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Possible highest DPS end-game?


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#1 Beowulf

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Posted 15 January 2012 - 02:44 AM

Hi,
We all know that sooner or later after the game is released, people will race throughout the content and the biggest challenge will be to gather the best gear possible in the game and to "be the best" if we leave out pvp where skill is needed the most, being the best would probably mean, as in ever other mmo, to have most precious gear and deal the highest dmg in dungeons.

Which profession do you assume will take this place?


(wanted to add a poll but dont know how =D )

#2 Cereal

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Posted 15 January 2012 - 02:51 AM

"...as in every other MMO..."

This isn't WoW.

#3 Forest of Souls

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Posted 15 January 2012 - 02:51 AM

Oh boy...

The combat system, and the lack of holy trinity doesn't really lend itself to your assumption and question.

I'll let others explain it better. :D

#4 bmine

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Posted 15 January 2012 - 02:53 AM

I do not agree for what you said is the "biggest challenge".
No profession is going to be so dramatically better at dealing damage from others.

But people will attach roles to professions we all know that. I will have to say then.. elementalist is the number one candidate.

#5 Casz

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Posted 15 January 2012 - 02:54 AM

Would argue it's not about highest damage done.

But rather about skill and by skill I mean the ability to capitalize on movement and evading/dogding while doing the most possible damage in either PVE or PVP.

#6 Specialz

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Posted 15 January 2012 - 02:55 AM

There is no such thing as highest dps. You as a player in guild wars 2 are suppose to in theory change to roles to suit the type of content are you facing. Having the highest dps is then irrelevant if you can't beat the challenge you are facing, i.e having highest dps wont matter if your team needed support and you decided to keep dpsing.

#7 Steb

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Posted 15 January 2012 - 02:56 AM

You lack knowledge of even the basics of the games mechanics. For one, gear means nothing once you hit endgame, all max level gear shares the same amount of stats, its all about aesthetics, not grinding for better stats on gear.

Secondly, Every class can fufil the dps role. Do some more research about the game, your question doesn't fit into the parameters or style of GW2's combat system, your thinking from a classic MMO-centric viewpoint.

#8 Cracken

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Posted 15 January 2012 - 02:57 AM

I'm guess he's asking which class will be the one with most damage output (on a training dummy, if you will, because if you're somewhat skilled, you'll not only focus in doing damage). But, we can't really answer that.

#9 Casz

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Posted 15 January 2012 - 02:59 AM

Casz said:

Would argue it's not about highest damage done.

But rather about skill and by skill I mean the ability to capitalize on movement and evading/dogding while doing the most possible damage in either PVE or PVP.

To further iterate on what I mentioned earlier.

This is not a which class/profession is better than the other, it is on the other hand which player is better in terms of skill as I just described.

But in PVE the skill also add up to control by either shield or reflecting and etc.

#10 Beowulf

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Posted 15 January 2012 - 03:05 AM

Cracken said:

I'm guess he's asking which class will be the one with most damage output (on a training dummy, if you will, because if you're somewhat skilled, you'll not only focus in doing damage). But, we can't really answer that.

This is more or less what I meant.
I am not saying dealing highest dps is the goal of every player? where did I say that? Every class is unique and some classes would be more "control" or "buff/debuff" oriented, while some are more damage oriented, I am asking which one has the highest damage output (constant) .

#11 Alch

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Posted 15 January 2012 - 03:05 AM

even in wow, the most elitists min-max'ers sacrifice dps for utility and survival
now when you think that in GW2 you are also fully responsible for your own survival...

then it stops being "highest dps" and becomes "highest dps while surviving in the current situation" as long the game is offering challenging content(and based on gw1, it likely will)

a much more interesting question don't you think?

also, add the fact that every profession so far had different emphasis on each weapon, it ends being more of "how" you can do something than "what" you can do

Edited by Alch, 15 January 2012 - 03:08 AM.


#12 Maconi

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Posted 15 January 2012 - 03:06 AM

All we can really do is guess for now.

