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Best race for theif?


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23 replies to this topic

#1 lethal

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Posted 26 April 2011 - 07:18 PM

In regards to race skills, which would play best for a theif profession? Also if someone could provide a decent link to info on all race skills that would be great.

Thanks

#2 Doki20

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Posted 26 April 2011 - 07:20 PM

There is no such thing as best race for given professions. Races are purely aesthetic, thus a norn would be able to perform as a thief just as good as an asura.

There is a link here where you can see the already seen racial skills.

#3 Ibari

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Posted 26 April 2011 - 07:22 PM

Play what you wish to play, because as our friend Doki says, there's no "best race for each profession".

#4 Trise

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Posted 26 April 2011 - 07:24 PM

The best race is the one you like the most. It has nothing to do with skills or stats.

#5 Zoom

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Posted 26 April 2011 - 07:24 PM

Every race was made to be equally useful with every profession, so there is no "best race" for a thief. The best race for a thief is whatever you want it to be. To our knowledge the racial skills aren't meant to be huge parts of our build, they're meant to either fill in a gap in our build, or to include the flavor of our playstyles because, as said by Anet, they're just watered down versions of profession skills.

All in all, pick whichever race you want, because there really is no wrong choice. A norn thief is just as stealthy as an asura thief, and an asura warrior is just as strong as a norn warrior. You don't need to worry.

#6 lethal

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Posted 26 April 2011 - 07:31 PM

Wonderful. Thanks for the quick replies.

#7 Nostredeus

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Posted 26 April 2011 - 07:59 PM

The best race is not yet known, it is still possible for there to be a best race for thieves.

Once all of the racial skills have been released we will know if there is and what the best race is.

#8 Ovi

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Posted 26 April 2011 - 08:28 PM

Nostredeus said:

The best race is not yet known, it is still possible for there to be a best race for thieves.

Once all of the racial skills have been released we will know if there is and what the best race is.

This+ racial skills were said to be relatively underpowered, but you never know which race might get a skill that immobilizes the target which would benefit ranged thiefs or what not.

#9 ChaVa

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Posted 26 April 2011 - 10:18 PM

Ovi said:

This+ racial skills were said to be relatively underpowered, but you never know which race might get a skill that immobilizes the target which would benefit ranged thiefs or what not.

I beleive one of the skills the Sylvari have cant immobilize a single target. Think its called Entangling Roots or something like that. But then of coarse that means that other races have skills equally as useful so it really doesn't make that huge of a difference plus most classes probably already have a skill like that.

#10 Nemi

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Posted 26 April 2011 - 10:24 PM

Arenanet have stated several times that they wish no race to have significant effect on how your profession plays, that is to say, their intention is to have every profession be equally efficient regardless of race.

If you wish to use racial skills, which from what we know will not be as strong as profession specific skills, you can alter your playstyle somewhat to accomodate yourself (and what accomodates you best is hard to predict now, given that we don't know about a lot of racial skills yet); beyond this, I would also say that there is no objectively superior thief race.

#11 wetwillyhip

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Posted 27 April 2011 - 01:26 AM

but what about traits guys? are they race specific or profession specific?

#12 Leyana

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Posted 27 April 2011 - 01:38 AM

wetwillyhip said:

but what about traits guys? are they race specific or profession specific?

Traits are profession specific. The only thing race affects at the moment is some of the healing/utility/elite skills, looks, and the personal story. Doesn't have an impact on anything beyond that. As for the racial skills, they are supposed to be weakened versions of profession skills just meant to support/strengthen a build rather than anything significant.

As for the Sylvari root, how do we know other races won't have something that fucntions similar with different names/animations. The races are supposed to be equal after all.

#13 Glaive

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Posted 27 April 2011 - 05:12 AM

Well, in addition to Charr making truly badass Thieves (as I've always said), there's this:

http://wiki.guildwar...i/Shrapnel_Mine

That's right, an extra trap! ;)

#14 Doki20

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Posted 27 April 2011 - 05:15 AM

Leyana said:

As for the Sylvari root, how do we know other races won't have something that fucntions similar with different names/animations. The races are supposed to be equal after all.

By your logic then all races will have transformation abilities just because the norn have 4 already. :P

Races can be equal in power, even if they have different tools at their disposal. (and you can easily equalizie two different abilities with changing energy cost, recharge rate, cast rate, etc..)

#15 Trise

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Posted 27 April 2011 - 05:18 AM

Oh, I got it! the best race to play as is... Human.

Why? Because you're a Human and you're playing the game, silly. You show me any other species on Earth (besides particularly cunning housecats) who can do that.

In game race still doesn't matter.

:D Ahaha!... yeah... :(

Doki20 said:

By your logic then all races will have transformation abilities just because the norn have 4 already. :P

Races can be equal in power, even if they have different tools at their disposal. (and you can easily equalizie two different abilities with changing energy cost, recharge rate, cast rate, etc..)

