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PvX: Midnight Mayhem - mix of high-end PvE and WvW

gunnar’s hold pvx

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#1 drkn

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Posted 06 March 2012 - 09:58 PM

A guild for both hardcore and casual players.
A group interested in all kinds of PvE, as well as aiming at playing a vital role in WvW side of PvP; we're also actively developing our tPvP section, aiming for some tournament play.
A company of friends who value each other's time and dedication, while having fun. Together.
A coterie with vast MMO experience that has proven useful in Guild Wars 2, at all possible fronts - organisation, tactics, planning; achieving both PvE and PvP goals.

That's us.
That's Midnight Mayhem.

And you can join us.

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We're a PvX guild based in Europe, however we are open to people from all over the world. Our aim is general & high-end PvE and WvW, while respecting each other and having fun.
We want to avoid guild drama as much as possible, thus we seek players with mature attitude towards others and the game itself. That said, your age, gender, nationality or other similar factors are not a concern for us.
Midnight Mayhem is open for both casual and hardcore players. We do not require a minimum of several hours a week of gametime - we understand that the real life comes first and our adventures in Tyria are only there to spice it up; however when in game, we value the serious attitude. Limited hardcore is our default attitude to gaming - we may have our time and attention limited due to mature life, but while strolling through Tyria we really put our hearts into it. We do not care whether you are a freshman or a long-time MMO veteran, as long as you're made from the same mold as us, or at least of one very similar. Never forget that you're playing with other people - that's our motto.
We're using the TeamSpeak3 server open to all GH players as our default VoIP. It's not required as long as you are communicative and responsive over the standard chat. Whether your microphone broke or you're simply shy - that's okay with us!
However, we do expect all our guildies to frequently visit the guild forums and be as up-to-date with the data there as possible. The guild forum is the hub of communication about all the guild management, planned events, organising teams, and so on. Besides being the info centre, our forum is also a great place to hang out outside of the game, have a laugh with fellow guildies, join in a conversation, and get to know your buddies even better!



So, to reiterate:

* international, English-speaking guild with over 450 members (200+ active daily, 100+ concurrently online on weekend evenings), active in all formats of the game;
* active throughout the whole day - ~30 people concurrently online in the mornings, ~90 in the evenings, with considerable night coverage as well;
* no recruitation requirements - we don't care about your age, nationality or MMO experience - the only thing we seek is a decent approach;
* we have no specific requirements in terms of your activity - real life comes first, always!
* we are open for both casual and hardcore players;
* we are open on the issue of multiguilding for guildbanks or small guilds of friends you'd like to keep, however we want to be clear that we don't want to be someone's extended friendlist or backup team when they need one more for a dungeon;
* the TS3 voice chat is not required, however free to use by every guildie;

* we have enough of guild influence to maintain all the useful guild buffs 24/7, as well as to unlock and run all the guild missions which we do weekly;

* we're running organised daily raids in WvW, as well as provide guild commanders in WvW welcoming everyone to join them;
* weekly guild missions with possibility to run a redux at any time - all it takes is enough people to gather up and say 'we want guild missions nao!';
* no problem finding people for a dungeon, getting a hand in personal story, receiving backup in WvW, or organising some tPvP.



There's more!
We're running an organised Guild Events' system:
* we organise Static Events (eg. daily Mining Runs, guild missions, WvW rush every reset, as well as more and less hardcore WvW raids) on fixed evenings every week, as well as Dynamic Events, which are proposed every now and then with a heads-up, so that you'll be always aware of an upcoming guild grouping;
* each and every member is encouraged to put forth their event, the way they want it, to run it when they want it;
* we have lots of ad hoc outings, organised already in-game;
* we're very liberal about our Guild Events - everyone may join them, but no one is forced to!

* we're also a vital part of the server's life, organising Costume Brawl Extravaganza events and WvW contests for the whole server.



