Jump to content

  • Curse Sites
Help
- - - - -

Priory Archives - includes lore documents and interviews


  • Please log in to reply
44 replies to this topic

#1 Konig Des Todes

Konig Des Todes

    Manager of the Void

  • Site Contributors
  • 9534 posts
  • Location:Inside you.
  • Guild Tag:[Lore]

Posted 21 August 2009 - 05:32 AM

Lore Thread Archive
GW1Guru
Spoiler

GW2Guru
Spoiler

IncGamers GW Forum
Spoiler

Edited by Konig Des Todes, 23 May 2012 - 06:30 PM.

Durmand Priory|Library of Whispers|GuildMag
"...I received a 400-page bible document for the world..." - J.Robert King
I want. I want bad.


#2 Konig Des Todes

Konig Des Todes

    Manager of the Void

  • Site Contributors
  • 9534 posts
  • Location:Inside you.
  • Guild Tag:[Lore]

Posted 21 August 2009 - 05:33 AM

Placeholder for interviews part 2.

Edited by Konig Des Todes, 23 May 2012 - 07:00 PM.
Up to date as of this date.

Durmand Priory|Library of Whispers|GuildMag
"...I received a 400-page bible document for the world..." - J.Robert King
I want. I want bad.


#3 Eliz Genevieve

Eliz Genevieve

    Sylvari Specialist

  • Members
  • 749 posts

Posted 29 August 2009 - 10:52 PM

The Asura glove is called the 'Power Glove'. Don't know in which interview I got that from.

#4 Craywulf

Craywulf

    Legion Commander

  • Members
  • 5273 posts

Posted 29 August 2009 - 10:57 PM

Is this a transcript of the videos? If so thank you very much as I'm hearing-impaired. The videos don't have close-captions, despite Youtube having the ability to add them.

#5 Whisper

Whisper

    Golem Rider

  • Members
  • 2052 posts
  • Location:Denmark
  • Guild Tag:[KSL]
  • Server:Whiteside Ridge

Posted 29 August 2009 - 11:11 PM

I realy hope the sylvari weren't born to serve such purpose as the dwarfs.... Would realy kill it for me.

Edited by Whisper, 21 December 2010 - 08:55 PM.


#6 Konig Des Todes

Konig Des Todes

    Manager of the Void

  • Site Contributors
  • 9534 posts
  • Location:Inside you.
  • Guild Tag:[Lore]

Posted 29 August 2009 - 11:15 PM

Eliz Genevieve said:

The Asura glove is called the 'Power Glove'. Don't know in which interview I got that from.
Probably this one:

Jeff Grubb said:

The Asura also come from Eye of the North, and you saw them there as the short, long-eared characters with the power glove.

Craywulf said:

Is this a transcript of the videos? If so thank you very much as I'm hearing-impaired. The videos don't have close-captions, despite Youtube having the ability to add them.
Not of the whole video, just the portions where Jeff talks of the lore. The rest was just minor thing about game play/mechanics (but not the mechnics themselves, just what they want for GW2, like "make PvE a bigger portion of the game")

Durmand Priory|Library of Whispers|GuildMag
"...I received a 400-page bible document for the world..." - J.Robert King
I want. I want bad.


#7 Free Runner

Free Runner

    Seraph Guardian

  • Members
  • 1249 posts
  • Guild Tag:[KSL]
  • Server:Piken Square

Posted 29 August 2009 - 11:32 PM

Mod Edit:Has been added to the appropriate post above
Interview from Gametrailers with Jeff Grubb

Jeff Grubb said:

Guild Wars 2 takes place 250 years later and at a time between the events of the first game and the events of the second game, the dragons have awoken. They are elder, powerful, elemental forces which are destroying the world and in order to defeat them the races come together.

The races have all advanced in the past 250 years, the Charr which is a race well known from our original Guild Wars, have overthrown their old religious leaders for example and have became a supreme military, technology civilisation. The Asura which came up from below, the short little guys, have really developed their civilisation on the surface, with beautiful, magical technology with golems, gates and everything.

The Sylvari have awoken, which is a plant-like race, which is new to this world, they feel it is their destiny to fight the dragons. The Norn have been driven from their northen homelands by the dragons and now are settling up with their own lands. The Humans finally have been pushed back on all sides, their an enbattled race. In the original Guild Wars, the Humans ruled and they were fighting these other races, in the 250 years since then they've been losing more and more ground, till finally they have just a few cities left.

