Updated the skill facts to correctly reflect changes from the Elite Supplies trait.
  • Throw Wrench: Added a cripple skill fact while the Power Wrench trait is equipped.
  • Explosive Rockets: Added a number of targets skill fact (1). Updated the radius skill fact to correctly display 360.
  • Rocket Turret: Added a number of targets skill fact (5).
Guardian
  • Radiant Fire: Fixed a bug that prevented skill facts from displaying the correct burning duration while this trait was equipped.
  • Symbol of Judgment:
    • Fixed a bug that caused this skill to have two radius skill facts when traited with Writ of Exaltation.
    • Fixed a bug that caused the healing skill fact (for living targets) to be incorrect.
    • Adjusted the skill fact for revive percentage to specify the revive percentage per pulse.
  • Zealot’s Flame: Added an unblockable skill fact.
  • Protector’s Strike: Fixed a bug that caused the ending flourish to act as a short-duration whirl finisher, sending out a single bolt in a random direction.
Mesmer
  • The Prestige: Fixed a bug that caused this skill to lack its range indicator.
  • Polymorph Moa: Updated the skill facts for moa attacks.
    • Claw: Added a skill fact for maximum number of targets (3).
    • Kick: Added a skill fact for maximum number of targets (3).
    • Peck: Added a skill fact for maximum number of targets (3). Updated the skill fact for number of attacks (4).
    • Screech: Added a skill fact for maximum number of targets (4).
  • Arcane Thievery: Fixed a bug that caused the Far-Reaching Manipulations trait to reduce the cooldown of this skill.
  • Mimic: Fixed a bug that caused the underwater channel for this skill to be shorter than the on-land channel.
Necromancer
  • Mark of Horror: Added skill facts for minion damage and bleeding applied.
  • Wicked Spiral: Updated the skill fact to indicate that this skill hits 6 times instead of 1.
  • Grim Specter:
    • Updated the skill facts to show the number of boons (9) and conditions (12) removed as well as the maximum number of targets (5).
    • Updated the skill description to better reflect the skill’s functionality.
    • Fixed a bug that prevented this skill from removing conditions from allies in the explosion radius.
  • Summon Bone Fiend: Updated the skill fact to show that the crippling attack applies 2 stacks of cripple.
  • Rigor Mortis: Updated the skill fact to show that the immobilizing attack applies 2 stacks of immobilize.
  • Focused Rituals: Fixed a bug that caused well skills to recharge when this trait was equipped and unequipped.
Ranger
  • Viper’s Nest: Added a skill fact for the maximum number of targets hit (3).
  • Lashtail Devourer:
    • Rending Barbs: Updated the skill fact to properly indicate that this skill hits 6 times instead of 7. Updated the skill fact to display that this skill inflicts 6 stacks of bleeding instead of 1.
  • Signet of the Wild: Updated the skill facts to show the Enlarged buff duration when activated.
    • Enlarged: Updated the description.
  • Entangle: Updated the skill fact to specify radius instead of range.
Thief
  • Cluster Bomb: Added a skill fact for the maximum number of targets hit (5).
  • Detonate Cluster: Added a skill fact for the maximum number of foes hit per impact (3).
  • Steal:
    • Exploding Venom Sack: Added a skill fact for effect radius.
    • Use Trident: Updated the skill facts and description to match its functionality.
    • Healing Seed: Updated the skill facts and description to match its functionality.
  • Dagger Storm: Fixed a bug that caused the projectile reflection effect to last longer than the skill animation.
Warrior
  • Whirlwind Banner: Updated the skill facts to correctly display its radius rather than its range.
  • Split Shot: Fixed a bug that prevented this skill from hitting at its listed range.
  • Riposte: Added a skill fact for range.
  • Whirling Axe: Fixed a bug with this skill’s range indicator that caused it to function incorrectly.
Racial Skills
Asura
  • Summon Power Suit: Updated the description and skill facts for the Self-Repair skill.
Sylvari
  • Grasping Vines: Added skill facts for pulses and immobilization.
World vs. World
General
  • The Battle Historian now has WvW tournament rewards. These rewards will be temporarily disabled while we resolve an issue with Tournament Ticket distribution.
