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New trailer popped up on Youtube about 10 minutes ago.  This is where those teased images came from.  Mostly live action (interesting choice), but high quality in-game at end and shows a bit of Zhaitain.


ArenaNet has announced the reopening of sales of Guild Wars 2. Starting today, gamers who have been searching for remaining copies of Guild Wars 2 will be able to join their friends in-game and experience what the entire industry is raving about, as the game is once again available for purchase through buy.guildwars2.com and numerous retail partners.

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This is the official trailer for Guild Wars 2, the sequel to the beloved and bestselling MMORPG Guild Wars, developed by ArenaNet and published by NCsoft.

Guild Wars 2 features a visually stunning, AAA persistent fantasy MMO world while retaining the subscription-free business model that has made Guild Wars so popular. Guild Wars 2 is the deepest, most advanced MMO on the market and delivers the full MMORPG experience with robust PvE and PvP, dynamic combat, and a unique storytelling device.

Acclaimed Director James McTeigue (V for Vendetta) was brought on board to lend his revolutionary zeal and craftsman's eye to the launch trailer. Guild Wars 2's tagline "Our Time Is Now" is vividly brought to life as seekers in our world take the fight for change in Tyria.

Edit: Seems obvious to me that this trailer is intended for theaters and commercials for general marketing.  YMMV on whether it's good, obviously.  I thought it was neat. Back to Top

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Today's game status updates have been posted up on the official wiki:

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Account Security

Hackers have lists of email addresses and passwords stolen from other games and web sites, and collected through spyware, and are systematically testing Guild Wars 2 looking for matching accounts. To protect yourself, use a strong, unique password for Guild Wars 2 that you've never used anywhere else! If your current password isn't unique to Guild Wars 2, change it today! Do not under any circumstances use the same password for Guild Wars 2 as you do for your email account.

We've observed hack attempts against hundreds of thousands of accounts that don't even exist. To protect those people in case they purchase Guild Wars 2 and create an account, we will now disallow customers from picking passwords that we've previously seen used in a hack attempt.

See this article for more tips on choosing good passwords and keeping your account secure.

Customer Support
Our customer support team is prioritizing hacked accounts and other blocking login issues over other types of support requests. We're currently responding to prioritized support tickets within 48 hours, and will soon be responding within 24 hours.

To reset a password or disable email authentication on your account, follow these instructions. Be sure to read all security guidelines before performing either of these steps.

Game Updates
Check the forum links below for details on recent game updates. There is no game update scheduled for September 10.

Reporting exploits
If you discover an emergency game-breaking or economy-breaking bug, do not exploit it, but please notify us immediately at this email address: exploits (at) arena (dot) net. You may also use this email address to report suspected security vulnerabilities. Thank you to everyone who has sent reports. However, note that we cannot respond individually to emails to this address.

Worlds & Overflow
We're increasing world capacity as necessary to handle all the new players coming into the game.

During this initial surge of high concurrency, and especially while most characters are low-level and thus playing in the same starting areas, it's common for players to be directed to overflow servers. To play with a friend on a different overflow server, form a party together, then right-click on the friend's portrait in the party list and click "join". We expect the use of overflow servers to naturally subside as players spread out more through the world.
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This is a step by step guide to the final personal story mission "Victory or Death". Naturally if you are not there or do NOT wish spoilers then please press back now

A Few Notes
You can only do the mission if the way point Arah is uncontested. You can either wait for someone else to free it or help do it.

Currently there are a couple of potential bugs to watch out for. Any sort of disconnect by the instance creator can cause the final fight to bug out and not happen. Also, we all had an "error 7" when towards the end of part 1. We fixed it by going outside and reforming the team and making a new instance.