We have set up our Guild Gallery:
http://s1243.photobu...ms/gg552/gw2mm/

We've also got a Guild YouTube Channel:
http://www.youtube.c...2MidnightMayhem




Our expectations:
* be communicative, with a communicative level of English – read the chat when in a party, be responsive when asked, English understandable enough not to be ambiguous or hard to understand;
* we don’t care about your experience with the game or ‘player skill’ as long as you’re willing to learn and not whine about every obstacle on your way – we all were at the beginning some time ago, but we’ve learnt our lessons and can pass it on, so make use of our experience;
* be a nice, non-drama person – everyone can have a bad day and be moody or have an oversensitive moment, but don’t make it a norm;
* respect your guildies, server-mates and enemies alike, and obey the chain of command when necessary (tighter WvW raids, trainings, more complex PvE events);
* represent us – we’re fine with multiguilding and playing dungeons cross-server as long as you actually represent us often enough to make being in the guild sensible;
* frequently use the guild forums, understanding that they serve as a board of communication with each and every guildie - it's not only the place to check for scheduled guild events, but also to get accustomed with how we manage our guild missions or what's required for WvW raids;
* don’t be a kitten in the kitten for others – we’ll never force you to do something, so never force others into your parties if they don’t feel like it.




If you seek more information about us or wish to join us already, please visit our guild site:
http://midnight-mayhem.net


See you in the land of Tyria!

Edited by drkn, 14 December 2013 - 08:08 PM.


#2 drkn

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Posted 14 March 2012 - 08:30 PM

First bump.

Over the last week we've considerably grown in numbers, more than doubling our roster.
You may join us, too!

We are also talking with other (semi-)WvW-oriented guilds to forge a strong alliance that will have a high chance at dominating the Mists, bringing glory to our homeworld. Currently two other guilds are interested in a full-fledged alliance, with five others interested in cooperation.
If you want to take part in this undertaking, please drop me a PM.

#3 drkn

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Posted 23 March 2012 - 12:53 PM

Second bump.

We've gathered several guilds interested in starting out from the same homeworld, cooperating for WvW purposes since the beginning.
If we have to be allied with people while in the Mists, why not choose them beforehand?

Of course, we're still recruiting to the guild, too :)

#4 drkn

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Posted 30 March 2012 - 02:45 PM

Third bump.

Our recruitation is still open. If you believe you may enrich the guild somehow, linger no longer!

The WvW project gained more attention; your guild may join it, too.

#5 drkn

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Posted 07 April 2012 - 10:58 AM

Fourth bump.

Enlist today!

#6 drkn

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Posted 15 April 2012 - 04:23 PM

Fifth bump.

Still actively recruiting!

#7 drkn

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Posted 22 April 2012 - 05:55 PM

Sixth bump.

Over 40 guildies and five other guilds interested in WvW cooperation. Open slots for future officers, to fill sometime after the game goes live.
Enlist today!

#8 drkn

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Posted 03 May 2012 - 10:06 AM

Seventh bump.

We had a blast during the first BWE, and currently crave for more of GW2 goodness.
The WvW project turned out to be too hard to maintain and, frankly, quite useless - it looked cool on paper, but won't be handy in the game itself.

We're setting up our private TS3 server for voice communication. It's still not required, even if encouraged.

While we played on Blacktide during the BWE, we might change that decision for the subsequent events, and we'll surely refine our choice for the full game's release. Blacktide wasn't bad - it won one WvW cycle and came as a close second in another, it was populated and people talked in english.

#9 drkn

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Posted 17 May 2012 - 08:20 AM

Eighth bump.

Our members' are of various backgrounds and origins, all around EU - 17~55 years old, girls and boys, hardcore and casual players, old veterans and rookies in the MMO world.

Enlist today!

#10 drkn

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Posted 25 May 2012 - 12:18 PM

The stars have aligned and the time is right for the ninth bump.

#11 drkn

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Posted 03 June 2012 - 11:01 AM

Have no fear, the tenth bump is here.

