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GW2 art update


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#1 Shew

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Posted 29 October 2009 - 04:04 AM

The most recent GW2 art is at the top:

Horia Dociu has posted some charr architecture concepts.
E.g.:
Posted Image

____________________________________________________________________________________________________

Levi Hopkins posted some GW2 art today:

____________________________________________________________________________________________________

Nadine McKee has some GW2 renders up.

Edited by Naut, 18 October 2011 - 02:05 PM.


#2 Arkhan

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Posted 29 October 2009 - 04:12 AM

The top one reminds me of the Orrian armours the Undead in Kryta wears.

Edited by Arkhan, 29 October 2009 - 04:52 AM.


#3 Neo Nugget

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Posted 29 October 2009 - 04:30 AM

The second looks like it has a city of some sort in the distance. Looks awesome. Thanks for posting it.

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#4 Piflo

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Posted 29 October 2009 - 06:38 AM

I honestly hope that the top one is an enemy. Keep PC Death Knights outta' ma' GW!

#5 NeHoMaR

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Posted 29 October 2009 - 07:17 AM

Shew said:

guildwars2_character_concept_design_evil.jpg
That file name make me think, it's an evil armor for players? that's make me think again, you can chose to be evil in GW2?

#6 Sirius

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Posted 29 October 2009 - 07:25 AM

Shew said:

Daniel Dociu (this image has been up for awhile, but it has now been confirmed GW2 concept art):
Posted Image

Wait... what? I can only guess what this is of, but I'm seeing skyscrapers in the background there. I don't think any cultures we know about have those. The whole thing looks exceedingly modern, actually.

Is this really GW2? I can't help but wonder if it has something to do with Kaineng City/Cantha. If that is the subject of the artwork, then it honestly surprised me.

That said, what you see in concept art doesn't always make it into the game... at least not exactly.

#7 Huginn

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Posted 29 October 2009 - 10:01 AM

Shew said:

Daniel Dociu (this image has been up for awhile, but it has now been confirmed GW2 concept art):
http://cghub.com/fil...80_realsize.jpg

Quote

The second piece is a selection for this year's Into the Pixel exhibition. It also earned the Master Award in Expose 7. It's an exploratory piece that was less concerned with the Guild Wars setting but rather scale and energy of the environment.

http://www.conceptar...t=166738&page=9

oh, and you forgot the dredge caves :P

http://www.conceptar...=1&d=1256695976

#8 Loken

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Posted 29 October 2009 - 10:20 AM

Apparently I can't upload to the gallery without breaking everything. When Inde wakes up I'll nudge her to put them on there.

Good find Shew!

Sirius said:

Wait... what? I can only guess what this is of, but I'm seeing skyscrapers in the background there. I don't think any cultures we know about have those. The whole thing looks exceedingly modern, actually.

Is this really GW2? I can't help but wonder if it has something to do with Kaineng City/Cantha. If that is the subject of the artwork, then it honestly surprised me.

That said, what you see in concept art doesn't always make it into the game... at least not exactly.

Description from the thread (which I've edited into a couple of posts above):

Quote

The second piece is a selection for this year's Into the Pixel exhibition. It also earned the Master Award in Expose 7. It's an exploratory piece that was less concerned with the Guild Wars setting but rather scale and energy of the environment.

I really wouldn't read a lot into the content of that piece.

Huginn said:

oh, and you forgot the dredge caves :P

Where does it say they are Dredge caves?
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#9 Naoroji

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Posted 29 October 2009 - 10:47 AM

Try to save that concept art. It'll clearly state "DredgeCaves_full".

#10 Loken

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Posted 29 October 2009 - 11:12 AM

So it does! Apologies, I just looked in the original thread on ConceptArt.org for confirmation.
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#11 Shew

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Posted 29 October 2009 - 12:16 PM

Ah, thanks for pointing that out about "Construction Site" & posting "Dredge Caves".

#12 Nevin

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Posted 29 October 2009 - 02:57 PM

NeHoMaR said:

That file name make me think, it's an evil armor for players? that's make me think again, you can chose to be evil in GW2?

Try concept art for undead king boss in the risen city of orr.

#13 Naoroji

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Posted 29 October 2009 - 03:57 PM

NeHoMar probably thought it was for players since it's name is 'character_concept_design_evil', but ahh well,... Not all characters are players, NeHoMar ;o.

#14 Sirius

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Posted 29 October 2009 - 04:00 PM

JR said:

Description from the thread (which I've edited into a couple of posts above):



I really wouldn't read a lot into the content of that piece.

Missing quote. Heheeee. Doesn't do nesting I presume.

But yes, that does make more sense. It didn't look like GW, at least not the era in which it is set.

#15 Kurpitsa

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Posted 29 October 2009 - 04:35 PM

NeHoMaR said:

That file name make me think, it's an evil armor for players? that's make me think again, you can chose to be evil in GW2?

