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Engineer turret kits [Engineer doubt]


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#1 traxo

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Posted 29 December 2011 - 06:44 PM

I have a question, say that the engineer will have turrets set, then will have 5 on the left side of skills, no?
as if on the 5 turrets and then I want to put the flamethrower turrets disappear?
I mean I have to keep the set of turrets, or I will change after all?
and another question, the turrets will have to remove when it advances to another site but when you're away or disappear "x meters" away from them?

if someone has a video engineer with the kit turret to put it in this post please, thank you all and sorry for my bad English, I need google translator :p

Edited by Arduin, 29 December 2011 - 07:43 PM.
please use a more descriptive thread title


#2 Killyox

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Posted 29 December 2011 - 06:48 PM

I think you completely misunderstood how engineer works.

There are no "turret kits"

When you use "turret" you will place a turret at your spot and the skill that was turret will change to other skill.

Turrets do not change your left 5 skills - NEVER

#3 deathblossom

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Posted 29 December 2011 - 07:24 PM

Killyox said:

I think you completely misunderstood how engineer works.

There are no "turret kits"

When you use "turret" you will place a turret at your spot and the skill that was turret will change to other skill.

Turrets do not change your left 5 skills - NEVER

you also get a new skill added to your toolkit for all utility and heal skills. such as a powerup for the turrets like bonus damage or something for a short time. but this will go above your 5 skills not replace them.

#4 metalsazz

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Posted 29 December 2011 - 07:38 PM

There are no turret kits, you have diferent types of turrets to choose from on your right hand utility bar. Each one take up one utility slot, and do not change your left hand skill bar. Since they are not kits, your able to have a turret out and still be able to use your other weapons and kits.

In that video, during the turret portion. you can clearly see her firing her gun while the turret is also out.

You are also able to pick up the turrets to be used again when moving to a new location

#5 Trise

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Posted 29 December 2011 - 08:27 PM

Turrets do not replace your weapon skills like the Weapon Kits. Instead, they are autonomous once placed, and the skill is replaced with an "Overcharge" ability, a special attack the Turret can do, or a "Detonate" ability, destroying the Turret for damage. (The other will be the associated Tool Belt skill).

Turrets do not disappear on their own, and will not enter recharge state until removed. You can Pick Up the turret if you stand near it, or use Detonate to destroy it.

#6 Adrian_R

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Posted 31 December 2011 - 02:14 PM

Interviews have been mentioning a 'tool kit' utility slot skill, which is turret-support but which hasn't been shown and they say they've been changing around with quite a bit. Enough wishful thinking could make that some sort of turret kit.