#12 drkn

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Posted 11 June 2012 - 10:34 AM

The second BWE deserves the eleventh bump.

Since our server kept 100% control over the Mists the whole weekend, we didn't really get into any major WvW action, although we organised several guild groups for general PvE mayhem and we've tackled the Ascalonian Catacombs with a success.
So, among others, we've liberated the Lychcroft Mere, killed the Blood Witch and bested King Adelbern:


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Now we want you to join the fun!

Edited by drkn, 11 June 2012 - 10:43 AM.


#13 drkn

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Posted 21 June 2012 - 07:55 AM

Twelfth bump time.


We had over 30 actively playing guildies during BWE2 and we have more in our forums (some of us didn't buy the pre-purchase... yet).


Here's one of our adventures during the beta, Ascalonian Catacombs (sorry about the TS noise):





Wait no longer and join us! http://midnight-mayhem.guildlaunch.com

Edited by drkn, 28 June 2012 - 10:12 AM.


#14 drkn

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Posted 28 June 2012 - 10:47 AM

O hai there!
May the thirteenth bump bring us even more luck :)



During the yesterday's stress test, we focused on the Eternal Battlegrounds jumping puzzle. Man - i'm impressed by the level of design there; it's not only great fun, even if horridly frustrating, but also the work put into creating it simply has to be appreciated.
If you haven't been there yet, be sure to get a group going the next BWE - it's so damn worth it! In the meantime, take a look at how Midnight Mayhem fared there:

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Some more screenshots from this very puzzle can be found here.




Then we dabbled a bit into the finale event, organising the non-corrupted community of Blacktide beside our commander, Ruby Gaze:

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More videos and screenshots to come!




No reason to wait any longer, jump with us into the fun wagon of Midnight Mayhem :)
http://midnight-mayhem.guildlaunch.com

Edited by drkn, 28 June 2012 - 10:48 AM.


#15 drkn

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Posted 05 July 2012 - 11:59 AM

Fourteen brings us some exciting news and changes :)

I have updated our opening post with lots of details about our guild and recruitment - be sure to check it out!


We've set up a Guild Gallery, with a special sub-album with Guild Outings from the BWEs, as well as a consistently updated Guild YouTube Channel - feel invited to check them out :)




We're there not only to develop a strong, egalitarian community within the guild, but also take the fun to a whole new level.
Following in ArenaNet's footsteps, the most important question we ask all the time is 'are we having fun - together?'
http://midnight-mayhem.guildlaunch.com

#16 drkn

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Posted 12 July 2012 - 12:06 PM

Time for a bump Posted Image

With the game's release coming soon and the last BWE 3 just around the corner, we're polishing our guild philosophy and guild events system, all in order to create the best group out there, so be sure to take a closer look at what we have to offer Posted Image

#17 drkn

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Posted 20 July 2012 - 02:19 PM

We're still open for like-minded people with mature approach, so if you're still looking for a guild for yourself and your friends - be sure to stop by :)

#18 drkn

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Posted 27 July 2012 - 02:35 PM

Posted Image

BWE3 has come to an end and it's high time we did a little summary of it!

GENERAL GUILD ORGANIZATION
Thanks to our devoted guildies and a quick whip-round we managed to become the 1st guild created on the Blacktide server (Russian [XAOC] was a close second). At the day one we gathered ~35 members and came to the number of ~60 near the end of Beta - most of us have pre-purchased so we expect a similar number at the headstart.

GUILD EVENTS
Our guild runs were great and we proved that doing things together is much more rewarding than expieriencing the game by yourself. We explored every aspect of the game - had a blast in PvE, held a keep in WvWvW & kicked some asses in hot join PvP and tourneys. That only made us certain we want to remain a PvX guild, where everyone finds something for himself/herself. We'll keep organizing various events also after launch! We encourage everyone to get active in the forums or guild chat and start their own groups :)
Make sure to check out our Photobucket Gallery and enjoy the coolest moments of our Beta glory until the release!