This also is not THE only way, or indeed THE best way of doing it. It's a way that worked very well for us and we did the whole thing is about an hour with no defeats using 2 mesmers, 2 warriors and a thief. I've also pugged it a couple of times, so as long as you play like a team you'll be fine :)

Non-Spoiler Hints
  • The Dungeon isn’t hard. But does need some coordination, so consider Voice Comms and nominating a team leader. Trying to be a lone hero will prove expensive.
  • Take range weapons, there are parts of this that will be very hard to do if you are all melee
  • Condition removal is a must.
  • Call when downed
  • Allow 1-2 hours
Part 1
Spoiler

Part 2
Spoiler

Part 3
Spoiler

Part 4
Spoiler

Part 5
Spoiler

Part 6
Spoiler

Part 7
Spoiler

The Final Phase
Spoiler
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Here are today's patch notes:

Skills & Traits
Mesmer
  • The Prestige – Fixed a bug so that Burning duration no longer amplifies when additional enemies are present.
Ranger
  • Beastmastery Trait: Instinctual Bond – Now grants 5 seconds of quickness to the player’s pet and can only occur once every 50 seconds.
  • Pets can no longer be revived using the “F” prompt. This is because you can either use F4 to swap pets which will bring that pet back alive or you can wait until you are out of combat at which point you pet will revive automatically. We felt it was doing a disservice to Ranger players to incentivize them to spend a long time reviving their pet when it was a very inefficient thing to do and happened after combat anyway. This will also help clear up “F” to interact functionality.
Guardian
  • Tome of Wrath – Removed Stability, added Retaliation; increased the health of the transform
    * Zealot’s Fervor – Players can now move while casting this skill; increased cast time to 2 seconds; reduced maximum targets to 5
    * Judgment – Knockdown is now 3 seconds
  • Tome of Courage – Removed Stability, added Protection
    * Heal Area – Base heal increased by 33%
    * Pacifism – Reduced maximum targets to 5; increased cast time to 2 seconds; reduced daze duration to 2 seconds
  • Shield of Absorption. The second half of this skill will now unlock in PvE.
Story
  • “Bad Blood” – Exiting the conversation will no longer arbitrarily lock the player into a choice
  • “Mirror, Mirror” – Adjusted difficulty.
  • “The Hatchery” You can no longer do the final step before doing the intermediate steps.
  • “Dredging up the Past” – Fixed blocking bug during the first step.
General
  • Fixes for various blocked events and skill challenges.
  • PvP games played/won will not increment in activities.
  • Fixes for various map bugs that allowed players to get out of the map.
  • Interact “F” should use the following priority:
    1) Your current selection
    2) Loot
    3) Revive/Stomp
    4) Anything else
  • Updated the recipe for Superior Rune of the Ranger to match the rarity of other Superior runes.
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ArenaNet has posted another status update for us. If you've been keeping up these past few days, then this will be the only new piece of info for today's update. Also, don't forget about their daily software updates that occur midnight PST.

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Tonight's Update
  • Will include fixes for various blocked events and skill challenges
  • Fix for PVP achievements: “The Conqueror” and “Champion Brawler”

You can also find the patch notes for yesterday's update here.

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Patch Notes


Traits
Engineer
  • Updated the Engineer’s Firearms trait – Juggernaut. New text for the trait: You gain 200 Toughness while wielding a Flamethrower. In addition, gain might for 15 seconds every 3 seconds, as long as you remain in this weapon kit
  • Fixed a bug with Go For The Eyes. It can now only trigger once every 10 seconds.
Skills
Mesmer
  • Fixed a bug with Signet of Illusions. It now give phantasms 50% more health instead of 300% more.
General
  • Fixed a bug that should help resolve almost all of the broken skill challenges players have been running into.
  • Ranger pet swap recharge is now the same in and out of combat. This closes an exploit with swapping ranger pets to generate very long buffs.
  • Ranger pets should now immediately use their F2 skills when told instead of first performing an auto-attack.
  • We discovered a bug in Monthly achievements that was causing some players to complete in August while others did not. We ae forcing completion on all players who are currently at 100% to even out this bug for those players who have completed their monthly achievement. In the future, monthly achievements will turn over on the first of the month at midnight UTC. Daily achievements also roll over for all players at midnight UTC.
  • Fixed numerous events and event chains that were blocked.
PvP
  • Max Glory cap per PvP match is set to 350. You now receive an achievement for reaching this cap in a given match. This closes an exploit that was letting players farm hundreds of glory per match by trading wins.
Story
  • Fixed a blocking issue in “Forging the Pact.”
Crafting
  • Players can now do the production portion of crafting without having to pull the resources from their bank. Note: Discovery still requires use of the bank. This is something we would like to change but decided that getting part of the way there was better than making players wait for the entire fix.
  • Fixed a bug with the recipe for Ginger Pear Tarts that excluded Dough from the recipe.
  • Increased the karma costs of all Bulk Cooking Materials.
  • Increased the refinement costs of all Wood Planks from 2 logs to 3 logs.
  • Yellow Dye recipes now include Onions instead of Celery.
  • Adjusted the ingredient costs on Dye recipes.
  • The following Cooking Materials are no longer sold for Karma and are now acquired through drops, gathering nodes, or loot bags: Butter, Chocolate, Vanilla, Chili Peppers, Thyme, Black Peppercorns, Cinnamon, Bay Leaves, Walnuts, and Oranges.
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Game status update - 8 September 2012