  • Due to fierce financial competition, one of the armor and weapons merchants in each staging area has declared bankruptcy and moved on. Their goods have been claimed by the remaining merchants.
  • The player-count requirement for breakout events has been lowered from 10 to 5.
Edge of the Mists
  • The Grawl High Shaman champion will no longer revive destroyed Bound Earth Elementals. The number of max targets affected by the shaman’s transform skill has been increased.
  • The elite Bound Earth Elementals no longer become nearly immune to damage when near each other. Their base health and damage has been increased.
  • The Kodan Chieftain champion now creates more patches of falling ice.
  • Fixed a bug in which the staging area supply piles were updating for the wrong team.
  • Fixed a bug in which opposing teams could sometimes use captured keep waypoints.
Black Lion Trading Company
New Items and Promotions
  • The Additional Crafting License is now available in the Gem Store. This license allows players to have up to three active crafting professions on all characters on their account for the low price of 800 gems in the Upgrades category.
  • The Mystical Dragon Finisher is now available in the Upgrades category of the Gem Store for 800 gems.
  • For the next two weeks, every Black Lion Chest will include an additional reward: Boost Enchantment Powder.
    • One armor, strength, speed, or rejuvenation booster can be converted to an Enchanted Combat Booster. This booster allows the player to choose from an armor, strength, speed, or rejuvenation buff.
    • One experience, gathering, crafting, or magic find booster (or two karma boosters) can be converted to an Enchanted Reward Booster. This booster allows the player to choose from an experience, gathering, crafting, magic find, or karma buff.
Improvements
  • Black Lion Chests have been rebalanced, given a new icon, and given an entirely new UI to clarify unlocking and rewards.
    • For two weeks, every chest includes an additional guaranteed Boost Enchantment Powder.
    • New additions to the chests include:
      • Boost Enchantment Powder (x4)—Uncommon
      • Custom Arena Time Token (x5)—Rare
      • Royal Terrace Pass (2 weeks)—Uncommon (during the Festival of the Four Winds)
    • Scroll of Knowledge and Tome of Knowledge drops have been slightly increased.
    • Mystery Tonic drops have been greatly reduced.
    • Mini 3-pack (Set 2) drops have been replaced with Mini 3-pack (Set 3) drops.
Bug Fixes
  • Fixed a bug that prevented players from hearing other guardians’ shouts.
  • Influence boosts sold by guild promoters are now manually consumable items, preventing a rare occurrence in which influence could fail to be applied.
Trading Post
  • The listing fee can no longer be avoided by listing an item at a lower price than the highest buy order. Items priced lower than an existing highest buy order will now be sold at the lower price. The player with the highest buy order will receive the item and be refunded any difference in price.
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World versus World Season 2 rewards delayed


Due to an issue with the reward chests, Arenanet has decided to delay the reward vendor for the Season 2 WvW tournament to a later date than was planned.  A patch today (3 June), would have given access to rewards from the battle historian, but in the interest of fairness, this update has been postponed.

There is currently an ongoing issue in which some players did not receive their tournament reward tickets/scraps, even after completing the meta achievement.  The cause of the issue has still not been detected, and the delay will be in place until the issue has been resolved.

If you are affected by the issue, do not contact Arenanet support, but post in the official forums.  In that post, provide a character name and your account ID (yourusername.XXXX).  Never provide a password, no matter who or what ask for it.

While the World vs. World team investigates an issue with tournament reward chest distribution, we are temporarily delaying access to the rewards that would have otherwise been available on the Battle Historian on June 3rd. We hope this will help prevent further compounding the issue, and avoiding unnecessary confusion while we work to resolve the problem. Thank you for your patience.
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