Lets talk about Runescape
#1
Posted 18 February 2012 - 09:29 PM
Runescape is one of the first online games i played and is my favorite mmo of all time.
What i enjoy most about RS is their quest system; completing a quest in RS feels very rewarding and accomplishing because of their complexity (instead of being told to go here and kill this 10 times then pick another quest to get 20 feathers from this monster, etc)
Their crafting system is immersing and complex. To make a cake u have to go to the wheat fields and pick up some wheat then go to a mill to make the flour, then going to a farm and get the eggs, and to get a bucket to milk to cow; performing all these tasks to is more immersing than simply just buying all the ingredients from a vendor. Another thing i like is that sometimes the crafting process can fail, like overcooking(burnt) the food while cooking. The downside is that sometimes crafting system feels grindy (Woodcutting and mining)
What i don't like about Runescape is that the combat takes no skill. Thus, gear is the dominant determining factor of who's going to win. Due to the fact that most, if not all, high end gear can be trade to other players, money (in game money) can buys skill; this makes the game centered around one's ability to make money and farm. [out of my group of friends that play RS, im the poorest one but i had the most quests complete because they focus mostly on making money in order to faceroll people in pvp. In fact, one of them spends his whole day Merchanting items instead of enjoying the game's contents]
The reason i quit is because of the GM's inability to stop hackers (bot users) and the people that are breaking game rules ( scamming)
#2
Posted 18 February 2012 - 09:41 PM
So Runescape's quest/mini-game system is great, everything else I try to stay away from like the plague.
#3
Posted 18 February 2012 - 09:42 PM
#4
Posted 18 February 2012 - 10:05 PM
#5
Posted 18 February 2012 - 11:29 PM
#6
Posted 18 February 2012 - 11:30 PM
In it's early years the Crafting, Harvesting, Questing, Item and Random Event system stood out pretty well
By today's standards it is not very good
- Dull Combat
- Point & Click Movement
- Scammers
- Hackers
- Kiddies
- F2P restrictions (with little to no F2P content updates ever)
holiday events aside, correct me if I'm wrong but hasn't there only been like 3-4 new permanent F2P quests added within the last 6 or so years? to be honest that is sad
- Bots(recently addressed?) and multi-client users
I hear Mabinogi and A Mystical Land are good alternative F2P MMOs that give a similar experience to RuneScape
Personally out of the earliest MMORPGs I ever played; my favorites were Ultima Online, The 4th Coming and Asheron's Call.
Edited by Hika, 19 February 2012 - 01:33 AM.
#7
Posted 19 February 2012 - 12:22 AM
I logged back in the next year, just to basically give my account away, and I couldn't even give it away. The chat kept blocking my password and the market and trade was so restricted, you couldn't even sell things in bulk (meaning that players had to stand there LONGER). I don't know what happened, but they really did restrict it too much and just killed the entire experience. I understand a lot of people left because of those restrictions. Still, it was an enjoyable experience, despite its flaws. I think the biggest flaw of all was the money system. I mean, seriously, hundreds of millions of gold coins? Can't we have a simpler system? I gave away my level 88 account, anyway, that had a load of stuff in it. I can't remember how I did it, but I managed somehow :p I've never looked back since. It was my first MMO, though.
#8
Posted 19 February 2012 - 01:20 AM
#9
Posted 19 February 2012 - 01:23 AM
#10
Posted 19 February 2012 - 01:28 AM
#11
Posted 19 February 2012 - 01:50 AM
#12
Posted 19 February 2012 - 02:15 AM
SylvariCrazed said:
I agree. While I still have my account I would never go back to seriously play it. I did do the 2011 Christmas event with a friend of mine just to past the time.
#13
Posted 19 February 2012 - 08:19 AM
Skills system isn't bad at the lower levels, you level up pretty fast, unlock new stuff to do all the time. At higher levels it's getting grindy very badly.
It has the worst combat system ever made, so yeah... don't play it for that.=P
What I liked most about the game was that it was a very relaxing game to play, you could play it in small or half screen while reading forums or watching movies / Youtube in another window. Also tons of things to do together with friends, and not just kill stuff or hang around doing nothing like you can only do in other games.
#14
Posted 19 February 2012 - 08:46 AM
One thing about "click and wait to finish" games: it's real easy to make friends, since talking is a great way to pass the time.
#15
Posted 19 February 2012 - 09:09 AM
#16
Posted 19 February 2012 - 09:36 AM
#17
Posted 19 February 2012 - 02:23 PM
Too bad the rest of the game sucks.
#18
Posted 19 February 2012 - 03:55 PM
The game isn't combat oriented, the PvP system imho was always just dependent on who would be a more cunning player. So organizing an ambush, tricking people using your wits (it was legit), and so on. It also has probably one of the best MMO trading communities, and it had strong trading for a very long time even before they added the Grand Exchange/Auction House. You could learn a thing or two about buying and selling things. I think there was even an article about how bartering in Runescape had a positive effect on the real life aspect of bartering, and how it helped kids in that area. The crafting is simple, though like you said it's well planned out because you have the option of buying the ingredients from other players (promoting trade), or actually having to spend some time walking across the map getting everything yourself. It's also very nice just because it's rewarding right from the start and every level onwards. Everything adjusts to your level most of the time.
