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Cash Shop Items Leak


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#1 Killer

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Posted 22 March 2012 - 05:33 AM

EDIT:PLEASE KEEP ANY NEW LEAKS OUT OF THIS THREAD.
MOD EDIT: This thread is an exception to the new NDA rules as it was created before they were implemented.

Good old 4Chan at hard work:

This thread is to talk about the items. Try not talking about gems and just the items. Thanks

https://gemstore.ncplatform.net/

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EDIT: I updated the thread with two more pictures.

Edited by Killer, 23 March 2012 - 09:19 PM.


#2 Calmrain

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Posted 22 March 2012 - 05:37 AM

I'm pretty excited about the items that are going to be available. There's a lot of variety with the buffs you can get. I'm happy to see there is no item that gives players a real strength advantage. You might be able to level a little fast, or get a bit more karma but these are all things that have no real overpowering advantage to them.

Edited by Calmrain, 29 March 2012 - 03:25 AM.
Updated info


#3 Gible

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Posted 22 March 2012 - 05:38 AM

The only thing I am slightly worried about are the Resurrection Orbs. The rest doesn't seem too bad to me.

#4 TheYear1500

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Posted 22 March 2012 - 05:39 AM

wow,  magic find boost(talk about gambling your money), crafting boost.

#5 ShadeEre

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Posted 22 March 2012 - 08:25 AM

I have a feeling this is going to be taken down... in the meantime though. Everything so far looks pretty standard, I'm a fan of the mystic key. Hidden treasure in the world? count me in!

#6 touka

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Posted 22 March 2012 - 08:27 AM

Karma Boost :(

#7 Akeche

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Posted 22 March 2012 - 08:31 AM

None of these go against anything that ArenaNet has already said.  A boost, of any sort, isn't paying to win no matter how loudly the children scream it is.

#8 Catenaccio

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Posted 22 March 2012 - 08:32 AM

I'm ok with most of the things offered except boosters and resurrection orbs.
The fofmers for being power sell, the latter for being worried of it becoming mandatory in PvE instances.

Don't know about repair and portal thibg: i'm ok if they are one-time buy. If not i'm afraid they will become mandatory in pve like the resurrection orb.

Also worried by repair and bank (if they are consumables andnot permanet) becoming mandatory.

Edited by Catenaccio, 22 March 2012 - 08:39 AM.


#9 GrumpyJester

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Posted 22 March 2012 - 08:33 AM

touka said:

Karma Boost :(
Helps reduce the Karma grind for your alts :angel:

No Influence boost though...there go my plans of bribing myself into guilds! Honestly, I think this is a smart move. Combining the social pressure of guilds with real-world cash could get ugly.

Now all I need to do is limit myself to ~1000 points (€12,-) a month :o

#10 ShadeEre

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Posted 22 March 2012 - 08:34 AM

Not to mention the fact that it's only 20% for a measly 1 hour... for 75 gems, gotta wonder how much gems really cost then, cause right now I'm seeing it as a pretty rotten deal on the gem side :P I'll stick to the cosmetics.

Hopefully it calms a few of the Money=Karma crowd.

#11 Ereana

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Posted 22 March 2012 - 08:35 AM

I hope they're gonna reconsider that Megaphone Broadcast... the rest I'm fine with as there's nothing I'd buy... except for the fluffy stuff ^^

#12 Sharkinu

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Posted 22 March 2012 - 08:38 AM

If the mystic key can drop from mobs and the Perfect Salvage kit can be crafted, then I'm OK with the cash shop

#13 Mizzory

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Posted 22 March 2012 - 08:38 AM

Other than the ressurection orb... Seems decent.

I like that the 1 hour buffs for xp etc. Arn't too insane.

Btw, that megaphone item... i'm expecting laughs in the future.

#14 Kilian

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Posted 22 March 2012 - 08:39 AM

I'm okay with the items in the CS. Except for the repair canister and perfect salvage kit. I would have thought those items would be available only in game using gold.

I wonder if any more items will be added or removed? We'll know soon enough.

#15 tetravus

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Posted 22 March 2012 - 08:39 AM

All the Boosts are only for 1 hour and fairly minor, I guess it's reasonable. Karma is boosted 20% for 1 hour, assuming gold participation in a major DE gives 600 Karma, having the boost will give you 720 instead. That's not much, imo.

#16 Overshot

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Posted 22 March 2012 - 08:40 AM

Gems cost ~5$ for 400 gems (saw another leaked picture.


This is completely unacceptable..

Mystic chests?
Megaphone broadcats?
Karma boost?
Magic find boost?

What... the.. f****...

Arenanet, don't tell me that all this waiting has been for nothing. Why would you do this, after everything else has been so awesome?????