Arenanet has just posted the game status update for the 8th of September.  You can check it out on the official wiki.

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Account Security
Hackers have lists of email addresses and passwords stolen from other games and web sites, and collected through spyware, and are systematically testing ''Guild Wars 2'' looking for matching accounts. '''To protect yourself, use a strong, unique password for ''Guild Wars 2'' that you've never used anywhere else!'''

When accounts are hacked and then used for botting or spamming ads for gold sales, we ban the accounts until we can return them to their rightful owner. If you login and see the message, "this account has been permanently banned for a violation of the User Agreement," and if you're not a gold seller, it's likely that your account was hacked. Please contact customer support using the instructions below.

If you see email authentication messages in your inbox asking you to approve a login that you didn't initiate and from someplace you don't recognize, that's a sign that a hacker knows your account name and password, and is only being prevented by the email authentication feature from accessing your account. You should immediately change your password to a new, unique password that you've never used anywhere else.

You can find more tips for keeping your ''Guild Wars 2'' account secure in [https://www.guildwar...account-secure/ this article].

Customer Support
Our customer support team is still prioritizing hacked accounts and other blocking login issues over other types of support requests.

Hacked accounts - If you submit a support ticket for a hacked account, ensure it is properly prioritized by following http://en.support.gu...etail/a_id/9212. Clearly state that it is a hacked account, and provide as much information as possible, including your account email address, your account display name or character names, and your 25-digit ''Guild Wars 2'' serial code.

:Email authentication - Email authentication allows you to approve or deny each login attempt from a new location, which can help protect your account even in the event a hacker discovers your password. However, some customers are finding email authentication messages are being filtered by their email provider or are otherwise having difficulty receiving these messages. You can now turn off email authentication by following http://en.support.gu...etail/a_id/9222. If you turn it off, be especially sure to use a unique password for ''Guild Wars 2'' that you've never used anywhere else.

Password resets - If you've lost your password, you can now reset it by following http://en.support.gu...etail/a_id/9222.

Last Night's Update
** Fixed the issue with parties not staying together as they travel into dungeons.
** Fixed issues with the storyline steps "A Light in the Darkness," "Estate of Decay," "Explosive Intellect," "Rumors of Trouble," "The Lost Chieftain's Return," and "Tribunes in Effigy."
** Added an option to stop queueing for your home world, for players who want to remain on an overflow server indefinitely without being asked.

Today's Back-End Work
** Fixed PvP tournament rewards.

Tonight's Update
** Will add the ability to report in-game mail.
** Will reset monthly achievements for players who have been stuck at 100%, to help those whose achievements didn't reset correctly on September 1. (Note that daily achievements reset each day at 00:00 GMT and monthly achievements reset on the first of each month at 00:00 GMT.)
** Will include fixes for various blocked events and skill challenges.

Reporting exploits
If you discover an emergency game-breaking or economy-breaking bug, do not exploit it, but please notify us immediately at this email address: exploits (at) arena (dot) net. You may also use this email address to report suspected security vulnerabilities. Thank you to everyone who has sent reports. However, note that we cannot respond individually to emails to this address.