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JUMPING PUZZLES
We went to Spekks' Laboratory in a larger group with the guildies and our allies of Devoti Tenebris [DT]. And drkn with several other people have finished all of the puzzles available in BWE3's game build. Thanks to drkn's effort we have awesome footage & walkthroughs of almost each of the puzzles. You can find them here:

MM JUMPING PUZZLE WALKTHROUGHS.




A SHORT CONCLUSION
We made some mistakes, but we also learned some valuable lessons. Now we know how the guild system exactly works in the game and we are ready to tackle the threats of Tyria not just as a random bunch of people, but as an organized group with friendships to be made.



If you think you'd fit our community, wait no longer and visit our website! :)


Edited by drkn, 27 July 2012 - 02:38 PM.


#19 drkn

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Posted 03 August 2012 - 10:15 PM

To the top :)

#20 drkn

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Posted 15 August 2012 - 11:32 PM

The sPvP in this game is unbelievably enjoyable - some balancing here and there and it might be the best PvP in MMOs so far...
We're actively promoting this format in our guild and we're rolling core teams for it, too. We have even won a tournament this stress test, and our perspectives are quite promising, even if not top-of-the-top.


And we're still recruiting decent English-speaking players of any timezone, gender, nationality or MMO experience - though we're not just another casual guild out there ;)

#21 drkn

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Posted 24 August 2012 - 09:33 AM

So anyone excited about this new Build Doors game?

#22 drkn

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Posted 24 September 2012 - 02:21 PM

Going up after a month of silence!

We're at ~180 people right now, have ALL guild upgrades bought and available, keep the PvE buffs constantly up and the W3 buffs available to use.
We're still open for mature English-speaking players of any timezone, gender, nationality or even general online activity, as we all too well understand that the real life comes first.

#23 drkn

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Posted 30 October 2012 - 04:56 PM

As of November 2012, we are currently looking for PvP-oriented people, mostly groups of friends who would like to join a healthy and thriving guild with a stable and strong PvE backbone. More and more of our guildies are getting into the W3 format and we're running tournament sPvP teams from time to time.
Of course PvE players are welcome to join us as well, but if you're a group of PvP folks, wait no longer and hit us up!

We're playing on GUNNAR'S HOLD and don't intend to move o/

#24 drkn

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Posted 14 November 2012 - 05:52 PM

Going up!

Constant usage of VoIP is NOT required here - in fact our main TS3 server broke down a while ago and no one has ever fussed about it, the willing people use temporary one if they feel like it and we're all fine.
We don't have any requirements in regard to activity, be it being logged in or participating in guild parties if you don't feel like it. No pressure, laid-back and friendly - that's the most important. We only ask you to let us know if you plan a longer time off - but we rarely kick people based on offline time - and to actually represent us, at least from time to time, otherwise there's no point in joining - you don't even get our guild buffs to start with (but YES, we are FINE with multiguilding! just don't ignore us after joining :)).
We value busy /g chat, but no one is ever enforced to use it if they don't feel like it at the time.

In dungeons, we make extensive use of /p chat rather than VoIP and we are open to newcomers and complete dungeon-newbies who wish to learn and start running dungeons together. As long as you're willing to listen and cooperate, we don't mind if you're new or a veteran.

With those rules in mind, we have 170+ members now, with ~80 members online on a daily basis. We do not have exclusive dungeon parties that always feature the same people - we have over 20 dedicated and experienced dungeon runners who mix with themselves and all other guildies willing to join alike, not locking anyone out of playing together as long as they respect our time and experience.
We keep our guild buffs up 24/7 (mf, gathering, karma - can keep up more, but there's no use).

