Jump to content

  • Curse Sites
Help
- - - - -

Hawken


  • Please log in to reply
21 replies to this topic

#1 Red Intensity

Red Intensity

    Sylvari Specialist

  • Members
  • 663 posts
  • Server:Dragonbrand

Posted 07 September 2011 - 06:02 PM

To me, this game looks freaking awesome. I mean, if a small indie team can conjure up something like this and it's far more interesting than most upcoming AAA titles, then something's wrong. I love Mech games (with the exception of Front Mission Evolved and Armored Core: Nine Breaker) and to me, there isn't enough of them, and with all these Medieval or space marine-esque Action/RPG's that are rapidly flooding the market, the mech genre is just as niche as PC JRPG's (oxymoronic, I know).

Mod Edit: Removed spoiler as the video's no longer exist, and they were not proper links to the video's anyways. For those who want to see video's of Hawken, please scroll down as current video's have been posted

Edited by Kamatsu, 05 November 2012 - 11:13 AM.
Removing spoiler.


#2 Threat Level 0

Threat Level 0

    Vanguard Scout

  • Members
  • 219 posts

Posted 07 September 2011 - 06:29 PM

Definitely looks amazing.  

Man, I really want a A+ class Mech game.  Take Battlefield 3's Frostbyte engine with destructible terrain and throw these mechs in there, with a plethora of different mech styles and customization....I'd be a happy gamer.

#3 EzJester

EzJester

    Asuran Acolyte

  • Members
  • 140 posts

Posted 07 September 2011 - 06:46 PM

Those videos came out just as I was looking back on the old mech games and thinking of picking up one for cheap. I'm definitely excited for this title and hope it does well. Just the hud makes it impressive to watch.

#4 Silvernis

Silvernis

    Seraph Guardian

  • Members
  • 1358 posts
  • Location:Under a rock.

Posted 07 September 2011 - 07:33 PM

Brings back fond memories of G-NOME. I think I'll keep an eye on this one.

#5 denn2ya

denn2ya

    Vanguard Scout

  • Members
  • 345 posts

Posted 17 September 2011 - 06:17 AM

It looks super solid, definitely looking forward to it and the fact that a indie developer is making it just makes it sweeter since they can concentrate well on the niche playerbase without fearing taking risks that differ from the mainstream.

#6 Ben

Ben

    Seraph Guardian

  • Members
  • 1067 posts

Posted 17 September 2011 - 07:01 AM

Egregious use of Cyrillic text in typical Western fashion, but combat looks pretty good.

#7 Elan

Elan

    Sylvari Specialist

  • Members
  • 835 posts
  • Guild Tag:[XI]
  • Server:Borlis Pass

Posted 06 February 2012 - 11:21 PM

https://www.playhawk...m/?ref=9gpy74xl

Hawken Beta!  Click the above link and you'll get your place in the Beta!  Or, at least, that's what their facebook post seemed to indicate.

#8 Doctor Overlord

Doctor Overlord

    If you hate MMOs....

  • Members
  • 5200 posts
  • Location:Austin, TX
  • Guild Tag:[MOA]
  • Server:Sanctum of Rall

Posted 06 February 2012 - 11:39 PM

Very nice looking game.   The gameplay looks okay but that's always hard to judge in a video.   I'll have to keep an eye open for it.

#9 Jooga

Jooga

    Pixel Pax

  • Community Contributors
  • 400 posts

Posted 20 June 2012 - 05:37 PM

Beta signups! http://www.playhawke...hp?ref=C93829AD

and the extended gameplay vid. I love robots.


#10 nurt

nurt

    Golem Rider

  • Members
  • 2386 posts
  • Guild Tag:[WIN]

Posted 20 June 2012 - 11:55 PM

I signed up for the beta, but it doesn't appear to have started yet as far as I can tell.  The official release is 12/12/12, but when does the closed beta start?

#11 actionjack

actionjack

    Vigil Crusader

  • Members
  • 3659 posts

Posted 21 June 2012 - 12:19 AM

Yeah, look like a good game.  While not a big fan of the mech genre, I do want to give it a try.
The art style and the graphic look great, for a (I think) Free to Play game.

Hope they add some extra spices and elements (not found in typical mech game) to kick it up bit more too.

#12 Maidere

Maidere

    Asuran Acolyte

  • Members
  • 54 posts

Posted 21 June 2012 - 12:45 AM

The only thing I'm worried about is UE3. It sounds ridiculous, but this engine is not very good for the multiplayer games. Stock netcode is terrible, ofc no lag compensation, 1st person spectating is not supported. I hope they improved it, otherwise the game will fail miserably.

#13 Heart Collector

Heart Collector

    Sylvari Specialist

  • Members
  • 932 posts
  • Location:Athens, Greece

Posted 21 June 2012 - 09:58 AM

Free to play mech game? Sign me up! Looks awesome...

Oh and LOOK AT THE FREAKING CONTROLLER !!!! Reminds me of the crazy Steel Batallion controller... Obviously it's optional, but it looks like a sci-fi/mech/space sim geeks wet dream to me :o

It's programmable too... Could use it for space sims... My poor wallet. Better start saving up > :(

Edited by Heart Collector, 21 June 2012 - 10:02 AM.