Worlds & Overflow
We're increasing world capacity as necessary to handle all the new players coming into the game.

During this initial surge of high concurrency, and especially while most characters are low-level and thus playing in the same starting areas, it's common for players to be directed to overflow servers. To play with a friend on a different overflow server, form a party together, then right-click on the friend's portrait in the party list and click "join". We expect the use of overflow servers to naturally subside as players spread out more through the world.

Next software updates
The next software update will be tonight at midnight Seattle time. We don't expect significant downtime; however players may experience some connectivity issues at this time.
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From the official wiki:

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Account Security
Hackers have lists of email addresses and passwords stolen from other games and web sites, and collected through spyware, and are systematically testing Guild Wars 2 looking for matching accounts. To protect yourself, use a strong, unique password for Guild Wars 2 that you've never used anywhere else!

When accounts are hacked and then used for botting or spamming ads for gold sales, we ban the accounts until we can return them to their rightful owner. If you login and see the message, "this account has been permanently banned for a violation of the User Agreement," and you're not a gold seller, it's likely that your account was hacked. Please contact customer support using the instructions below.

If you see email authentication messages in your inbox asking you to approve a login that you didn't initiate and from someplace you don't recognize, that's a sign that a hacker knows your account name and password, and is only being prevented by the email authentication feature from accessing your account. You should immediately change your password to a new, unique password that you've never used anywhere else.

Customer Support
Our customer support team is prioritizing hacked accounts and other blocking login issues over other types of support requests.
  • Hacked accounts - If you submit a support ticket for a hacked account, ensure it is properly prioritized by following these instructions. We're resolving prioritized hacked account tickets within 72 hours. If you have an older hacked account ticket that has not been resolved, it may not be properly prioritized, or the ticket may not contain enough information for us to address it quickly. Please update your existing ticket, clearly state that this is a hacked account ticket, and provide as much information as possible, including your account email address, your account display name or character names, and your 25-digit Guild Wars 2 serial code.
  • Email authentication - Email authentication allows you to approve or deny each login attempt from a new location. With this feature, hackers can be prevented from logging into your account even if they guess your password. However, some customers are finding email authentication messages filtered by their email provider or are otherwise having difficulty receiving these messages. Tomorrow we will provide a secure method for customers who are having trouble with email authentication to disable it on their accounts. We ask that you use this new self-help system, and only submit a support ticket if that doesn't work for you.
  • Password resets - Tomorrow we will provide a secure method for customers who have lost their passwords or whose passwords aren't working to reset their passwords. We ask that you use this new self-help system, and only submit a support ticket if that doesn't work for you.
  • Support forums - The official support forums are now online, and we have a new forum for players helping other players.
Last Night's Update
  • We largely resolved the capacity constraints with parties and guild functionality, which were causing symptoms such as party members not appearing on the map, parties not staying together as they travelled between maps, and guild manipulation not working. Note that, while capacity constraints are now addressed, there are still some specific issues we're working on with parties and guilds. In particular, there's an issue with parties not staying together as they travel into dungeons, which we plan to address tonight.
  • We fixed issues with the storyline steps "Fury of the Dead," "Grisly Shipment," and "In The Ruins."
  • We changed the downed mode camera to maintain a more consistent distance taking race into account.
Tonight's Update
  • We'll fix the issue with parties not staying together as they travel into dungeons.
  • We'll fix issues with the storyline steps "A Light in the Darkness," "Estate of Decay," "Explosive Intellect," "Rumors of Trouble," "The Lost Chieftain's Return," and "Tribunes in Effigy."
  • We'll add an option to stop queueing for your home world, for players who want to remain on an overflow server indefinitely without being asked.
  • We'll add an option to report an account for sending spam or otherwise inappropriate in-game mail. Edit: This option will be added in tomorrow night's update, not tonight's update.
Coming Soon
Some players' monthly achievements didn't correctly reset on September 1 at 00:00 GMT. To allow those players to collect the next monthly reward, we will reset the monthly achievement of any player who is already at 100% for the month as of tomorrow night's update.
We're working on a fix for PvP tournament rewards.