Primeval armor, anyone?

Anyway, nice images. Keep this thread updated!

#16 Vapor

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Posted 29 October 2009 - 06:05 PM

/wants that armor
nice finds

#17 C410V1370

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Posted 29 October 2009 - 06:22 PM

Hey I saw one asuran cube in the middle of a jungle near a waterfall done by Dociu I wish I could find that piece of art again.
It was in a forum and I cant find it again anymore so it would be awesome if someone could bring that here.

#18 HawkofStorms

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Posted 29 October 2009 - 07:23 PM

The picture with the skyscrappers (and what appears to be somebody using a blue arc welder) has been up for a while (at least 2 months).  Good to hear that it...

Quote

It's an exploratory piece that was less concerned with the Guild Wars setting but rather scale and energy of the environment.

That explains and alieves a lot of questions that had been going around relating to that picture.

#19 Sword Hammer Axe

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Posted 29 October 2009 - 09:52 PM

NeHoMaR said:

That file name make me think, it's an evil armor for players? that's make me think again, you can chose to be evil in GW2?

Nah, you can also get primeval armor in GW which seems pretty evil, but it doesn't make you evil anyways. Maybe it just looks evil.

#20 ToastRedone

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Posted 29 October 2009 - 10:24 PM

cool i never saw the first and last before!  Good job on artists.

#21 Slash Beast

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Posted 30 October 2009 - 03:23 AM

Second and third pictures are old and aren't all that new. First and last are new though.

#22 Shew

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Posted 30 October 2009 - 03:35 AM

Slash Beast said:

Second and third pictures are old and aren't all that new

Right; they were recently confirmed as GW2 concept art, though.

#23 Malchior Devenholm

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Posted 30 October 2009 - 03:38 AM

Dredge caves shot really brings something new to their dwellings in my eyes.  I foresaw them making primitive dwellings from wood and stone, not using the natural mountain to dig out caves.

Thanks for the pictures Shew :D

#24 Ghost Omel

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Posted 30 October 2009 - 12:13 PM

Malchior Devenholm said:

Dredge caves shot really brings something new to their dwellings in my eyes.  I foresaw them making primitive dwellings from wood and stone, not using the natural mountain to dig out caves.

Thanks for the pictures Shew :D


Actually you got it backwards....Digging in the mountain IS the PRIMITIVE thing to do .. as using wood and stone is much more advanced.. think about it  whats easier do a holenced.. shoveling through a mountai or forming beams from wood and cutting stone

#25 Mordakai

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Posted 30 October 2009 - 02:36 PM

Ghost Omel said:

Actually you got it backwards....Digging in the mountain IS the PRIMITIVE thing to do .. as using wood and stone is much more advanced.. think about it  whats easier do a holenced.. shoveling through a mountai or forming beams from wood and cutting stone

But these look like very advanced stonecutting techniques:  perfect circles, with angled staircases leading to them....


which makes me think these are Dwarven mines that the Dredge have taken over.

Or the Dredge have gotten their hands on some Charr drilling machines.  :devil:

#26 ImraJamilaAlshams

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Posted 30 October 2009 - 03:15 PM

Malchior Devenholm said:

Dredge caves shot really brings something new to their dwellings in my eyes.  I foresaw them making primitive dwellings from wood and stone, not using the natural mountain to dig out caves.

Thanks for the pictures Shew :D

Well the dredge are giant mole rats, so this kinda makes more sense.

#27 Malchior Devenholm

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Posted 30 October 2009 - 03:17 PM

Ghost Omel said:

Actually you got it backwards....Digging in the mountain IS the PRIMITIVE thing to do .. as using wood and stone is much more advanced.. think about it  whats easier do a holenced.. shoveling through a mountai or forming beams from wood and cutting stone

Yes forgive my poor word usage.

I meant that I thought they used stone and wood as very simple shacks.  Caves bring a different light to their race.

And Mordakai does bring up a good point, these are very cleanly carved caves, which means the Dredge are very precise in their architectural work.

#28 Shew

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Posted 30 October 2009 - 09:11 PM

Xia added another piece. I've updated the OP.

#29 HawkofStorms

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Posted 30 October 2009 - 09:38 PM

Don't know if I like the style of the newest one.  That girl's right leg also seems bent at an odd angle if you look at the knee.

#30 Mephster

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Posted 30 October 2009 - 10:34 PM

Sirius said:

Wait... what? I can only guess what this is of, but I'm seeing skyscrapers in the background there. I don't think any cultures we know about have those. The whole thing looks exceedingly modern, actually.

Is this really GW2? I can't help but wonder if it has something to do with Kaineng City/Cantha. If that is the subject of the artwork, then it honestly surprised me.

That said, what you see in concept art doesn't always make it into the game... at least not exactly.

GW2 is set 250 years later, not totally impossible to think this can happen in GW2.




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