Do you think it'll be fun, to get a rare chest drop from a random mob, or, even worse, find a chest in a secret place after having to complete a jumping puzzle and expect to be rewarded for your hard work? Only to find out that "Oh, sorry, to get this loot you have to give us money".

WTF is that..

And dont tell me "Oh you can buy gems for in game gold and open it like that anyway".

Yeah, trying to convince 13 year old kids that used they mommies credit card for gems to sell them to you for a reasonable price every time you get a f**** chest sounds really fun and not a nuisance at all..


Jesus christ this is bad...

(For the record though, if you remove all the bullshit items from the store (mainly rezz orb, the whole mystic chest bull and the megaphone thing) im perfectly fine with it..

Edited by Overshot, 22 March 2012 - 08:42 AM.


#17 Improvavel

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Posted 22 March 2012 - 08:40 AM

I don't like the mystic key if it isn't obtainable in game.

Not a big fan of the bag, perfect salvage kit and orb of resurrection, again depending if they can and how easily they can be obtained in game.

#18 octanion

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Posted 22 March 2012 - 08:42 AM

ShadeEre said:

Everything so far looks pretty standard, I'm a fan of the mystic key. Hidden treasure in the world? count me in!

Hidden treasure in the world that is only available to those who buy Gems?

#19 AcidsEcho

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Posted 22 March 2012 - 08:44 AM

Edit entire post: well my theory on the mystic post was wrong. Apparently my scroll wheel skipped right over two of the images.

Mystic key sounds like it opens a loot drop. Maybe you don't even get that drop unless you have a key in your inventory? And those boxes probably have their own loot-table. Doesn't concern me too much.

Actually...it might be kinda neat if mystic boxes drop for everyone, so those that choose not to buy keys can sell them to those that do ^.^

Edited by AcidsEcho, 22 March 2012 - 08:47 AM.


#20 Pete

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Posted 22 March 2012 - 08:44 AM

Other than the resurection orb and the boosts, it looks good.

#21 ~PolarisNova~

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Posted 22 March 2012 - 08:44 AM

These look fine to me....the boosts are for one hour as has been mentioned, so this is not game-breaking stuff...and fluff! I like fluff, the more fluff the better :D

#22 shanaeri rynale

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Posted 22 March 2012 - 08:45 AM

Anet have stated that there is no item in the store that cannot be replicated in game, so mystic keys will be drops in addition to items in shop.

#23 Noblesse

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Posted 22 March 2012 - 08:45 AM

Nothing surprising IMO. I really don't mind any of those.

#24 Improvavel

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Posted 22 March 2012 - 08:45 AM

AcidsEcho said:

I am going to theorize that the key works like a lockpick. Maybe there are different keys to open different chests (as in GW), and the mystic key can open any chest one time.

It seems to me that the mystic key clearly says "open 1 mystic chest".

#25 tetravus

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Posted 22 March 2012 - 08:46 AM

Overshot said:


Do you think it'll be fun, to get a rare chest drop from a random mob, or, even worse, find a chest in a secret place after having to complete a jumping puzzle and expect to be rewarded for your hard work? Only to find out that "Oh, sorry, to get this loot you have to give us money".

WTF is that..


An additional 10% chance to get better loot for money is perfectly reasonable. 9 out of 10 times, you will not get anything better than those who didn't pay for the boost.

#26 mazut

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Posted 22 March 2012 - 08:46 AM

How many of this will be craftable and/or dropped in the game world? If any?!

#27 Noblesse

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Posted 22 March 2012 - 08:46 AM

octanion said:

Hidden treasure in the world that is only available to those who buy Gems?

They will be available in game, like many of the other items available at the cash shop.

#28 babac

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Posted 22 March 2012 - 08:48 AM

Looks like we'll have to pay real money to unlock bag slots and to buy bigger bags. This is not good at all :(

#29 AcidsEcho

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Posted 22 March 2012 - 08:48 AM

Improvavel said:

It seems to me that the mystic key clearly says "open 1 mystic chest".

Yeah. Laggy internet or over-zelous mouse made me miss that pick. I edited the post with another idea.

#30 zwei2stein

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Posted 22 March 2012 - 08:48 AM

So we get:

Character slot (which is priced quite reasonably compared to consumables).

Some constumes (nice, but mostly irrelevant).

Bag (This gets uglier, but depends on avaiability of 12 slot bags in game) and Bag slot (potentially much better use of your gems as long as 7/8 slot bags are affrodable).

Consumables to boost progress and loot boxes (which are going to be major sink). I am a bit annoyed about gem-costing loot boxes. That is untapped opportunity to crete powerfull goldsink, but understanable because it is going to be main attreaction of cash shop.

Megaphone (guess few people would use it for guild recruitment or pleas to help with wv3)

Utilities to help with gameplay (i would expect respec kit along with field repair kit, but that would attract too much hate).