Plenty of new topics & hints, including the introduction to PvP, beginner servers, and their stance on player-run tournaments. :)
Eric: We want the things that you can do in every map to be consistent for that map, and we want the maps to be very, very different. For example we’re showing off a three-point capture with the siege weapons, and things can be destroyed and all of that. Some of the other things we’re working on now involve things like moving capture points, or a big area where a dragon flies over and kills everything in it occasionally. There’s another area that’s very, very vertical that takes place on the ruins of Great Northern Wall.
Ooh - verticality!
Edited by KQ, 11 January 2012 - 08:09 PM.