On first read-though:
GWI: For balancing purposes any plans on having additional PvP only skills or adding PvP specific rules to skills that differ from how they would be used in a PvE environment?
Jonathan: Sure sure. Yeah we have talked about some skills and we might need to split into a a PvE or PvP version. We have the tech to do it, but we’ve want to avoid that if possible. We have seen some very specific skills that we think that this might work better. For instance it would be more fun in PvE if it does this, but have the same skill in PvP can do this.
That means we'll finally get PvE that will emulate PvP, right? I mean, if PvE doesn't function under the same rules as PvP, then trying to not split skills is insane.
Matt: I guess my victory was when we were fighting against Chap, Izzy,
Tirzah, and the crew that we took to Germany and PAX. I remember using an Elementalist skill “Lightning Flash”, up onto a wall that Izzy was on shooting arrows down from. He was really close to death and I used a knock-back skill that kicked him off the wall and he actually died to fall damage.
And that was the best moment in my life.
I’m married with two kids, and that’s the best moment of my life.
Love you, Matt!
GWI: Some people had questions around the Thief being able to play the support type role, can you explain your view of the “Support Thief”, and how do you see the “Steal” ability coming into play when it comes to PvP?
Jonathan: Same thing as a Mesmer, they’re very similar in that way. What’s awesome about them is the traits, I know we keep coming back to traits, but those are the things that help determine your build and play style.
Let’s say you’re fighting a Guardian; he’s this big, huge, awesome dude, and you start to chip away at him with these little bitty hits. He’s a Guardian, so you think he might try to get off a big hit by using his Aegis again, so you jump and you daze him first. So all of a sudden this ability that was great against the “eviscerate” from the Warrior, the Thief preemptively gets in there and shuts it down first, making it useless.
So it’s just that – it’s that style that ‘I can get in there first and do things’ and then after he’s stolen from you, you probably have something that’s really awesome that he can stun you with or knock you back with. The Thief is going to daze you first with a trait and then he’s going to knock you back. So he’s really going to shut you down and really control you. The Thief is just one of the classes that if you let him get a hold of you it’s bad; more than anybody else if he gets a hold of you it’s bad, it’s very bad.
Matt: Yeah if he gets control of you he’ll take you down if given the chance.
Jonathan: It’s very bad.
So Thief's SUPPORT is CONTROL?