So wait no longer - MM is a place for everyone (our only really weak point is sPvP), regardless of age, nationality, timezone (some of us play at really odd hours), activity level or experience with the game. Visit our forum to learn more and let us know a bit about yourself before getting invited :)

#25 drkn

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Posted 24 November 2012 - 07:16 PM

We're also interested in merging smaller or half-dead guilds into our group - MM is a place for everyone o/

#26 drkn

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Posted 20 December 2012 - 11:49 AM

So far two smaller guilds have fully joined us, and we're still looking for both single players and whole groups of people who'd like to play in a bit bigger, more developed guild.
We're open for pretty much everyone - we don't care about your activity level, in-game experience, toon choice, in-game focus and other silly things. We value people and what they can bring to the guild when they're there, not how much time they have to play.

We have ~15 people online around noon and ~50 people online in the evenings, up to ~65 on weekends. Everyone representing MM, that is.
22 online at the moment, with guilds teams rolling in AC and the Tixx instance, some chilling in LA, some roaming in W3.

After christmas, we're pushing our internal organisation, with more nights dedicated to W3 and the less popular PvE activities, like story mode dungeons or low level fractals. We will probably open some of those nights to the whole server, with everyone welcome to join - and not only social events like the Costume Brawl Extravaganza, which will see its redux, but also dungeon nights or achievement hunts.

Edited by drkn, 20 December 2012 - 11:49 AM.


#27 drkn

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Posted 24 January 2013 - 10:20 PM

From the days of headstart:

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To high level FotM:

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Through the fires of Balthazar:

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...and less fearsome foes:

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With some friendly brawls:

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And fights to the death:

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Here we are.
Alive, kicking and open for all the like-minded individuals out there.
Gunnar's Hold. Midnight Mayhem o/
http://midnight-mayhem.guildlaunch.com

#28 drkn

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Posted 11 February 2013 - 11:01 PM

Updated the first post.
We're very much alive in both PvE and WvW, and always open for friendly newcomers.


A video of our recent SM rush, and a successful one, on WvW reset night:



And a night out in HotW, with 5 full parties rolling one dungeon:
Posted Image

#29 drkn

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Posted 28 February 2013 - 08:00 PM

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A bit over a year ago the first founding stones of Midnight Mayhem were set. While the game is only six months old now, we played in all BWEs as a guild and we started forming up much earlier, working on the guild's overall structure for quite a while now. Thus we had our first birthday party held four days ago in Divinity's Reach.
We all had great fun and the only party pooper was culling - we had ~60 people there and couldn't see them all, even on the strongest rigs and lowest settings. Apart from technical difficulties, everything went really great and i personally thank each and every of my guildies not only for coming together tonight, but also for being there, forging up one of the best groups to be in.

Some screens: http://s1243.beta.ph... - MMs Birthday
And a very special happy birthday:



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With up to 90 concurrently active members in the evenings, and stable 25+ off peak time, we're more than ready for the guild missions. Our first guild bounties will be held this weekend and we're all very excited to play them, raiding together in open PvE.

We've recently reorganised our guild events system, introducing more scheduled opportunities to group up with guildies for both PvE and WvW.
Several people got their Dungeon Master titles playing only with [MM] guildies, never having to pug, as dungeon runs happen daily here, even when it comes to those less popular or harder dungeons.
We're present at every WvW reset, rushing SM and usually taking it on the initial rush.

Currently, we're setting up our core sPvP and WvW teams, bringing guildies interested in those formats closer together. We're especially interested in newcomers playing a lot of PvP, but first and foremost we're a PvX guild with strong social sense, and we're open for all nice, like-minded people out there.

At all times, given our size, we're trying hard not to become a zergish blob of random strangers, and it's really been working so far. Our take on how big guilds (should) work and why large PvX groups are the best option in GW2 can be seen in a discussion over on Gunnar's Hold community forums.

While we're still open on merging small guilds into [MM], we do expect to become the main guild for everyone joining us, and require our members to represent us considerable most of the time. This also applies to single joiners. We're building a community here, not an extended friendlist.

