Mo Mo, on 05 November 2011 - 07:12 PM, said:
Collapse (e.g. fall to knees one hand on floor and the other on throat)
With the "hand on throat" it sounds more like choking. Which would be a nice emote on it's own. "Collapse" should be just falling to one's knees.
A wide variety of emotes is one thing that EverQuest 2 does have. Although, admittedly, many of the animations for them are pretty silly. I'll just copy a list here, feel free to pick and chose which ones you'd like in GW2.
- /agree - character agrees with target
- /applaud - character applauds target
- /attention - character snaps to attention
- /beckon - character beckons target to follow
- /beg - character begs target for favour
- /blowkiss - character blows a kiss at target
- /boggle - character boggles at the opportunities presented by target
- /bonk - character bonks target on the head
- /bounce - character bounces around target with excitement
- /bow - character bows to target
- /brandish - character brandishes their weapon at target
- /bye - character waves goodbye to target
- /cackle - character cackles gleefully at target
- /cheer - character cheers for target
- /chuckle - character chuckles at target
- /confused - character stumbles around, obviously confused by target
- /crazy - character rambles insanely at target
- /cringe - character cringes away from target
- /curse - character curses target
- /curtsey - character curtseys to target
- /cut - character runs their thumb around their throat, threatening target
- /dance - character dances with target
- /doh - character smacks his forehead at target
- /double - character does a doubletake at target
- /duck - character ducks
- /flex - character flexes at target
- /flirt - character starts flirting with target
- /flourish - character flourishes their weapon at target
- /flustered - character appears flustered with target
- /frustrated - character appears frustrated with target
- /full - character formally curtsies at target
- /gag - character gags at target
- /giggle - character giggles at target
- /glare - character glares menacingly at target
- /grumble - character grumbles about target
- /gut - character doubles over in pain and stumbles about
- /happy - character happily bounces around target
- /hear - character covers their ears and pays no heed to target
- /heart - character clutches their chest
- /heel - character jumps in the air with a loud clicking of heels
- /heck - character declines target. HECK NO!
- /hello - character waves hello to target
- /listen - character listens intently to target
- /look - character looks away from target
- /moon - character shows target what they feel about it
- /neener - character childishly taunts target
- /no - character gives an emphatic no to target
- /nod - character nods in agreement with target
- /notworthy - character genuflects to target
- /peer - character peers curiously at target
- /point - character points at target
- /ponder - character ponders target
- /pout - character pouts dramatically at target
- /raise - character frantically raises their hand
- /rofl - character rolls on the floor laughing at target
- /royal - character regally waves at target
- /rude - character gestures rudely at target
- /sad - character makes a sad face at target
- /salute - character crisply salutes target
- /sarcasm - character sarcastically applauds target
- /scheme - character rubs their hands together, obviously scheming
- /scold - character sternly scolds target
- /scratch - character scratches
- /scream - character screams in frustration at target
- /see - character covers their eyes to avoid seeing what target is doing
- /shake - character shakes their fist at target
- /shame - character appears ashamed
- /shimmy - character shimmies
- /shiver - character shivers at target
- /shrug - character shrugs at target
- /sigh - character sighs disappointedly at target
- /smile - character smiles at target
- /smirk - character smirks at target
- /sneer - character sneers at target
- /snicker - character snickers quietly and pouts at target
- /sniff - character sniffs at target – what smells?!
- /sob - character sobs pitifully at target
- /speak - character covers their mouth to prevent saying anything to target
- /square - character shapes a box in the air for target
- /squeal - character squeals in delight at target
- /stare - character stares fixedly at target
- /stinky - character makes a stinky face at target
- /stretch - character stretches lazily
- /sulk - character sulks quietly
- /swear - character swears loudly at target
- /tantrum - character throws a temper tantrum at target
- /tap - character taps their foot impatiently
- /taunt - character mercilessly taunts target
- /thank - character graciously thanks target
- /threaten - character threatens target
- /thumbs - character ives the thumbs up to target
- /violin - character plays on an imaginary violin in mock sympathy for target
- /wave - character waves at target
- /whistle - character whistles appreciatively at target
- /whome - character gestures at target, who me?!
- /wince - character winces at target
- /wink - character winks at target
- /woo - character draws an image for target
- /yawn - character yawns rudely in targets face
- /yeah - character fervently agrees with target