Trading Post
Trading Post item and gold delivery was slow for part of the day today due to a network connectivity issue between data centers. Delayed gold and items are being delivered; check your "pick up" tab.

Gem Purchases
We found some cases where players didn't receive items after purchasing them on the gem store. We have records of all occurrences and are in the process of refunding gems to all affected players. Note that refunded gems will simply be added to your account's gem balance.

Reporting exploits
If you discover an emergency game-breaking or economy-breaking bug, do not exploit it, but please notify us immediately at this email address: exploits (at) arena (dot) net. You may also use this email address to report suspected security vulnerabilities. Thank you to everyone who has sent reports. However, note that we cannot respond individually to emails to this address.

Worlds & Overflow
We're increasing world capacity as necessary to handle all the new players coming into the game.

During this initial surge of high concurrency, and especially while most characters are low-level and thus playing in the same starting areas, it's common for players to be directed to overflow servers. To play with a friend on a different overflow server, form a party together, then right-click on the friend's portrait in the party list and click "join". We expect the use of overflow servers to naturally subside as players spread out more through the world.

Next software updates
The next software update will be tonight at midnight Seattle time. We don't expect significant downtime tonight, but the game may be unavailable for 20-60 minutes during a software update.
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Game status update and forums - 6 September 2012


Arenanet has just posted the latest game status update on the wiki.  It outlines support priorities and upcoming software changes.  The official forums have also been deployed in a simple phase, and they can be found here.

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Customer Support   

Our customer support team is prioritizing hacked accounts and other blocking login issues over other types of support requests.

Hacked accounts - If you submit a support ticket for a hacked account, ensure it is properly prioritized by following these instructions. We're resolving prioritized hacked account tickets within 72 hours. If you have an older hacked account ticket that has not been resolved, it may not be properly prioritized, or the ticket may not contain enough information for us to address it quickly. Please update your existing ticket, clearly state that this is a hacked account ticket, and provide as much information as possible, including your account email address, your account display name or character names, and your 25-digit Guild Wars 2 serial code.

Email authentication - We will soon provide a secure method on our web site for customers who are having trouble with email authentication to disable it for their accounts. We ask that you use this new self-help system, and only submit a support ticket if that doesn't work for you.   

Password resets - We will soon provide a secure method on our web site for customers who have lost their passwords or whose passwords aren't working to reset their passwords. We ask that you use this new self-help system, and only submit a support ticket if that doesn't work for you.   

Support forums - The official support forums are now online, and we have a new forum for players helping other players.
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Call of the Wild: An Introduction to Rangers
As one of the most beloved professions in Guild Wars history, the Ranger stands out in many regards, mostly for its versatility and adaptability.  Never seen without and animal companion, most Rangers can be found stalking the wilds, looking for their next quarry and ever on the move.  If you're like me, you picked the Ranger because of their ability to deal considerable damage both at range and in melee, and you stayed because of your stalwart animal companion.  For a more in-depth look at the profession, some tips on playing effectively and general information, hit the jump.

As masters of nature and more in-tune with the world around them than most, the Ranger is most at home alongside their animal companion in the wild, roaming and hunting, tracking and foraging.  With a mastery of several weapons, the ranger is truly a "jack of all trades", though most can be seen wielding the deadly longbow.  Such versatility is seldom seen in the other denizens of Tyria, and they are a force to be reckoned with.  Counting famous entities like the Norn Eir Stegalkin in their numbers, they are no strangers to conflict and peril, but they use their knowledge of the wilds, their nature magic, martial skill and their bond with their animal companions to overcome any obstacle placed before them.

But what is a Ranger really about?  As mentioned previously, the Ranger is probably the most versatile profession in Guild Wars 2, able to dish out considerable damage both at range and in melee, and always with the aid of an animal companion.  Using powerful nature magics to heal themselves and their allies, as well as empowering their animal companion with ancient rites, the Ranger always has a trick up their sleeve.

