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#1 Elan

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Posted 02 November 2011 - 10:41 PM

http://mwomercs.com/


It's official.  It is going to happen, and apparently not even Harmony Gold is getting in the way.

From what I've read so far, it's a persistent online setting, heavily influenced by the battletech tabletop game, with RPG elements to it.  Currently, the setting takes place about 15 years before the clan invasion, but their answer to whether or not the clans will be involved eventually was a ";)" which is allllll I need to know. :D

They've stated they WILL NOT cater to the easymode mentality of a lot of current games, that it WILL be PC exclusive, and that it WILL have the same complexity of the original Mechwarriors (pre-Microsoft).  The one trailer released in 2009 used the Unreal engine, which, even now, still makes it a significant update on the appearance of the MW franchise.

Some changes they've made involve things like "infotech."  UAV's, basically.  Things that make sense to include, given we have the technology now, let alone in 3049 - even with the dark age of technology post exodus of Kerensky and the Star League collapse.

They've cleared all legal bounds with the "unseen" mech designs, so, again, Harmony Gold is no longer an issue.  The actual people developing this game were the original founders of the FASA Battletech/Mechwarrior IP.  I, for one, am excited.


Very.  Very.  VERY excited.

#2 T-D-C

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Posted 02 November 2011 - 11:03 PM

Ohh Hell YES!

Can not wait!

#3 Leyana

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Posted 02 November 2011 - 11:07 PM

Elan said:

Very.  Very.  VERY excited.

Seconded. :D

Always enjoyed the MechWarrior universe. But "15 years before the Clan invasion" makes me a bit sad. All my favourite 'mech were post-Tukayyid or post-Clan designs.

Is the game 'mech only or 'mechs + infantry + tanks + aerospace?

#4 Elan

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Posted 02 November 2011 - 11:11 PM

I'd wager they're using an accelerated timeline of sorts.  They know the clans have their player supporters.  The day I willingly refer to a Direwolf as Daishi, Timberwolf as Madcat, Summoner as Thor, or Maddog as Vulture is the day I stop playing video games.

All I need is my Ebon Jaguar, a pair of gauss rifles, some backup equipment (or a Warhawk/mobile apartment building), and I am good to go. :D

As of yet, combined arms are not implemented.  Yet.  They are using some sort of weight class skill system, though, and battlefield role system.  Like commanders, or dedicated scouts.  You train for a weight class, get better in mechs of that tonnage, type of deal.

Edited by Elan, 02 November 2011 - 11:17 PM.


#5 Castegyre

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Posted 03 November 2011 - 03:38 AM

Oh, wow.. I think I need to change my shorts.

This was my second favorite setting right behind Shadowrun, and maybe my favorite game to play P&P/table top for about a decade. The time right before the clans invade is an excellent time in the setting, too.

#6 Sirius

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Posted 03 November 2011 - 04:37 AM

Elan said:

Ebon Jaguar

And to think you've almost certainly referred to that by the Spheroid name in past ;)

Anyway. Will see how this turns out. I'll be honest, the term "microtransactions" draws an implicit negative reaction from me, but there are ways to make it not bad. Or so I hear.

#7 ArcViper

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Posted 03 November 2011 - 04:44 AM

This definitely has my attention now.

I love the battletech universe, and the lack of anything new has been a downer.

#8 Leyana

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Posted 03 November 2011 - 04:47 AM

@Elan:
I've always referred to Clan-tech by the Inner Sphere names. Old habits are hard to break.

Hearing that MWO will be free to play is music to my ears. I'm almost certain that they will be selling 'mechs in the cash shop, but hopefully it will be more like the 'skill unlock packs' in GW1. Just a shortcut for the lazy but perfectly possible to play without paying a cent if you're dedicated and/or cheap. :p

#9 Elan

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Posted 03 November 2011 - 05:14 AM

Sirius said:

And to think you've almost certainly referred to that by the Spheroid name in past ;)

Anyway. Will see how this turns out. I'll be honest, the term "microtransactions" draws an implicit negative reaction from me, but there are ways to make it not bad. Or so I hear.

Grudgingly, before they caught up with the fluff and finally named it.  I preferred to call my babies the sisters Sirius and Achernar.  Variant names kept me from having to spit the freebirths' nomenclature errors out.  I am curious, though.  Was the Mk2 "Timberwolf" ever officially given its clan identification?

And wow, editing to state that I just noticed that your user name was the name of one of the two.  In which case, you would enjoy knowing:

Spoiler

Edited by Elan, 03 November 2011 - 05:26 AM.


#10 Ben

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Posted 03 November 2011 - 06:29 AM

Elan said:

Currently, the setting takes place about 15 years before the clan invasion...

