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It's been a while since we were told about the precursor scavenger hunt that ArenaNet wanted to implement in-game. Last night, with the intention of being as transparent as possible, Colin Johanson has updated the community with its development timeline:

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Just a quick update on where the whole scavenger hunt system stands since I know that’s a topic many of you have brought up recently. We’re not currently actively working on building any sort of legendary precursor scavenger hunt, this is something we want to do in the future and we’re in the midst of designing how this would function, but no one is actively building this feature and you should not expect in the Jan/Feb/March releases at this point.

We are however working on expanding reward systems to make them more re-rewarding across all parts of the game, making the open world more rewarding, and adding new ways you can earn precursors as rewards via new reward systems taking advantage of our open persistent world.

Some of these additions will come as early as the January release, and will get covered in more detail in the next week or two as well release all the details about this release once testing has signed off it’s all ready to go in January. (we’ll also provide a high level summary of our goals with reward systems, etc. in our 2013 blog post, which should be out next week) [Source]

Update:

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To clarify since I think these two statements could be confusing without context, Linsey is indeed working on designing the system by which we’d add precursor scavenger hunts to the game. We are not actively implementing that design yet, it hasn’t been finalized, and building it that will involve a much larger team.

No conflicting statements here, as a game designer when they are working on something, usually that means they are designing it, as that is their job.

Good catch and thank you for asking for clarity! [Source]
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One of the great things about multi-player games is being part of a great community or guild and for many people the sheer variety of guilds and communities that spring up is one of the highlights of playing and being in an MMO.

With this in mind, each month the staffers here at GW2 Guru will select a guild it feels has added something unique and valuable to the Guild Wars 2 community. This can be anything from being king of the castle in WvW, dominating in sPvP to doing crazy and whacky things as a guild.

To be featured your guild can be any size, have any theme (so long as it's EULA friendly),  and you will need to fill in a questionnaire that let's us know about your guild.

The process for doing so is as below:
  • Your guild leader must send a mail to the below address with the title "Request For GFG form"
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  • We will then send you a copy of the questionnaire.
  • Fill it in (English only I'm afraid) and send it back to us, using the above address with the title "<Your Guilds Name>[tag] Application for GFG"
  • Applications for a month will close on the last Monday of the month
  • If you are successful we'll mail you back and let you know. If not you can always try again the next month.
Applications that are comprised of more than one word or one line answers are more likely to be successful as are those that really show your guild to be the fun place it really is

Hopefully, this bit of fun feature will bring out the depth and diversity of the Guild Wars 2 community and increase the enjoyment of this excellent game

We are accepting applications now and will announce the winner on the final Friday of each month. In this case it will be end of February to give us time to iron out any wrinkles and to give you time to respond.

Note: For those concerned about privacy we won't use your emails for marketing or pass them on to others to do so :) Back to Top

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It's a light one, folks, but here are the patch notes for Thursday, January 10th 2013.
  • Fixed a bug when previewing racial armors from other races.
  • Fixed a bug that allowed players to acquire multiple pets summoned by the Ogre Pet Whistle.
  • Fixed a bug that allowed tonics to be used repeatedly in quick succession.
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Another week, another batch of leaderboard updates. Did you make the cut this time around?

NA Qualifying Points

EU Qualifying Points
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Some of you may remember the asset kit that was released on the official Guild Wars 2 website well before the game actually launched last August. Well dust off your virtual filing cabinet, because now you can find the updated version of this here. Inside you can find new concept art and screenshots as well as an updated FAQ and logo. The HD version is much larger and contains some photoshop files to play around with. The last documented update to this collection was late 2011, so it's highly recommended for those who are looking to stay current. Back to Top

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A new member to our forums, klhyatt, (welcome!) has posted an amazing Rytlock figurine that he/she has made themselves. Make sure to check out the original thread to learn about the process of making the action figure!

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