Today I wanted to do a very basic introduction to the profession, give an overview, and share some of my favorite things about playing as a Ranger.  There will be more of these in the future, and I would like to preface this and further articles by saying that I do not consider myself to be an expert in this profession just a fan, really.  Though I am quickly learning the ropes, you'll have to bear with me if my build isn' "the" build, it's just what I prefer and have come to enjoy over the course of leveling.  So with that out of the way, let's get started.

The Basics

Equipment
Rangers outfit themselves in Medium Armor, and wield a wide variety of weapons, enforcing the previously mentioned versatility.  At range, the Ranger can wield the Shortbow as well as the Longbow in melee they use a Greatsword with both hands, or are able to use a one-handed Sword or one-handed Axe, along with an off-hand weapon in the form of another Axe, a Dagger, a Torch or a Warhorn. The abilities available to this class vary widely based on their weapon type (especially when dual-wielding), and it depends on how you want to play, really.  We won' go into exactly what each weapon does at this time, but a few general pieces of information bear passing along:
  • It goes without saying that you'll either wield a Longbow or Shortbow at range, and the preference really comes down to what you'd like to do.  Shortbows fire more quickly and don' require the same distance that Longbows do to be effective.

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  • As a result, the weapon does slightly less damage, but gives you a variety of moves intended to keep you moving, and keep the enemy at a distance.  But, if you plan on engaging at a distance, the Longbow is unparalleled in damage and range, as well as unleashing the deadly Barrage of arrows on unsuspecting foes.

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  • You have far more choices when considering what to do in Melee range.  For those that prefer raw power with a real gap-closer, go with the Greatsword.  It features a charge, a crushing AoE ability in the form of Maul, as well as an interrupt and counter-attack.

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  • Another combination that many are fond of is using a one-handed weapon with the Warhorn this gives you access to Call of the Wild, an excellent buff that gives Fury, Might and Swiftness to yourself as well as your allies it's really a great skill.

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During leveling, I've found the combination of Longbow and Greatsword to be of great use personally.  I love keeping them at range for as long as possible, and then switching to melee and charging in.  But, everyone will find different techniques that they prefer for their play style, so by no means are you anchored to one specific set of weapons or tactics.  Mix it up and play around with it a bit, you'll be surprised what you can find.

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Stat Selection
Since I've found myself preferring just straight out combat, for stat selection on gear I've just gone with Power and Precision.  Many Rangers have done well building around condition damage, but it just didn' fit my play style really.  But again, it bears consideration to try each out and see what you prefer personally.

The bonus damage from Power coupled with the huge amount of Critical Hit chance from Precision made this kind of a no-brainer.  The trait line that increases Precision directly for a Ranger is Skirmishing, giving you 10 points of precision per point spent, in addition to 1% increased Critical Damage per point.

Animal Companions
Finally, we come to our animal companions.  There is such a wide variety to choose from that we'll probably do a future article simply on pets.  However, I've always preferred to choose based solely on appeal and preference.  As such with my Norn Ranger, I chose the wolf to start, simply because I enjoy the look of the wolf and I thought it would be a great companion for the Norn stalking the frozen wilds together, surviving together in the harshest climates.  So largely my choice was cosmetic.  There are no doubt players that prefer to min-max their character, and I'm sure pet choice will factor into this in some way.  But for me, the pet is really just a companion, and I've based my choice solely on what I think is cool.  Perhaps we'll examine pets more in depth at some point in the future.

Tactics and Strategy

In PvE Content
While out questing, doing events, or even during dungeon runs, you'll find that you have several ways to help your group complete its objectives.  Most will prefer to just deal out as much damage as possible, and this is always a good thing naturally.  However, some thought should be given to what kinds of enemies you'll be facing during whatever content you're planning on doing.  We feature many abilities that will provide buffs and healing effects to our allies, and these can often change the tide of the battle.  A few examples:
  • During our group run of Ascalon Catacombs, I don' think I could've managed without the use of the Longbow's Barrage ability.  Providing an AoE dispersal of arrows, it was invaluable in delivering damage to all the various adds that are spawned for basically half of the encounter.

