Diablo III
#31
Posted 13 September 2011 - 08:04 PM
Hardcore and "Softcore" are rather choices you make when you create a new character. Once it's created in one mode it can't switch to the other. Items gold etc. cannot transfer between the two modes, they have seperate auction houses and so forth, nor can hardcore chars join softcore games and vice versa. So they are completely isolated from each other, almost like seperate servers.
Both of these "modes" have access to all four difficulty levels as they are unlocked normally. The only difference between the two is that once a hardcore character dies, you can't play it anymore, and any items that were equipped to them are lost forever.
On another note, I think there could be 9 classes and a western Paladin/Cleric archetype still would not be supported. Some people are disappointed by this but I believe Blizzard had internal reasons, mostly that they didn't want to reuse the exact same character concepts from the previous games, partly because the lore points to humans making a stand independent from both heaven and hell by the end.
An actual question I haven't seen covered anywhere; is there any kind of chat lobbies implemented in the beta? Can you chat with people before joining a game? Once in a game is there any way to join a chat channel/room and talk with people outside your game?
#32
Posted 13 September 2011 - 08:18 PM
Arngrim Einheri said:
But I think they said no real-life money.
Definitely real-life money. You can auction your items for real world human money.
#33
Posted 13 September 2011 - 08:43 PM
Gyr said:
But do you get the benefits of the sell as real life money? Or do you get in-game currency?
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Shinri said:
ohhh ok I see, lucky you :)
#34
Posted 13 September 2011 - 08:48 PM
Arngrim Einheri said:
You can withdraw it into your paypal account or whatever, but when doing this Blizzard takes a % fee (on top of whatever paypal takes.)
There is also "e-balance", which is money that can only be spent in the Blizzard store, as well as trading. So with e-balance you could buy the next D3 expansion, an SC2 copy, some WoW subscription, trade with players for D3 items, etc. E-balance is not subject to % fees, just the flat transaction fees.
#35
Posted 13 September 2011 - 09:06 PM
FoxBat said:
There is also "e-balance", which is money that can only be spent in the Blizzard store, as well as trading. So with e-balance you could buy the next D3 expansion, an SC2 copy, some WoW subscription, trade with players for D3 items, etc. E-balance is not subject to % fees, just the flat transaction fees.
Hmmm! ok ok I get it now. Wow I was so confused with all the D3 auction house thing, thank you for claryfying it. Now then, I don't know if I like it or not. Able to gain real money by grinding items... don't know, seems very bizarre.
#36
Posted 13 September 2011 - 09:46 PM
Shinri said:
I don't believe you.
You must prove it by sending me a beta key via PM.
Worth a shot... ;) :D
#37
Posted 13 September 2011 - 11:58 PM
People talk about D2 like it is somehow better than the features of D3. I was terribly addicted to D2 back in the day but it had serious issues that you would really notice today if you played it now compared to D3.
#38
Posted 14 September 2011 - 12:04 AM
It's more about the fear to see all the trades turn into real money thing. If you played D2 you know how player trading was important.
#39
Posted 14 September 2011 - 12:29 AM
Di-Dorval said:
It's more about the fear to see all the trades turn into real money thing. If you played D2 you know how player trading was important.
That is true. Trading became a game within a game though it was plagued with scamming bugs and creating too many dang games just to try and trade off yet another piece of the necro's green set. I'm not familiar with Blizz's strategy to make gold valuable in the game. I would assume gold has some useful purpose other than just trading the AH or else noone will use the gold AH.
#40
Posted 14 September 2011 - 01:35 AM
I'm sort of neutral on it. It doesn't really bother me as I could care less if someone wants to blow their cash on some virtual property. On the other hand, I'd hate to see a pay to win scenario. I don't think that applies to Diablo 3 so much as it would for an mmo though.
#41
Posted 14 September 2011 - 01:45 AM
Consider, if you will; constant internet connection seems to serve no purpose other than to ensure the consistency of their auction house. If the saves were stored offline, that would mean someone could devise a save game editor, and that means either the corruption of the system via item spam, or worse, the complete absence of anyone actually using the auction house since they just download editors to get the item instead (thus removing a revenue stream for blizzard). Thus, no LAN play or offline gaming, because they need to keep the artificial rarity of the items maintained.
Likewise, it creates a very pessimistic view of updates and patches. If stats get changed, and one popular item is nerfed, was that change necessary for the game or did the developers just shuffle things around to ensure that people need to change up their gear, many via the auction house, in order to remain at the top of their game? It's hard to say, but the cut blizzard takes from all the items posted certainly provides a greedy incentive for them to keep the wheels greased.
#42
Posted 14 September 2011 - 02:23 AM
Shriketalon said:
Consider, if you will; constant internet connection seems to serve no purpose other than to ensure the consistency of their auction house.
On this point I just flat out disagree with you. It is obvious that Blizzard wants the game to be much less corrupted by botters, dupers, hackers and the like that absolutely plagued Diablo 2... that is why you need an internet connection to play the game. Many vital game files that could easily be manipulated and were manipulated in Diablo 2 are now server-side in Diablo 3. This helps increase the integrity and stability of the economy while decreasing the number of cheaters.