It's also a browser game, and that really contributed to it's early success, being one of the first major browser based games.
Edited by Edge, 19 February 2012 - 04:01 PM.
#19
Posted 18 June 2012 - 09:37 PM
If your an ex-RS player, will you check it out?
If you are new to RS will you try it out?
How do you feel about this browser-based MMO?
Runescape.com
Personally, I'm playing this game again until GW2 comes out. Does anyone here know what I'm talking about and does anyone here play it?
Still...not...80...T...T
#20
Posted 18 June 2012 - 10:03 PM
I've been wondering for sometime now, why won't they develop a new game, a sequel maybe to the current runescape, that has almost the same skill system(less grind), same awesome bosses and quest and a gw2 like combat system. Would be a killer
#21
Posted 18 June 2012 - 10:40 PM
Not sure what the new combat thing is all about, but the problem with RuneScape is that the game design is so outdated and flawed in this day and age, it just won't be able to catch up to today's standards. Yes, they've been trying throughout the years. What happens is that it tries to be more like current MMO's (WoW-like games), yet it'll never reach the quality of those games due to engine limits.
And by making the game more like other games it takes away the thing that actually did make the game unique and stand out from other games. To me it always felt they were stuck inbetween keeping their game in outdated mechanics (which they stay stuck in whether they want it or not anyway) or they remove the unique-ness of the game by making it more like current MMO's (which they'd fail at due to engine limits).
Then there's a lot of other problems with the game, and personal reasons why I'm not interested anymore (mainly killing off Magic tree community and ruining Castle Wars).
Edit: Yes, the game has the best quest system I've seen in an MMO by far.
Edited by Milennin, 18 June 2012 - 10:42 PM.
#22
Posted 18 June 2012 - 10:47 PM
#23
Posted 18 June 2012 - 10:50 PM
Kurko, on 18 June 2012 - 10:03 PM, said:
I've been wondering for sometime now, why won't they develop a new game, a sequel maybe to the current runescape, that has almost the same skill system(less grind), same awesome bosses and quest and a gw2 like combat system. Would be a killer
I got banned for botting as well. I obviously regret doing afterwards, it was foolish and yeah it does ruin the economy like every other game. Back on topic though, this new update is trying to implement a lot of "WoW"-like features. I was reading into the developer notes a little bit more in-depth and they claim there planning to add a lot more items, weapons, bosses, and actual skill - rather than fighting the interface to combat. I agree that the game is mostly grind, but I to pretty much grew up on the game and I've come to like grinding the skills out now. The bots aren't that big of a problem nowadays, they continuously do bot-nukes which help here and there but with this new update its pretty much changing Runescape into WoW, which could be amazing. Bots will die down or out.
And I've thought about them making a new game, but that will probably take ages to do - and most likely they don't have the money anymore to make a game that will compete with Arenanet or Blizzard AAA standards. That being said its still a really enjoyable, casual, and niche type of MMO to play and hopefully this update will make it tenfold better.
Still...not...80...T...T
#24
Posted 18 June 2012 - 11:02 PM
ik7WiZaRD, on 18 June 2012 - 10:50 PM, said:
They've been working on Stellar Dawn forever, but for some reason that got put on hold and instead they are now working on a Transformers MMO. I don't know what the hell they think they are doing, but it can't be anything good. Considering how long they've been working on Stellar Dawn, it should be close to being finished. I remember checking their website 2 months into 2012, and they still had the "OUT IN 2011" announcement on their SD homepage.
#25
Posted 18 June 2012 - 11:28 PM
Milennin, on 18 June 2012 - 11:02 PM, said:
Lmfao, I actually just read about that Transformers game today. I was actually really into Stellar Dawn before it was scrapped, its a shame really I like the concept of it. I believe they did scrap it, yeah and whatever they made is going towards the Transformers game. I don't know feels like the MMO is aimed towards little kids. I know I won't be playing it, but then again its a separate team in the Jagex department plus people at Hasbro working on it.
Still...not...80...T...T
#26
Posted 18 June 2012 - 11:40 PM
#27
Posted 24 June 2012 - 06:56 AM
#28
Posted 25 June 2012 - 12:47 AM
I really enjoyed the 3 round combat system before players could break it off and eat food to heal. If you got a group of rangers/magers with you, the pking was super fun. I played it with real life friends and occasionally we'd communicate over the phone or go to a computer lab where a dad's friend worked (nowadays there's computer labs everywhere, schools, libraries).
Didn't enjoy RS2 much (I guess it's just Runescape now but it will always be Runescape 2 for me).
#29
Posted 16 December 2012 - 08:22 PM
#30
Posted 16 December 2012 - 09:15 PM
It has fantastic quests. but they are ruined a bit by their antique user interface and their timing mechanism (everything happens in 0.6 second ticks, and only at that time)
The graphics are always behind the game because of the timing system. for instance damage done in combat has already been "done" before the weapon animation has begun.
The combat system in general is absolutely skill-less, it is 95% luck on the dice rolls and 4% menu-navigating and 1% knowledge of game mechanics.
It has a lot of content for what it is, they release something new every week (a lot of the time extremely dissappointing, but there's a couple of gems every year, and not all of it is throw-away content)
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users