During, in fact. The game launches as they're cleaning out the Oberon Confederation etc.


Is Ebon Jaguar another name for Cauldron-Born? I can't recall another SJ mech from around that era. And no, Mad Cat Mk. II was the official name - it's a Diamond Shark second-line chassis designed for market in the Inner Sphere.

#11 Corsair

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Posted 03 November 2011 - 07:30 AM

Persistant makes me cringe a little bit. I'll remain cautiously optimistic for now, I'm a tad young to have really gotten into MechWarrior but it's a franchise I respect.

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#12 nazekimi

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Posted 03 November 2011 - 07:41 AM

sw33t!! pilot name RESERVED!!
wondering if they are going p2p or f2p..


oh just read the blog.. it is f2p..

Edited by nazekimi, 03 November 2011 - 07:49 AM.


#13 Trise

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Posted 03 November 2011 - 07:46 AM

As long as I can deck out my Madcat with 15+ pulse lasers and a couple triple heatsinks for essentially infinite fire, I'm good.

#14 Kysio

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Posted 03 November 2011 - 10:00 AM

Sweet, now only to hope that they won`t screw something up and it looks like I might come back to playing mechwarrior. 3 was amazing and 4 wasn`t much worse.

#15 Roan Rivers

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Posted 03 November 2011 - 12:22 PM

Slightly confused as to what this game is about and why people like the brand name so much but...  Yay?

#16 Elan

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Posted 03 November 2011 - 01:17 PM

Ben said:

During, in fact. The game launches as they're cleaning out the Oberon Confederation etc.


Is Ebon Jaguar another name for Cauldron-Born? I can't recall another SJ mech from around that era. And no, Mad Cat Mk. II was the official name - it's a Diamond Shark second-line chassis designed for market in the Inner Sphere.

Ebon Jaguar is the clan name for the clan mech that the spheroids call cauldron-born, yes.  But like all clan machines, the IS names are never their real ones.

Clan invasion started at, what, 3060? A little earlier?  Right now in the current point in time in the game, it's 3049, though when it was announced it was 3048.  We're still pre-clan, but getting closer.  Eventually it will get there, but it isn't quite there yet.



And Roan:

People love Mechwarrior because it's perhaps the most plausible Giant Walking Tank type game out there, along with Steel Battalion. Mechs move like you'd expect a 20-100 ton piece of military grade walker hardware to move.  They don't dance about impossibly like Gundams.  The technology seems believable enough to almost seem possible, too.  The game play isn't super-acid-lsd speed.  It's measured, and fighting requires thought plus skill.  Plays like a weird cross between FPS and tank simulator.


Probably the biggest reason why people like it, IMO anyways, is that the game doesn't limit you very much.  It gives you more tools then you can think of, allows you to freely mix and match them within limited constraints, and lets the player use them in new and exciting ways.  Your mechs' loadout can be completely customized to the player's particularities.  Your mech's subsystems can be fiddled with on the fly for advantages and disadvantages.  All types of combat style is supported - save physically smashing the enemy, which is a small shame since I've always wanted to see a Hatchetman beat on some poor fool or a Kodiak going to town with its claws.

#17 FiveDigits

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Posted 03 November 2011 - 02:14 PM

We are clan Wolf, children of Kerensky.

I got in touch with the MW franchise through MW2. So I am a clanner at heart. Can't wait!

#18 Feathermoore

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Posted 03 November 2011 - 03:42 PM

Well you could physically smash the enemy in the online games at least (DFA anyone?). Not sure about the table top as it wasn't my table top game of choice.

It required that you specifically set your mech up for the task (full armor on the legs with pretty much none on the arms, high speed, and jump jets). It also only really worked in certain settings with it being the easiest in the city maps. Jump up on top of a building and then jump down and land on top of the enemy.

Needless to say I can't wait for this. My Alliance's forum in EVE basically exploded with posts about this.

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#19 Elan

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Posted 03 November 2011 - 04:05 PM

Seriously. This is the one, ONE game which can outhype GW2 for me.

Ugh. Need 3057 and omnimechs.

#20 Zahrim

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Posted 03 November 2011 - 04:06 PM

Roan Rivers said:

Slightly confused as to what this game is about and why people like the brand name so much but...  Yay?

You must not be old enough to know. :angel:

Pilot name reserved and definitely looking fwd to this.

If you're in the mood for heavy hitting F2P in the meantime, I highly recommend World of Tanks http://www.worldoftanks.com

#21 Leyana

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Posted 03 November 2011 - 09:49 PM

Masakari with 4 ER PPCs <3

Cycled them with enough heatsinks that I could keep a 'mech almost permanently interface screwed. Though that didn't leave a lot of armour. But was fun as hell.