#14 Elan

Elan

    Sylvari Specialist

  • Members
  • 835 posts
  • Guild Tag:[XI]
  • Server:Borlis Pass

Posted 31 October 2012 - 01:11 AM

So I've been messing around with the Beta today (it was extended one day, and there is no NDA).  It's fun.  Nothing spectacular, but fun.  Simple controls, the medium ranged combat is intense, the short ranged combat ends too quickly for my tastes, and the long range sniping is delicious.  Except for intermittent disconnects, bug free so far.  I just wish the vertical thrust output on the medium and light chassis had more power.

It's entertaining, so it can't hurt to play.  Especially since it is gonna be free to play.

Also, that HAWKEN controller is COMPLETELY unnecessary.  The majority of your control use is SHIFT, SPACE, WSAD, LMB, RMB, MMB.  And, really, that's about it.


My biggest gripe with it, really, is that their art team is horrible.  I get the 'cobbled together' look is their goal, but, like... one literally looks like an old boxy TV on legs.  Where's the sloped armor?  It's both aesthetically and defensively better looking then a blood thirsty TeeVo. >_<


Took some footage from what I think was my third game ever.  Will be uploading it soon.

Edited by Elan, 31 October 2012 - 01:26 AM.


#15 Romanator0

Romanator0

    Seraph Guardian

  • Members
  • 1050 posts

Posted 31 October 2012 - 05:12 AM

View PostElan, on 31 October 2012 - 01:11 AM, said:

My biggest gripe with it, really, is that their art team is horrible.  I get the 'cobbled together' look is their goal, but, like... one literally looks like an old boxy TV on legs.  Where's the sloped armor?  It's both aesthetically and defensively better looking then a blood thirsty TeeVo. >_<

They're customization options and they aren't all implemented yet. More mechs are also going to be added later.

#16 Elan

Elan

    Sylvari Specialist

  • Members
  • 835 posts
  • Guild Tag:[XI]
  • Server:Borlis Pass

Posted 31 October 2012 - 05:33 AM

All the same, it's a funky funky aesthetic.  To be honest, TeeVo-Bot is the worst offender.  The rest you're just too busy trying to kill to notice or care.

Some raw footage taken from what I think was my third game ever.  Not sure why there is no sound.



Since playing more, I even managed to go on a 10 kill zero death streak.  Just playing it cool, pumping Mechwarrior skills into it.  Not thrusting or needlessly firing weapons which give my position away, and abusing the hell out of cover.  Repair mode is your friend. XD

I currently love the TDM mode, though the mode with the Battleships is pretty damned intense too.  And surprisingly it boasts a very clear integrated VOIP which is used to great effect in team modes.  New gripe is that in the mode with the battleship, it takes too much damage from mech launched munitions, making holding the AAA Launcher less important then it should be.  Important, but not as important as it should be at all.  The heavy units, too, when they go into lock down are downright scary.  Take almost no damage unless shot at from behind and are armed to the teeth with ludicrously high damage attacks.

That said, the sniper units hit really, really hard as well, taking 3-4 shots to down a medium, 2 shots to down a light.  With additional hits from the primary weapon of course.  Not so easy when you realize everyone and their mother is out to get you once they figure out where you're shooting from, but that's part of the fun. XD

Edited by Elan, 31 October 2012 - 05:33 AM.


#17 Elan

Elan

    Sylvari Specialist

  • Members
  • 835 posts
  • Guild Tag:[XI]
  • Server:Borlis Pass

Posted 03 November 2012 - 10:37 PM

And, here's a video from someone else.  My jaw hit the floor when I realized I was in that match and was the jerk that out KDR'd the poor guy. XD


Edited by Elan, 03 November 2012 - 10:37 PM.


#18 Kysio

Kysio

    Vanguard Scout

  • Members
  • 434 posts
  • Location:Poland
  • Server:Seafarer’s Rest

Posted 06 November 2012 - 06:38 PM

http://www.pcgamer.c...-of-10000-keys/
First come first serve type of a contest so you might want to hurry if you would like a key.

#19 Elan

Elan

    Sylvari Specialist

  • Members
  • 835 posts
  • Guild Tag:[XI]
  • Server:Borlis Pass

Posted 10 November 2012 - 04:38 PM



From last night. I was attempting to make a high KDR score that game, so I was playing extremely cautious.

There are still TONS of beta keys to be had from MMObomb.  Probably from PC Gamer as well.

#20 actionjack

actionjack

    Vigil Crusader

  • Members
  • 3659 posts

Posted 16 December 2012 - 05:39 AM

Open beta is on now.

Pretty fun.  The control was more smooth than I would thought, but still have that mech feel.

#21 Treble

Treble

    Golem Rider

  • Members
  • 2239 posts
  • Server:Stormbluff Isle

Posted 17 December 2012 - 03:39 PM

After having played both this and MechWarrior Online, I'd have to say I prefer Hawken more. While MWO is definitely more sim-like and appeals to those players, I like that Hawken feels more twitch while still feeling like you're piloting a mech. Since I'm a bigger Japanese Mecha fan than a western Mecha fan, that appeals to me more.

#22 Elan

Elan

    Sylvari Specialist

  • Members
  • 835 posts
  • Guild Tag:[XI]
  • Server:Borlis Pass

Posted 17 December 2012 - 07:30 PM

See, I like how there is that clear difference. I am the opposite. I like both but prefer the slower tactical sim approach. However, since they offer totally different mech experiences I can enjoy both and not feel like they are competing with each other.

Sadly, there will be hundreds if not thousands of people who just see mechs in both and decide one MUST be the better mech game. Which is silly. What is better? Playing a combat flight sim or playing a racing car game? Both have vehicles but the similarity ends there.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users