Interestingly, Torchlight 2 is going in the opposite direction but that is because they want people to manipulate the game. I see merits to both ways I guess but a game like Diablo 3 is set up to live and die by its economy alone so I understand Blizzard's decision here.
#43
Posted 14 September 2011 - 03:56 AM
#44
Posted 14 September 2011 - 05:13 AM
The pvp will probably be a bit unbalanced, but still a lot of fun to play, comparable to unbalanced WvWvW in GW2.
Is WvWvW pointless because its unbalanced? To me its another dimension of chalange.
People who get discourage so quickly by the $AH idea or by unbalanced pvp before even trying probably suck in pvp or didn't like the game in the first place.
i think any top team in pvp will rely more on their tactics to win then their gear.
And as long as havin fun in a game its hardly pointless.
Edited by Symbiont, 14 September 2011 - 05:16 AM.
#45
Posted 14 September 2011 - 06:08 AM
bhima said:
Say what you will about hacking and cracking, but it was the only way to get a damn respec in that game. ;)
I can agree with the principle of constraining abuse, but that nonetheless should only apply to the multiplayer side of the game. A way for official servers to test the legitimacy of a character is good, but placing the burden upon the individual customer with no interest in gaming with others doesn't seem proper.
#46
Posted 14 September 2011 - 03:48 PM
bhima said:
#47
Posted 14 September 2011 - 08:25 PM
batman said:
You must prove it by sending me a beta key via PM.
Worth a shot... ;) :D
I would if I could, haha.
The only thing that bothers me about this real money auction house is that Blizzard takes a cut. Isn't it 100% unnecessary? It's an automated system, Blizzard puts no work into processing these transactions like a real auction house does - hence the cut in that situation, but here, it's just not needed. It's just money grubbing.
Also, for any Barbarian fans/general D3 fans, I just uploaded the second part of my Let's Play - http://www.youtube.c...?v=_UUwkZo1VFI. There's some (apparently) rare footage of what happens when you die in there, because I'm stupid and don't know how to avoid standing in puddles of eel things and stuff.
#48
Posted 14 September 2011 - 09:23 PM
Shriketalon said:
I feel doubly insulted considering the inexcusible lack of basic online features like guild/clan support. I can choose between suffering random strangers, or else sticking to however many people I can fit on my friends list. So I'm likely to end up playing alone most of the time, yet need a good internet connection to do this, and give up any modding abilities...
Edited by FoxBat, 14 September 2011 - 11:53 PM.
#49
Posted 16 September 2011 - 04:04 PM
#50
Posted 16 September 2011 - 05:39 PM
Arngrim Einheri said:
Quote
http://eu.battle.net...opic/2624975307
#51
Posted 16 September 2011 - 05:46 PM
#52
Posted 20 September 2011 - 10:39 PM
Log into Battle.Net, figure out how to opt in. You need to run the little gadget to send your system info to Blizzard. Once opted in, you got a chance.
Witch doctors can summon frogs at very low level. I want to be a gal witch doctor. Guy witch doctors are max ugly.
starts a good commented coop walk through with HuskyStarCraft. Wowsers. Should you happen not to know who HuskyStarCraft is, please leave the class room at once and here is a hall pass to the principal's office!
Bet the GW2 devs are watching their email too! They need to be as exciting or GW2 is going to be road kill. Oooooo! Wow! Look at that. An undead whose attack is throwing up on you!
Also check out TotalHalibut, aka TotalBiscuit, dba The Cynical Brit. He is going to be doing a D3 beastiary.
Forgive the frothy post. I am foaming at the mouth a bit. To my surprise, D3 is looking very good!
#53
Posted 20 September 2011 - 10:53 PM
i'm definitely gonna roll a male WD as my main.
also so this is open beta? still waiting for an email confirmation on battle.net ^^
#54
Posted 20 September 2011 - 11:04 PM
I intend to play a male Wizard myself, eventually =)
#55
Posted 20 September 2011 - 11:20 PM
#56
Posted 20 September 2011 - 11:22 PM
#57
Posted 20 September 2011 - 11:35 PM
TotalHalibut at link above. Yes, this is closed beta, invitation only. Luck of the draw.
#58
Posted 21 September 2011 - 03:10 AM
#59
Posted 21 September 2011 - 04:21 AM
FoxBat said:
Considering StarCraft 2 didn't even launch with chat channels, consider yourself lucky.
Seriously, Blizzard has gone down hill a lot lately in terms of basic features as well as making random bonehead decisions to make stuff less transparent (StarCraft 2 examples: hidden MMR value, changes the the calculation of APM, only showing player's total number of wins but not their total number of losses unless you are in the top 10% of the player base). It's not like I would have ever bought StarCraft 2 just for the single player storyline. It is the community that makes their games great, not them. So I'm sticking this one out.
Edited by HawkofStorms, 21 September 2011 - 04:23 AM.
#60
Posted 21 September 2011 - 06:48 AM
http://www.youtube.com/show/diablo
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