The tree of the story is through the dragons, is the threat of the dragons to the world. As we discover more about the races, as we discover more about the places, other stories come forward...the humans against the centaurs, the Charr against their former religious shamen caste that used to run things back in the days of Guild Wars: Prophecies.

As we develop the art, as we develop the story behind it they become other stories and they give us a very rich world. Not every task goes back to dragons, but the important tasks will come back to dragons.

Some things from that:
  • The dragons are a "powerful elemental force"

  • Each race does have its own problems. The Humans are fighting against the Centaurs and the Charr are fighting against what remains of the Shamen.

Is this one worth adding aswell? its the one where he mentions the Asura took the south.


Jeff Grubb talks to IGN


Jeff Grubb said:

We are setting the game in the world of Tyria, the setting for Guild Wars Prophecies, but 250 years later. And alot has happened in the 250 years, during this time the dragons have awoken and these are powerful elemental beasts which have been sleeping for a millenia beneath the surfaces as all civilisation and life thrives. Now they are waking up and they're a little bit peckish

In the new game one thing we're looking at is player mobility, not only getting from place to place, we had the old Map travel in GW1, but also as far as the ability to jump, run, swim and dive underwater. Now in addition to our traditional ways of getting around we've also the Asura, a magical race have taken over a large chunk of the south and they use magical gates to get from place to place, these Asura gates are a vital linkage within Tyria nowadays

Not much but:

  • Again he mentions the dragons are "elemental" beasts

  • The Asura have taken over a chunk of the South

  • Asura Gates are important in present day Tyria


#8 Konig Des Todes

Konig Des Todes

    Manager of the Void

  • Site Contributors
  • 9534 posts
  • Location:Inside you.
  • Guild Tag:[Lore]

Posted 29 August 2009 - 11:43 PM

Added Free Runner's interview transcript to OP.

Durmand Priory|Library of Whispers|GuildMag
"...I received a 400-page bible document for the world..." - J.Robert King
I want. I want bad.


#9 Konig Des Todes

Konig Des Todes

    Manager of the Void

  • Site Contributors
  • 9534 posts
  • Location:Inside you.
  • Guild Tag:[Lore]

Posted 30 August 2009 - 12:02 AM

I think there was more in that interview, I was going to write that out just now. Jeff and Daniel are both "taking turns" in talking, and the later bit is the most lore-like for that interview. Thought it would be more than two paragraphs. I'll add it, then go through it now and add later if there is something to add on.

Durmand Priory|Library of Whispers|GuildMag
"...I received a 400-page bible document for the world..." - J.Robert King
I want. I want bad.


#10 Free Runner

Free Runner

    Seraph Guardian

  • Members
  • 1249 posts
  • Guild Tag:[KSL]
  • Server:Piken Square

Posted 30 August 2009 - 12:04 AM

I didnt record Daniels part due to his parts mostly being about the art. Jeff talked about the general story and the explorable area things (Underwater areas making up a large part of the game ect) so i only recorded the story parts.

#11 SmithyBen

SmithyBen

    Fahrar Cub

  • Members
  • 37 posts

Posted 01 September 2009 - 06:30 PM

Power glove = obvious reference to band that make cool songs with video game themes? :)

#12 Konig Des Todes

Konig Des Todes

    Manager of the Void

  • Site Contributors
  • 9534 posts
  • Location:Inside you.
  • Guild Tag:[Lore]

Posted 02 September 2009 - 07:39 PM

Updated OP with the newest interview.

Durmand Priory|Library of Whispers|GuildMag
"...I received a 400-page bible document for the world..." - J.Robert King
I want. I want bad.


#13 ShadowedSin

ShadowedSin

    Seraph Guardian

  • Community Contributors
  • 1997 posts
  • Guild Tag:[AC]
  • Server:Tarnished Coast

Posted 04 September 2009 - 02:10 AM

Inde the admin found another one that has a bit more Lore from Ree.

http://www.guildwars...esbee-t981.html

#14 Konig Des Todes

Konig Des Todes

    Manager of the Void

  • Site Contributors
  • 9534 posts
  • Location:Inside you.
  • Guild Tag:[Lore]

Posted 04 September 2009 - 03:23 AM

Added to OP with the (very minor) lore points it brings up.

Durmand Priory|Library of Whispers|GuildMag
"...I received a 400-page bible document for the world..." - J.Robert King
I want. I want bad.