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  • As I mentioned in the Equipment section, wielding a Warhorn in the off-hand slot will give you access to Call of the Wild, providing various buffs to yourself and your allies this is just an excellent ability to have and you should consider having it on hand just for the boons you will give to everyone around you.
  • Your choice of healing spell is going to be a tough one in some regards.  Healing Spring will provide an AoE circle of healing and provide regeneration for all those that stand in it this will typically be the go-to heal for Melee Rangers.  Troll Unguent and Heal as One provide potent heals for the Ranger and their animal companion, and in different ways Troll Unguent will provide regeneration over time, while Heal as One will provide a one-off heal for a moderate amount.  Choice will be greatly affected by situation and play style, so choose carefully.
Aside from those general tips from personal experience, you're just going to have to feel out a play style during your adventures and figure out what works best for you, as well as what complements your group makeup.

In PvP Content
Most Rangers will find themselves in a variety of situations during PvP, especially dependent upon which type of PvP you plan on participating in.  Let's take a very general look at each and how they might affect your play style.

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WvW
In World vs. World content, you'll find a great home for yourself up high and far away, dealing as much damage at range as possible.  For this reason, the Longbow is a great choice.  The previously mentioned Barrage ability will allow you to lay down moderate damage and a cripple in an AoE fashion, allowing you to defend walls, gates and bottlenecks with ease.  I generally tend to avoid fighting in melee range if I can help it, as you can become easily overwhelmed by an invading horde of enemies.  For this reason, I recommend sticking to walls or generally high areas where you can most effectively deal damage without becoming overly exposed to enemy attention.  Call of the Wild is a great boon to distribute when moving in between areas, and Signet of the Hunt is useful for this reason as well, providing a 10% boost to movement speed.

Structured PvP
You have much more latitude when considering options in Structured PvP versus WvW.  You'll often find yourself in melee situations, and these are much more manageable given the limited size of the opposing force.  Generally your melee encounters will be very limited in size and scope, so you can feel free to open up a bit more and break out of that ranged box.  Similar tactics do apply here however point defense is accomplished greatly by using AoE abilities such as Barrage, but you might also consider a Condition damage based build and switch over to traps, which are excellent for guarding points.  Pet abilities such as Guard are incredibly useful as well putting your pet into stealth and having them protect a given area.  Another generally useful pet ability that transcends PvE content but is particularly useful in PvP is Search and Rescue.  Using this ability, your pet will go out and find the nearest downed ally and attempt to revive them this skill is invaluable and can often save the life of a teammate.

General Advice
As I've said before, I very much prefer to keep at range for the majority of my PvP encounters.  The Ranger has many abilities designed to keep enemies at range, and to punish them for being there.  As such, I will generally try to find good spots to snipe from, bottlenecks to litter with AoE or traps, and other areas that give me a range and height advantage over the opposing forces.  Each player is different, and while I'm sure there are many who are successful at engaging in melee combat en masse, it's just not for me.

Closing Thoughts
Once again, I'd like to say that this initial article has just been a very general look at the Ranger and what they are adept at doing in a variety of situations.  I think that most players who are currently enjoying the Ranger profession would attest to the versatility of the class and personally I can't imagine it being any other way.  The adaptability of the class is fantastic, and if played correctly, you almost always have an out a way to get away from your foes, to snare them, or just generally make it difficult to get up close.  Coupled with the presence of a stalwart animal companion, I felt this profession was incredibly appealing, but from a performance standpoint, as well as general lore and roleplaying approach as well.

We'll continue to bring you more Ranger based content in the future, and I would like to know what you all want to hear about.  Would you like a more detailed guide on PvP?  How about an in-depth look at the role of the Ranger in a PvE setting?  Let us know in the comments below and we'll do our best to bring you exactly what you want.  As always, thanks for reading and I hope you've enjoyed this initial look at the Ranger profession.  Happy hunting! Back to Top