Yeah... about that...

Edited by Trise, 27 April 2011 - 05:25 AM.


#16 Husky

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Posted 27 April 2011 - 05:26 AM

play the race u want. Every race has their benefits. for example, a Human can summon hounds of baltazar, norns can transform, charr have some traps that cripple.

But hey, it wont matter much really, every race is even in a sense, they all just have different skills. But even with diferent skills, profession skills are more effective than racial skills.

Edited by KQ, 27 April 2011 - 07:39 AM.
opinions don't go in Q&A


#17 Doki20

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Posted 27 April 2011 - 05:32 AM

Trise said:

...

Yeah... about that...

Leyana said:

I think he's just being sarcastic and a smartass.

As for the Sylvari root, how do we know other races won't have something that fucntions similar with different names/animations. The races are supposed to be equal after all.

What you linked are profession specific skills, not racial as Leyana assumed. (and I was replying to that exact quote as well

Edited by Ryuzaki, 27 April 2011 - 06:09 AM.
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#18 Leyana

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Posted 27 April 2011 - 05:45 AM

Actually I was just thinking of racial utilities and not the elites. The elites are meant to set the races apart but still be equal in power. Norn transformations, Asura golems, Human blessings, Charr warband summons....

The utilities (which the Sylvari snare belongs to) has the possibility for having similar skills that have different effects across the races. Eg. Charr throwing a net, Asura using a gadget.... things like that.

#19 Doki20

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Posted 27 April 2011 - 05:50 AM

Leyana said:

Actually I was just thinking of racial utilities and not the elites. The elites are meant to set the races apart but still be equal in power. Norn transformations, Asura golems, Human blessings, Charr warband summons....

The utilities (which the Sylvari snare belongs to) has the possibility for having similar skills that have different effects across the races. Eg. Charr throwing a net, Asura using a gadget.... things like that.

Ah true, somewhy I thought of racial skills as a whole, not excluding the elite ones.

Edited by Ryuzaki, 27 April 2011 - 06:10 AM.
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#20 Grazel

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Posted 27 April 2011 - 11:12 AM

I hate these kind off questions -_-'
in gw1 it was "which second profession is best for [profession]?"
gw2 it's which race is best for that profession
just pick the one you want to, Anet will try and make sure it's all balanced so no race/profession combo will be best
geeez

#21 Arduin

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Posted 27 April 2011 - 12:04 PM

^ it stems form *other* MMO's and RPG's where picking the 'wrong' class at start (or putting in points at wrong places in your skilltree) basically screws you up royally at endgame because you couldn't easily change your setup or the class was just not wanted at all.

People try to make sure the character they invest in doesn't become obsolete suddenly 2 months down the road. The malleability of your character in GW1 was kinda unheard of at that time. Just like the 'every class goes' in GW2 is kinda new.

#22 Glaive

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Posted 28 April 2011 - 10:24 PM

Grazel said:

I hate these kind off questions -_-'
in gw1 it was "which second profession is best for [profession]?"
gw2 it's which race is best for that profession
just pick the one you want to, Anet will try and make sure it's all balanced so no race/profession combo will be best
geeez

True. People should pick what race you want. However, your GW1 example isn't exactly the same. People would ask what 2nd prof to pick because they felt if they picked the 'wrong' one it would mess up their stats/conflict abilities. For a racial example, many are used to some races being 'more powerful' than others and don't want a 'gimp' (always hated that word) race. To them, it's all about the numbers. Thankfully, GW2 isn't a game like that, where race=numbers. It's an asthetic (realistic point of view) so pick what race you like (from a visual point of view).

#23 Turambar

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Posted 28 April 2011 - 10:28 PM

I'm guessing whatever race she is:

Posted Image

There's your answer OP... :p

/jk! Seriously lots of factors which race is best for you.

1. Racial Skills
2. Story
3. Looks^
4. Your own idea what a thief should and should not be etc...

Edited by Turambar, 28 April 2011 - 10:31 PM.


#24 Insane-Agony

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Posted 29 April 2011 - 09:54 AM

well there are 2 sides to this question as an answer.

The first one is, its imaginative, every race is as good as the other, a good balanced game, i say. That way it cuts off the crying and whinging about unfair races.

The second is that of the technical side of things, where as anything under 6foot tall could be considered a thief, and anything above would be unethnical. The right height, meaning it could have a better chance of getting away after stealing, where the charr or Norn would have far more difficulty as to thier size, Take pick pocketing, you cant really say that a charrs Hand is going to fit inside of a Humans pocket?,or a Norn entering a humans House, as to thier Height, you cant really see them inside a humans house on thier knees stealing, if they get caught, yes they would win the fight, but they would still be caught, and a good thief never gets caught,  Realisticly speaking of course..

But after all, tis but a game, where imagination can basicly take you anywhere.