#15 Eliz Genevieve

Eliz Genevieve

    Sylvari Specialist

  • Members
  • 749 posts

Posted 05 September 2009 - 09:16 AM

[url]http://guildwars.incgamers.com/showthread.php?t=491152[/url]

Konig, get some of those bits up in the main post.

[QUOTE]1. Those big armored polar bears seem to be called the "kodan," and look like a new race in the Norn areas as far as I can tell. There's a few killer concepts of them in the book. Nevermind the Norn, I wanna play one of these guys![/QUOTE]

[QUOTE]3. There's a note that the Sylvari are divided into groups, one for each season based on the hour of their birth. Theres a few artworks that show presumably a Spring and a Fall Sylvari.[/QUOTE]

[QUOTE]6. Glint. There's definitely some story to what happens to her, although I'm not sure if it will be in the book. Its in the game for sure, though.[/QUOTE]

[QUOTE]11. Ascalon is under the rule of the Iron Legion of the Charr. Grubb mentioned that there are still pockets of human resistance (sounded like multiple, besides Ebonhawke, though that is the main one). Ascalon is still at war, though mostly controlled by the Charr.[/QUOTE]

[QUOTE]15. The second dragon to awaken seems to be Drakkar in the Northern Shiverpeaks. They mention that (like the Nornbear), the creatures and some of the Norn have been corrupted by this dragon. The rest of the Norn were driven south. Looks like we'll be fighting more Nornbears...[/QUOTE] -> We already expected this.

[QUOTE]17. There is a Sylvari necromancer named "Trahearne." Explaining the Sylvari take on necromancy, death is just part of the life cycle, so its not considered dark or evil, just a special part of life.

18. Ironic given the above line, there is apparently an evil Sylvari faction known as the Nightmare Court. Their artwork is much more harsh, and kind of evokes the wardens to me, though it is not stated anywhere[/QUOTE].

[QUOTE]The artbook DOES talk about the Tengu, and they are active in the Maguuma jungle.[/QUOTE]

[QUOTE]Centaurs in Kryta are fighting back against human occupation from Divinity's Reach. Since I'm here, there is also mention of the Hylek's evolution. They've advanced a bit as well, though are still primitive compared to the other races.[/QUOTE] -> Centaur motivation, RAWR.

[QUOTE]There is one reference that says the Shining Blade "is now the queen of Kryta's right hand," but doesn't elaborate beyond that.[/QUOTE] ->whomever said that the Shining Blade were the 'Royal Guard' , kudos.

[QUOTE]Jeff mentioned that there are still some (like Ogden) who didn't change, but they are very few and far between, it seems.
EDIT: Doh! Was just proofreading and saw the "non-deldrimor" part. Jeff talked about the Stone Summit like they are still there, although given Drakkar's rise, I'm wondering if they have become corrupted as well (or rather, MORE corrupted).[/QUOTE] ->Konig, draxynnic, Thalador, Leon (dunno who else am I forgetting from the original Guru) guess we were wrong..

[QUOTE]The book suggests they both live in Maguuma, though they may be rolling the two areas under one umbrella. They don't really talk about the Tarnished Coast, aside from a casual mention of "the coast" in reference to Ventari's Tree as the place of the origin of the Sylvari (only 25 years prior to the beginning of GW2, apparently).[/QUOTE]

[QUOTE]Just re-read it and yes, they seem to be their own culture. I'm guessing they are allies of the Norn, as there is that one picture of the Norn ranger with a big Kodan guy backing her up. Unless he's a rebel like Pyre was. As for the sailing iceberg, the book says that the artists came up with the idea, even though there wasn't a place for it in the game. They all loved it so much that they MADE a space for it.[/QUOTE] -> No Polar Bears for us.

Hum, I think I got the lore-related ones. You might take a look at it and see it for yourself, though.

#16 Thalador

Thalador

    Vigil Crusader

  • Members
  • 4785 posts

Posted 07 September 2009 - 03:42 PM

Am I the only one who's not satisfied with the amount of lore information? Of course, I'm very happy to know more, but I expected more. And you?

Also, I can't wait to lay my hands on one of the art books. I really hope it's between  20-30 dollars (I know, that it was said that it's 30, but I still hope it will be a little bit less).