I'd say the Theif has the highest burst damage (since you can just spam "Unload" or whatever it was called 2-3 times). DPS wise I'd assume they'd try to keep every class about the same (like how SWTOR has every class supposedly within 5% DPS of each other).

The problem with making everyone do the same DPS is that (usually) not everyone has the same amount of defense or crowd control. ArenaNet has their work cut out for them to make sure every class is even in EVERY category, not just DPS (or at least make them equivalent, like you may have less defense but you can dodge easier/more often).

#13 Nephele

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Posted 15 January 2012 - 03:11 AM

Whatever profession I'm playing at the time is the highest DPS.

#14 lvl2bearwarlock

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Posted 15 January 2012 - 03:13 AM

Some classes will be better than others, just because GW2 is designed differently from other MMOs doesn't necessarily mean it won't matter. At best the classes will be situationally balanced, which still is kind of unfair.

IMO the elementalist is looking pretty good. Pretty much all their attacks are ranged, they can adapt to many situations without losing much, and will provide lots of combo skills.

#15 strider77

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Posted 15 January 2012 - 03:15 AM

I'd say either Thief or maybe Ele? We can't really know for sure until we get our hands on the professions for extended amounts of time.

#16 Rask

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Posted 15 January 2012 - 03:20 AM

High DPS numbers mean nothing if your opponent can counter all of your moves (not necessarily talking about PvP). This isn't your traditional "press 1, 2, 3, win" MMO, where you could even train a monkey to do it for you (hyperbole, for those of you readying to counter this).

Combat in Guild Wars 2 is not static, meaning that players are not bound to a specific role. You may be DPSing at first, but if you don't have good control skills, chances are you'll end up on your back more often than not.

Edited by Rask, 15 January 2012 - 03:25 AM.


#17 The Comfy Chair

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Posted 15 January 2012 - 03:21 AM

I'd imagine the thief will have the highest 'dps' if we take the term 'peak damage per second' literally, as if the character was smacking a dummy.

But that's only because the thief deals damage in short bursts. It's overall damage dealing capability will be the exact same as a ranger or engineer. I'd imagine 'squishy' classes will have a higher overall damage potential overall to balance out their vulnerability, with heavy classes having the lowest overall damage output.

Edited by The Comfy Chair, 15 January 2012 - 03:24 AM.


#18 Elemental Gearbolt

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Posted 15 January 2012 - 03:25 AM

The highest DPS become none if you're bad, nobody care if you hit for 20k if you can't hit your opponent or get circled around like a fool.

So worry only about becoming the best with your chosen profession, when that will happen, you'll find the answer to your question:

-"Which one is the class with the highest DPS?"-
Simple! It's the class you're playing and mastered- the end

#19 Cracken

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Posted 15 January 2012 - 03:31 AM

Elemental Gearbolt said:

The highest DPS become none if you're bad, nobody care if you hit for 20k if you can't hit your opponent or get circled around like a fool.

So worry only about becoming the best with your chosen profession, when that will happen, you'll find the answer to your question:

-"Which one is the class with the highest DPS?"-
Simple! It's the class you're playing and mastered- the end

This would only happen if the game was perfectly balanced (100%), which, for obvious reasons, won't be. ArenaNet is good, but not god.

#20 aliawalkergw

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Posted 15 January 2012 - 03:35 AM

Expect nurfs and buffs as ANet adjusts skills.  Expect user innovations and unusual builds and metagame changes to meet these effects.  Therefore not only is it a waste of time to to speculate, most likely every user will be attached to a specific profession and claim that it is best, if only that means it is best for them.

#21 Dove

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Posted 15 January 2012 - 03:35 AM

Probably Monk.

At this point, with the game not even out, this is 100% pure speculation anyway. If the game is anything like ANet has described, straight DPS and gear stats as the OP is concerned about are of much less concern.

Break out of your crappy old MMO way of thinking, please. This is GW2.

#22 Rask

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Posted 15 January 2012 - 03:38 AM

Cracken said:

This would only happen if the game was perfectly balanced (100%), which, for obvious reasons, won't be. ArenaNet is good, but not god.

