FoxBat, on 07 March 2014 - 08:55 PM, said:
There's lots of skills to build a tiny bar from, you can combine them however you want and respec effortlessly.
Also you can play all content completely alone just as easily as with a small group of friends.
That's basically where the similarities end... but admittedly this is pretty uncommon in online RPGs.
Aye, it's hard to disagree with that: and it does sound insane hearing that a vertical progression grinder is the successor to a horizontal progression grinder. Nonetheless, D3 is the first game that shares a lot of qualities with GW1 (mostly because of the way the genre is built, rather than because they'd both do things insanely differently and unique compared to every other game) and it does manage to evoke the same feeling.
I love the fact that both games are "story-driven": the story guides you through the game. And at the same time, the story itself can be reduces to a green pointer on the mini-map. I also find the most intriguing lore in the game in the form of side-quests (I still adore the Bog Beats of Bokku in GW1 and I have the same fuzzy feeling with D3's audiologs). Then you have the same hack&slash gameplay: aggro 3 million foes and mow them down. Instancing with a superb online-component. Even the grind has a similar feeling to it: the multiple difficulties of D3 really manage to lessen the impact of gear, which was something I loved in GW1. The games look stunning. ...
D3 feels like somebody understood what worked in GW1 and used that as the core in a different game. It's kind of what I hoped GW2 would be: "GW takes everything you love about GW1 and ...". It's a different game, and I am not disagreeing with that, but it manages to create the same kind of rush and that's why my mind instantly makes the connection to GW1 when I think of D3.
And yes, that does sound like a lot of rambling, but it does remind me of what Shan keeps saying about GW2: the game lacks a heart. GW2 is good in theory, but then it kind of feels lacking. Same reason why I make the D3-GW1 connection: while they are different in theory, they manage to both feel right. I am not saying that everyone that loved GW1 will enjoy D3, but I do feel that there's a decent chance that one might. And I feel that the chance that you'll love D3 (if you enjoyed GW1) is higher than the chance that you'll love GW2.