If you have any extra questions, feel free to contact me in-game @ Hectic Anorectic. If what you've seen so far sounds decent enough for you, visit our guild site =)

#30 drkn

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Posted 18 March 2013 - 01:33 PM

We're very much alive and doing really well :)

We're also still open for newcomers, single players and small guild merges alike, retaining our laidback, PvX mentality.
Within it, we're currently (re)developing our WvW and tPvP sides, and while being open for everyone we're especially looking for regular PvP players now.



Are you a WvW regular focused mainly on the Eternal Battlegrounds? Is your small guild roaming through EB on a daily basis? Are you a tournament player - current or aspiring?
Stay a while and listen :)

As a guild, we're focused on EB. You'll find our members in the Borderlands, too, but most of them are roaming in EB all day long, including some of the most EB-experienced and skilled commanders (every GHian playing on EB surely knows Catinka).
While we're not the best out there on the micro level, like actual field tactics (but we're working on that, too), we already have quite decent coverage, numbers-wise, and good macro management, with solid base and a lot of potential to build up on.

On the sPvP side, we're still figuring out our core team; having one join us would speed it up and help the others out dramatically.


But you're a zergish PvX guild, you will surely want me to join your zergs in EB all the time, and use your VoIP, and join all your events, even those boring PvE ones. Why should i even remotely consider joining you?
- we will not press you to abandon your current focus - if you prefer to flip remote camps rather than roll with the commander's zerg, we fully respect and appreciate that;
- we will not require you to get into one Mumble room with other guildies; we do not require VoIP usage at all, in fact, and if you are using some other VoIP with your friends or constant party, that's fine with us!;
- you will not be required to join all guild events, either - just those you can and want;
- no one will expect you to invite other guildies into your constant party, either, if you do not want it - no pressure to include anyone but your friends in your parties if you don't need nor want so.

I've discussed the big vs small guilds issue, and partially presented how it's tackled in [MM], in a thread on the GH forums, if you're up for some more reading.


Ok, sounds nice, but... if no one is required to group up and do stuff, and i can keep to playing with my current friends, using our current VoIP and doing our current stuff, why should we join you?

Opportunities.
We're a true PvX guild. 30+ WvW regulars, ~10 tournament players, strong PvE side, established and stable structure and organisation. We take the weight of guild management off you, so you can enjoy the game the way you like the most, and we bring you all the extra teams to join up if you ever feel like doing something else.
Even if you're a WvW regular, or a tournament maniac, you might want to tackle the other PvP format from time to time. You might be interested in doing Arah explorables. You surely will love how easy it is to get guild commendations here.
And if this is what would float your boat, you could always help us with the PvP organisation. Everyone has a say here, even newcomers, and we appreciate people with their own initiative, ideas and plans.


Sounds decent, but then - what's in it for you? Seems like you already have everything up and running and don't need my guild to join you.

Our current members would surely benefit from having you on board. Our PvP regulars - and you - would have more familiar faces to play their favourite format, to train and have fun with. It's all for mutual benefit.
We also hope that unifing the EB players a little bit more would boost our server's performance on that map. Sure, there's the server Mumble and the /team chat, but actually playing in one guild introduces a whole new level of communication, cooperation and bonding - especially that, if you ever feel like it, you could set the course of our EB regulars from time to time, actually taking part in our planning and coordination.


Wish you guys were playing on my server. We have no one to take care of EB most of the time!

Get your friends, pack your things and hop onto Gunnar's Hold - the best server out there =)



We have dedicated WvW players - see that lone silhouette at the inner gate of the red keep? That's Catinka, leading the assault against Abaddon's Mouth in EB.
We have tournament die-hards - still learning and developing that side, but we're really getting there.
We have a strong and active PvE backbone - done the last few t3 bounties with 8 minutes to spare!
We are organised via our guild forums - with scheduled weekly events, and all the important links - all in one place.

If you still have any questions, feel free to contact me in-game at drkn.3429 - i'll gladly answer all and any concerns :)





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