Each profession has its strengths and weaknesses. Perhaps (as in speculating) the Elementalist will be more apt for AoE damage; the Thief for focused one; the Guardian for more control; and so on.

Does that mean every single profession is balanced on their own? Most likely not. Otherwise everyone would end up being virtually the same. The thing is, however, the way you end up using those tools.

Every profession plays differently, and the key here is knowing yours so well that DPS numbers won't be as important as other games.

Edited by Rask, 15 January 2012 - 03:40 AM.


#23 absolute

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Posted 15 January 2012 - 03:41 AM

You guys are right, GW 2 is different and highest dps wont matter.
But the OP is also right, players being players no matter which game they'r in will always try to be the best,including doing the best dps. it's to show off their E-pin if nothing else.
The answer here is twofold:
1.we have no idea on which class will have the most damage.
2.it won't matter.

#24 Vesna

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Posted 15 January 2012 - 03:43 AM

/// axe warrior

#25 Krazzar

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Posted 15 January 2012 - 03:55 AM

People will pick a thief and attempt this and then complain the thief is useless. Then Anet will release a blog post on how people should structure their thinking and they will ignore it. They will pick an elementalist and attempt this and then complain the elementalist is useless. Repeat with every profession. After complaining every profession is useless they will then learn, quit, or remain terrible.

#26 nf_zeta

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Posted 15 January 2012 - 04:29 AM

@Cracken

Its true that the utopian goal he speaks of probably won't be there but because of the dynamic nature it will be like that to an extent as i can see a thief or engineer when mastered doing circles around other classes and doing the most DPS (as this translated to damage per second as we all know technically whatever class u can do that with has the highest DPS as u can't count it if it doesn't hit)

However in terms of just up front DPS like with a training dummer ele or thief probably win although engineer looks like a potential candidate depending on how u spec it. lol when i think about that practically all the characters can do that even the guardian which is seen as more defensive has some hard hitting quick combos and as the professions alinement (DPS, control, support) changes fairly heavily -for an MMO- depending on weapon and how the traits were (might even be more change with the new trait system -no telling-)

Edited by nfzeta007, 15 January 2012 - 04:34 AM.


#27 Arkham Creed

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Posted 15 January 2012 - 04:36 AM

Someone doesn’t know about the gear-cap…..


Okay, basically it works like this; you can earn max state gear through several ways including but not limited to dungeons, crafting, karma and loot. This will occur relatively easily when you near the game’s level cap. Once you have that gear, all future equipment becomes solely cosmetic. There is not gear treadmill. This is no system in place where a few “elite” players will have the best gear. By the time someone reaches level eighty (the cap) they will have the best possible equipment. This is true of everyone. There will be no “highest DPS endgame.”

#28 Starcaller Welinos

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Posted 15 January 2012 - 05:00 AM

I liked the way GW1 did it where you just did damage and didn't care who did how much damage because the only thing that mattered was if the mob was dying or not. In WoW DPS is important because of the enrage timers so everyone worries about the dps meter. Hopefully in GW2 you will just deal damage and not worry about who does the most dps. In the demos, we've already seen big aoe skills pop up insane amounts of numbers and that's what most people want to see on screen instead of on a chart.

#29 Skyy High

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Posted 15 January 2012 - 05:01 AM

Maconi said:

I'd say the Theif has the highest burst damage (since you can just spam "Unload" or whatever it was called 2-3 times).
Sigh. Why does this get repeated so much?

Yes, thieves can Unload 3 times in a row. They can do that every 10 seconds, at max. In contrast, other classes have burst damage skills on 20, 30, even 45 second recharges. They can also chain together far more skills than a thief, because their skills aren't all tied together like a thief's are. Thieves are not going to be burst damage machines, I guarantee you.

Best DPS is probably going to come from ele or warrior, if we're talking about stationary targets. Once you start adding in dodging and secondary boss mechanics, everything goes out the window. It really comes down to managing your damage with the right amount of control to keep the bosses in your big damage AoEs.

#30 ryb

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Posted 15 January 2012 - 05:35 AM

It will possibly be context-dependant.