#17 Shew

Shew

    Seraph Guardian

  • Members
  • 1094 posts
  • Server:Jade Quarry

Posted 07 September 2009 - 03:54 PM

Eric Flannum, Colin Johansen, and Linsey Murdock were interviewed by the press at PAX the other day (not including UFragtv's live interview that didn't offer much new information). I'm sure articles will be popping up today or in the next few days.

#18 Free Runner

Free Runner

    Seraph Guardian

  • Members
  • 1249 posts
  • Guild Tag:[KSL]
  • Server:Piken Square

Posted 07 September 2009 - 04:09 PM

We've gained quite abit of lore info in the 2 weeks since the GW2 trailer. We have four or so months for them to provide more before they start moving into the gameplay side of things early next year. The reason it doesnt seem like much is because we've yet to gather it all up, we've just been talking about it in many different threads.

So far we've learned:

  • A few of the locations names and residents of those locations aswell as old locations returning(Kodan Iceberg, possibly a Sylvari capital/home known as The Grove and the old classic Sorrows Furnace)
  • Some more of the Sylvari (Seasons and the Nightmare Court, living in the Magumma, views on the gods)
  • 3 of the dragons names, Zhiatan, Jormag and Kralkatorrik. We already knew Primordus.
  • Races that are still around and new ones that have moved into Tyria (Centaurs, Hylek, Tengu, the new Kodan and possibly the old Fleashreavers)
  • Some vague background and hints towards the mystery of the gods and the humans homeland aswell as the possiblity of Glints return.
  • That the Mursaat and possibly the Seers will appear at some point in the GW2 future.
  • Some Dwarves possibly still being around as well as those Stone Summit who refuse to just die.

I'd say its a good haul for just two weeks. I'm sure much more is to come.

Anyway on the topic of the Fall of Ascalon book - how do you reckon its going to work being set 1 year before Guild Wars 2 present day? flashbacks to Ascalon? i had hoped the book would of been set at the time of Ascalons fall rather than it being someone retelling the story.

#19 Thalador

Thalador

    Vigil Crusader

  • Members
  • 4785 posts

Posted 07 September 2009 - 04:26 PM

You're right Free. My thirst for informations makes me impatient.

I think the book will be good. I imagine that the Charr (for example) starts speaking about the story, then it turns into the past. For awhile, the storyteller still talks about the events, but after some time, you'll have the feeling that the book is being written at the same time.

#20 Lord Bazaah

Lord Bazaah

    Seraph Guardian

  • Members
  • 1523 posts
  • Location:With the girl who waited.
  • Guild Tag:[yZ]
  • Server:Gandara

Posted 08 September 2009 - 04:01 PM

Great thread Konig! I like when all known (important) information is in one post. :cool:

#21 Free Runner

Free Runner

    Seraph Guardian

  • Members
  • 1249 posts
  • Guild Tag:[KSL]
  • Server:Piken Square

Posted 20 September 2009 - 07:23 PM

We now have the Q&A from Gamescom which talks about the dragons and the races.




Jeff Grubb said:

Dragons are the heart of Guild Wars 2. Dragons in Tyria, these are the elder dragons, these are the dragons of power. The dragons that you know, you've met, Kuunavang, Glint they are the mere shadows, the echos of these great elder dragons. One of which has basicly brought up the city of Orr and now resides in the holy city of Arah, city of the gods.

*Carried over to part 2 in a question on if total peace has been attained between the races*


The Humans and Charr for example have been at war for 250 years. They are trying for a tenious truce right now against the dragons that could fall apart at any time. There are those who dont want peace between the Humans and the Charr. The Norn, our half giant race, have been driven south from their homelands and they are trying, the Sylvari are newcomers to the area and the Asura, well the Asura are up to their normal tricks

*Question regarding the Charr with the gun*

We have firearms in Guild Wars 2, and the Charr are the most technoloicly advanced as far as martial weaponry but all the races have firearms, all the races have weapons built based upon the nature of their race. The Sylvari grow their weapons, the Norn forge out of ice and steel, each one takes a different approch to equipment but all will have firearms.


  • Charr and Humans are trying for a truce but some dont want to see it happen
  • Each race has its own way to build weaponry


#22 Whisper

Whisper

    Golem Rider

  • Members
  • 2052 posts
  • Location:Denmark
  • Guild Tag:[KSL]
  • Server:Whiteside Ridge

Posted 20 September 2009 - 08:10 PM

Free Runner said:

We now have the Q&A from Gamescom which talks about the dragons and the races.







