All right, everyone. Seems that this investor call got a few people worked up, so I wanted to reiterate information about beta and the business model.
Our release date remains "When it's done" and our current beta timing is still closed alpha/beta this year, with public beta and release to be determined based upon feedback from closed alpha/beta.
The business model remains subscription-free (buy the game, no monthly fees) with microtransactions, which you have long known about. Other games charge a subscription fee to provide ongoing game content. As you know from Rick's posts on the forums, microstransactions in Guild Wars 2 are going to help sustain the game and provide you with ongoing game content.
So, really, the investor call revealed nothing new to fans who have been following the game closely. For investors, the call was informational and provided status updates for them. Unlike fans, investors don't constantly hit F5 on the blog or the Guild Wars 2 website to track every single minute detail.
Was listening to the stream (no download link yet), so times are approximate.
As usual, take everything said with a grain of salt, as these have proven to be quite inaccurate in the past.
(approx 20% through)
Guild Wars 2 will go into beta testing stage in the second half of this year.
(approx 30% through)
As for the business model for Guild Wars 2, we are still working very hard to find the best formula to maximize our revenue from this product and also satisfy our customers. When you look at our website Guild Wars 2 you have noticed that we are talking about not having the subscription fee, but that's not the end of it, and we are actually working very hard to find the best way to satisfy our customers and also maximize our revenue. When the time comes we'll be able to announce the business models for Guild Wars 2. At this point there are many moving pieces we are working currently so it's very hard to share all the information.
And as for the schedule, well definitely there will be a certain type of closed beta testing before the end of the year, so that means there will be more activities in 2012, and as you know it has been our position not to announce any timing on any public events yet, and we will definitely take our position to announce the public schedules only when it's ready, because we believe that it's our mission to not disappoint the market. But it doesn't mean there is any issue in development schedule. It is on track and I think we'll be able to provide and share more information and also the updated game content in public spaces throughout the year.
Edited by Chalky, 17 May 2011 - 07:11 PM.
Anet quote added