The Clan invasion was in 3049. So the setting would be ~3035.

I liked the MechWarrior setting just because 'big robots stomping on things'. Plausibility isn't one of MechWarrior's strong suits though. An Atlas would weigh a hell of a lot more than 100 tons for one. Even today's main battle tanks are in the order of ~60 tons. But piloting 'mechs feel suitably heavy and 'real' nonetheless.

#22 Elan

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Posted 03 November 2011 - 10:11 PM

You made me wince in pain.  Warhawk gorram it! Can you say it?! :p That also sounds like the Warhawk Prime variant, except it also had a small LRM rack on top of it all.

I was thinking about the weight thing earlier, and while it doesn't make up the tonnage, most of a mech is ferro-titanium or ferro-fibrous honeycombed internal structure, meaning it has a lot of air space for its size. Low density, high strength. I'm sure an atlas would realistically weigh more than 100 tons, but how much more are we talking here?

#23 dhatcher1

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Posted 03 November 2011 - 10:22 PM

The FAQ says when launched the year will be 3049, the year the clans invade.  Why do I get the bad feeling I'm going to piloting something like a Jenner, soiling my underwear, as an unknown mech with this strange logo comes into view...

Posted Image


The FAQ also says upon release it will probably only be Mech vs. Mech.  Combined arms might come later.  The trailers indicate we probably get to call in artillery or air support.


Wasnt the Mech load rating how much gear it carried, not the total weight?  So an Atlas carried 100 tons of engine, armor, heatsinks and weapons but the structure wasnt really included in that figure?

Edited by dhatcher1, 03 November 2011 - 10:46 PM.


#24 Elan

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Posted 03 November 2011 - 10:30 PM

Too bad we can't use power armor. Now THAT would be fun!

A star of Salamanders? Yes, please!

#25 Leyana

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Posted 03 November 2011 - 10:55 PM

Quick figures:
Endosteel - alloy of steel, titanium, and aluminum; lightest 'mech building material
Ferro fibrous - layered ferro-steel, and ferro-titanium impregnated with diamond fiber

Steel has desnity (g/cm3) between 7.75 and 8, titanium 4.5, aluminum 2.7 and diamond 3.5. Going by these figures the density would theoretically be:
Endosteel - 4.17
Ferro fibrous - 4.85 (ferro-steel); 3.94 (ferro-titanium)

Now if an Atlas had the same dimensions (cm) as a current MBT, not so far fetched, 1,150(H), 351(W), 295(L) it would have a volume of 119,076,750 cm3. Typical Atlas has 19 tons of armour which assuming 50/50 ferro-steel and titanium would take up a volume of 2,122,905 cm3.

Taking this off the total volume and multiplying it with the denisty of endosteel, we get 487 tons. Now this assumes the 'mech is solid endosteel, which it isn't. Even considering airspace and limbs and such, the Atlas would need to be 1/5 air for the weight to make sense. Also that is just the weight if it was totally endosteel, weapons and other equipment would likely have a higher density and therefore weight.

I'd put it at ~150 tons.

I feel like such a nerd now. :(

#26 Elan

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Posted 03 November 2011 - 11:13 PM

Yeah, but that's still cool math to look at.  Wonder if you could calculate 'true' weights of mechs on a exponential curve (since I recall learning that weight triples with size increase), using the Atlas as one point and, say, a 20 ton fire moth or flea as a base point.

Also, correct me if I'm wrong, but your calculations also left out that a honeycomb structure is far less dense than a solid slug of metal, and since the internal structure is honey combed, we're looking at potentially huge weight savings, here.


Edit:

http://www.hellotrad...ycomb-core.html

If I'm reading this right, density of the honeycomb structure is 2.8.  I don't know the calculations required to figure what equal dimensions of the material would weigh to figure out the % of weight savings caused by this configuration.

Edited by Elan, 03 November 2011 - 11:22 PM.


#27 Ben

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Posted 04 November 2011 - 09:25 PM

Elan said:

Clan invasion started at, what, 3060? A little earlier?

3049. So, the same year as game release.

#28 dhatcher1

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Posted 04 November 2011 - 10:51 PM

Ben said:

3049. So, the same year as game release.
I think you are being pessimistic by a millenium.  They will be ready by 2049 for sure. :p

#29 Elan

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Posted 04 November 2011 - 11:01 PM

huh.  My lore is a lot rusty, as are my piloting skills.  I hate what Mechtek did to MW4, but I like that it's free to play now.

#30 Ben

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Posted 06 November 2011 - 10:05 AM

dhatcher1 said:

I think you are being pessimistic by a millenium.  They will be ready by 2049 for sure. :p

That will likely be in my lifetime. I have my doubts!




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