  • Charr and Humans are trying for a truce but some dont want to see it happen
  • Each race has its own way to build weaponry

Supports the racial armor diffrences :). The sylvari grows weapons and armor. Awsome

#23 ShadowedSin

ShadowedSin

    Seraph Guardian

  • Community Contributors
  • 1997 posts
  • Guild Tag:[AC]
  • Server:Tarnished Coast

Posted 06 October 2009 - 07:19 PM

There is a new translated german interview that gives a lot of info:

http://www.onlinewel...rview-teil-1/4/

-Char are affiliated in game via Legion
-Asura are organized into colleges (Evolution of the Krewe?)
-The Kodan have one singular form, scholars theorize they have have a common lineage with the Norn. But that is only theory.
-Nightmare Sylvari believe they are right in their goals and believe they must convert everyone else.
-The Nightmare court is a philosophy base, not a political one
-Kodan live on mobile sanctuary cities, that have been pushed out of the ice seas because of Jormag
-Norn do not take full raven form, Flannum mentions a sort of hybrid raven form.
-Humans and Charr still argue over old grievances, the Sylvari mistrust and are not sure about everything. The Asura feel they need to prove their intellectual superiority
-Lion's Arch apparently is a sort of racial neutral ground, Flannum mentions that it acts as a sort of area of peace or unity.
-Sylvari season (game mechanic apparently) does not effect Class it seems that their affiliation ideas effect the story outcome. Sounds a bit like Biowares Origins idea.

#24 Konig Des Todes

Konig Des Todes

    Manager of the Void

  • Site Contributors
  • 9534 posts
  • Location:Inside you.
  • Guild Tag:[Lore]

Posted 06 October 2009 - 10:02 PM

Once I have time to read the new interview fully, I'll update the OP.

Durmand Priory|Library of Whispers|GuildMag
"...I received a 400-page bible document for the world..." - J.Robert King
I want. I want bad.


#25 Gmr Leon

Gmr Leon

    Backstage Worker.

  • Site Contributors
  • 2332 posts
  • Profession:Engineer

Posted 06 October 2009 - 10:08 PM

I've already updated it with the information from page 4 onward.

#26 Konig Des Todes

Konig Des Todes

    Manager of the Void

  • Site Contributors
  • 9534 posts
  • Location:Inside you.
  • Guild Tag:[Lore]

Posted 22 December 2009 - 10:47 AM

I have reformatted this thread to not be so scroll-worthy (official lore now linked), and have opened it. Why? If anyone finds a thread which they believe to be put up here for various reasons (please no jokes on this ~_~), then state so and I shall add them.

Durmand Priory|Library of Whispers|GuildMag
"...I received a 400-page bible document for the world..." - J.Robert King
I want. I want bad.


#27 Gmr Leon

Gmr Leon

    Backstage Worker.

  • Site Contributors
  • 2332 posts
  • Profession:Engineer

Posted 22 December 2009 - 07:53 PM

I was just thinking this morning we should change this somehow so that people could suggest additions to it. :D

#28 Ambitious

Ambitious

    Sylvari Specialist

  • Members
  • 717 posts
  • Location:Raccoon City, USA

Posted 22 December 2009 - 10:04 PM

I would suggest my discussion on Jormag, but it seems that it died.

EDIT: Very well; I've made the pictures bigger so they should be easier to view. I suspect we will have more opportunities to discuss this particular dragon in the future.

Edited by Ambitious, 23 December 2009 - 02:32 AM.


#29 Gmr Leon

Gmr Leon

    Backstage Worker.

  • Site Contributors
  • 2332 posts
  • Profession:Engineer

Posted 22 December 2009 - 10:55 PM

Whether or not the thread is dead is irrelevant, as this isn't a "popular topics" thread so much as it is an archive of research and discussion. If the discussion was fruitful or substantial, it deserves a place here.

#30 Legion

Legion

    Sylvari Specialist

  • Members
  • 716 posts
  • Location:Ministry of Harmony

Posted 26 December 2009 - 11:36 PM

I ask for the inclusion of the "Classes and Military Evolution from the Lore Perspective: The Gunpowder Age". I think it was a fairly successful discussion and it covered main objectives for most part given the actual amount of data. Even when for a true discussion on the subject will demand a more solid evidence of the actual featured classes and more precise data of the organization of the dominant civilized races.

I also grant my permission to the local moderators to rename that thread into a more shorter and fitting name if they wish.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users