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Interview: An Exclusive Look at the Norn Guardian in Guild Wars 2 | Ten Ton Hammer


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#1 Tr0n

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Posted 07 March 2011 - 09:12 PM

http://www.tentonham...s/norn-guardian

Quote

Along with a world first look at the thief profession for Guild Wars 2 at GDC 2011, ArenaNet also showcased the norn guardian as shown in this exclusive video from the event. First, Continuity and Lore Designer Ree Soesbee gives a quick overview of the norn and their place in Tyria, followed by Global Brand Director Chris Lye walking us through the norn character creation process and early levels as a guardian.

Edited by KQ, 10 January 2012 - 10:59 PM.


#2 Spaced as foe

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Posted 07 March 2011 - 09:35 PM

Nice movie, but almost exactly the same as another one from GDC.

#3 Larkriff

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Posted 07 March 2011 - 09:46 PM

Woo atleast I can play this one :D watching it now

#4 Daelin Dwin

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Posted 07 March 2011 - 10:14 PM

On the "CUSTOMIZATIONZ GONNA BE REAL INVOLVING" screen, I spotted a pale norn who had almost exactly the same face as the black norn from the GameStop videos.

PRESET CUSTOMIZATION FEARS RETURNING AGAIN.

#5 Freya

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Posted 07 March 2011 - 10:16 PM

Snow leopard pet at around 14.00 looks verrrrrry nice :D

#6 ilr

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Posted 07 March 2011 - 10:27 PM

LoL,  I like how half the players died to the Wurm that time.

...Still not happy with the Face Vertex animations though, doesn't look like they've even tried to setup up a separate system there for those Cutscenes.  (All they have moving is the basic head polygons).

#7 dakka dakka

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Posted 07 March 2011 - 10:39 PM

Daelin Dwin said:

On the "CUSTOMIZATIONZ GONNA BE REAL INVOLVING" screen, I spotted a pale norn who had almost exactly the same face as the black norn from the GameStop videos.

PRESET CUSTOMIZATION FEARS RETURNING AGAIN.

OH NO I CAN HAVE THE SAME FACIAL STRUCTURE BUT DIFFERENT SKIN TONE AS ANOTHER CHARACTER.....THIS MEANS PRESET FACES AND I MUST BE AFRAID!!

seriously? just because you saw a norn that has the same facial structure as another Norn does NOT mean preset faces are returning.

#8 Alch

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Posted 07 March 2011 - 10:49 PM

i'm the only one that thought that the flames out of virtue of Justice would be blue?

#9 Lyssa's Muse

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Posted 07 March 2011 - 10:58 PM

At least the Wurm boss was suitably more tough this time.:D

#10 Thalador

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Posted 07 March 2011 - 11:01 PM

Freya said:

Snow leopard pet at around 14.00 looks verrrrrry nice :D

Noticed that beauty too. :) It looked a way more advanced (even in this low-detail vid) and polished than the Stalker (feline for charr rangers) in the gamescom/PAX demos.

#11 Eragon Zarroc

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Posted 08 March 2011 - 12:11 AM

lol, they are kinda late aren't they ;)

#12 Vitglance

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Posted 08 March 2011 - 03:22 AM

Quote

...Still not happy with the Face Vertex animations though, doesn't look  like they've even tried to setup up a separate system there for those  Cutscenes.  (All they have moving is the basic head polygons).        
I know what you mean.
They could probably get away without alot of tongue and teeth play, but if their rig and lip sync software could be made to handle pursed/rounded lips, I think it'd make a world of difference.

Edited by Vitglance, 08 March 2011 - 03:49 AM.


#13 LastDay

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Posted 08 March 2011 - 03:51 AM

Alch said:

i'm the only one that thought that the flames out of virtue of Justice would be blue?
If you look at the technical side the skills aren't THAT different from GW1.
Justice just inflicts a condition called "Burning". :p

#14 Ramei Arashi

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Posted 08 March 2011 - 04:08 AM

Freya said:

Snow leopard pet at around 14.00 looks verrrrrry nice :D

You saw a snow leopard?  All I saw was a wolf.