Easier profession, guard or warrior?
#1
Posted 18 May 2011 - 09:03 AM
#2
Posted 18 May 2011 - 09:13 AM
mattidore132 said:
Switching weapon sets increases your power and versatility by a lot so you're really limiting yourself.
That said, I think the Warrior will be easiest to learn (but not necessarily easiest to master or the weakest mind you).
#3
Posted 18 May 2011 - 09:21 AM
That said, there is a big difference between the difficulty in the basic learning of a profession, and the difficulty of playing it very well.
#4
Posted 18 May 2011 - 09:30 AM
That said, set switching may prove to be a very important mechanic which would be good to know. It seems rather painless, so I'm sure that adlfter those first few dizzying times you'll be fine with doing it. ;)
#5
Posted 18 May 2011 - 09:40 AM
#6
Posted 18 May 2011 - 09:45 AM
Of course, the fact that it is easy to learn how to play chess does not make it an easy game. The easy to learn rules create a gigantic world of nuance and strategy. It's the epitome of "easy to learn, difficult to master"
#7
Posted 18 May 2011 - 10:57 AM
But that being said you would be losing a lot of utility and won't be able to support your team when required ending in a possible wipe.
But how is it to hard press the weapon change hotkey anyway? o_O
#8
Posted 18 May 2011 - 11:15 AM
Moogic said:
But that being said you would be losing a lot of utility and won't be able to support your team when required ending in a possible wipe.
But how is it to hard press the weapon change hotkey anyway? o_O
haha true, but i just have a feeling ill be cbf trying to change hotkeys while trying to dodge and strafe and mash attack buttons.
but on a more serious note, a dual axe/sword or hammer warrior, will only have to change between those 2, to do maximum dps + rifle from long range? that sounds pretty simple to me.
#9
Posted 18 May 2011 - 11:22 AM
#10
Posted 18 May 2011 - 11:28 AM
#11
Posted 18 May 2011 - 11:46 AM
#12
Posted 18 May 2011 - 11:52 AM
Really, however, I believe (based on many interviews) the way Anet is designing the game is so that you don't have to worry about a profession being easier of harder than another and just play the one that looks better to you.
#13
Posted 18 May 2011 - 12:16 PM
#14
Posted 18 May 2011 - 12:26 PM
#15
Posted 18 May 2011 - 03:22 PM
I think the warrior is a more aggressive play style while the guardian is a more reactive play style.
This is just my 2cents however.
#16
Posted 18 May 2011 - 03:36 PM
scurvycrow said:
I think the warrior is a more aggressive play style while the guardian is a more reactive play style.
This is just my 2cents however.
chipping another 1cent to the above... the comment by Eric Flannum that the Elementalist, Warrior and Ranger professions will be in a sense *key word* more user-friendly to begin with.
I don't know where the Guardian fits in, I do know the Thief is trickier however. One give away is the Warrior is tough as nails compared to eg the Thief will help (heavy-armour). The Guardian involves more skills that support, context aware than the warrior. So in consideration Warrior little easier than Guardian in very general terms (more autonomous?). Maybe someone will find they fit Guardin easier and turn that on it's head, but I'd guess the above, generally.
Edited by Turambar, 18 May 2011 - 03:39 PM.
#17
Posted 18 May 2011 - 03:57 PM
from the demos I've seen (disclaimer: I have not played the demo), it looks like the guardian is a pretty easy solo character. They have a nice self heal, protective bubbles, etc.
But, warriors have banners and self-heals too, so I can't really say without playing both.
#18
Posted 18 May 2011 - 07:02 PM
Edited by Sard, 18 May 2011 - 07:07 PM.
#19
Posted 18 May 2011 - 07:04 PM
But warriors have so many weapons choices and intersting combinations that I find it hard to believe to be reluctant on exploring them.
You shouldn't be intimidated by weapon switch, it's really straightforward.
#20
Posted 18 May 2011 - 08:07 PM
#21
Posted 18 May 2011 - 08:14 PM
#22
Posted 18 May 2011 - 09:35 PM
Diovid of the Land said:
Switching weapon sets increases your power and versatility by a lot so you're really limiting yourself.
That said, I think the Warrior will be easiest to learn (but not necessarily easiest to master or the weakest mind you).
Yes, but remember that the Elementalist has to switch attunements. They only have one weapon available while in combat, but four different spell trees for that weapon which they have to toggle intelligently. In this way, the Elementalist actually has a lot more switching involved, it's just superficially different in that you are not changing a "weapon" but an "attunement", but at the end of the day, you're still actively changing things in order to access a new set of abilities.









