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Neverwinter


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#121 Eon Lilu

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Posted 09 February 2013 - 06:06 AM

Is exactly what I expected from fail cryptic studios, bland, copy and paste, dull gameplay and lazy programming. Also it will be very heavy on microtransactions and limited products only available to those that pay etc, is the way of cryptic, super heavy on monetizing everything and restricting what you can get for free very heavily. Definetly not a game for completionists or collectors either.

Edited by Eon Lilu, 09 February 2013 - 06:09 AM.


#122 Stargate

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Posted 09 February 2013 - 04:46 PM

View PostEon Lilu, on 09 February 2013 - 06:06 AM, said:

Is exactly what I expected from fail cryptic studios, bland, copy and paste, dull gameplay and lazy programming. Also it will be very heavy on microtransactions and limited products only available to those that pay etc, is the way of cryptic, super heavy on monetizing everything and restricting what you can get for free very heavily. Definetly not a game for completionists or collectors either.
What on earth are you confused?

Whats difference between DDO and Neverwinter?
Well these are main differences but I am sure there are other different things:
A. Neverwinter is Forgotten Realms my favorite fantasy universe/lore.
B. Wizards of the Coast is a partner and give lots of support... this is the new DD 4th edition. DDO is 3rd edition rules.
C. Emphasis on Action combat. Wizards need to aim like in a FPS.

As for you whining on what content you get... its all good. All those items and stuff you can get from the game anyway with free account. The extra race is actually a subrace of Drow race so you can still make a normal Drow with the free account. The subrace Drow does not have some godlike stats. The spider mount? So what combat in Neverwinter works that you auto dismount immediately if you engage combat. That makes spidermount a cool cosmetic thing and nothing more.

The big difference is that BETA is pay to access stuff... if you buy Hero of North package you get 5 free character slots. If you buy lesser Beta access package you get 3 free character slots.

With free account you only get 2 free character slots. However you can buy stuff also with Zen and Astral Diamonds which you collect by playing a lot. That means a hardcore player that plays a lot probably can afford to buy more character slots using other then real money currency.

It is a FREE game. Free to buy and play. So what if they release some Beta pay package that gives some goodies? That is perfectly ok that makes fans can support the game and get very small rewards for that. I don't pay a for Beta access, but I will enjoy Neverwinter when it is released.

Edited by Kamatsu, 10 February 2013 - 03:33 AM.
edited out dnc commentary and font abuse.


#123 Specialz

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Posted 09 February 2013 - 09:58 PM

View PostStargate, on 09 February 2013 - 04:46 PM, said:

What on earth are you confused?

Whats difference between DDO and Neverwinter?
Well these are main differences but I am sure there are other different things:
A. Neverwinter is Forgotten Realms my favorite fantasy universe/lore.
B. Wizards of the Coast is a partner and give lots of support... this is the new DD 4th edition. DDO is 3rd edition rules.
C. Emphasis on Action combat. Wizards need to aim like in a FPS.

As for you whining on what content you get... its all good. All those items and stuff you can get from the game anyway with free account. The extra race is actually a subrace of Drow race so you can still make a normal Drow with the free account. The subrace Drow does not have some godlike stats. The spider mount? So what combat in Neverwinter works that you auto dismount immediately if you engage combat. That makes spidermount a cool cosmetic thing and nothing more.

The big difference is that BETA is pay to access stuff... if you buy Hero of North package you get 5 free character slots. If you buy lesser Beta access package you get 3 free character slots.

With free account you only get 2 free character slots. However you can buy stuff also with Zen and Astral Diamonds which you collect by playing a lot. That means a hardcore player that plays a lot probably can afford to buy more character slots using other then real money currency.

It is a FREE game. Free to buy and play. So what if they release some Beta pay package that gives some goodies? That is perfectly ok that makes fans can support the game and get very small rewards for that. I don't pay a for Beta access, but I will enjoy Neverwinter when it is released.

I don't like to EVER agree with him, but he was talking about what HE would do NOT what YOU would do. People have different taste.

From looking at the videos and commentary, the graphics look like a 2006 game, it has very few weapon selections. The character models look like shit, you dont get access to all the classes UNLESS you spend 200 dollars ( open to the possibility of being wrong).

Just because a game is free doesn't mean, you should play it. If you like to play substandard games because they are free good for you, but I think others have standards. TERA is free, I after playing it to level 15 I remember exactly why I quit the korean version. Free isn't always better same with cheap isn't always better.

Just as a note: Carebear is used to describe people who don't PvP at all. Any idiot can beat anything in PvE and get PvE gear, even a blind person like in WoW could do PvE stuff (this actually happened), but it actually requires more skill to be successful in PvP.

Edited by Kamatsu, 10 February 2013 - 03:34 AM.
edited


#124 Juanele

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Posted 09 February 2013 - 10:51 PM

I saw a bit of this from a twitch stream. It looks alright. I like the idea of a dungeon crawler so I'm guessing this is what it is. A modular dungeon crawler with player created content like the NWN games right? If that is what it is then I might give it a go. The character models look ok, sort of similar to EQ2 models. Animations need a bit of work though.

If this isn't what I said and instead is just a wow type game with a D&D skin, I'll pass on it.

#125 Stargate

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Posted 10 February 2013 - 12:10 AM

View PostSpecialz, on 09 February 2013 - 09:58 PM, said:

People have different taste. The character models look like shit, you dont get access to all the classes UNLESS you spend 200 dollars ( open to the possibility of being wrong).
You should stop spread misinformation thanks! First of all true people have different taste. I hate Guild Wars 2 enough said!

Second of all in Beta first weekend they let you only play 3 classes. Finally everyone at the release get to play for free all the 5 classes! Yes they will release also more classes in future and that remains to be seen if those are all free. However at release everyone gets 5 classes. Please stop spread misinformation!

Graphics? Yes does not look so good as max Guild Wars 2 graphics. However will run well on my laptop which Guild Wars 2 the mist will never do. Guild Wars 2 looks like shit with minimum graphics worse then Neverwinter or WOW medium graphics.

Edited by Stargate, 10 February 2013 - 12:11 AM.


#126 Eon Lilu

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Posted 10 February 2013 - 02:25 AM

Stargate I as simply going by my own personal experience with cryptic studios in the past and from what I have seen of the game. Pretty sure anyone who has had experience with Cryptic will know not to touch this game with a ten foot barge poll. They are known for casino gambling heavy rng microtransactions, heavy monitizing and splitting up content and items for microtransactions only, restricting free to play so much you are almost forced to pay no matter what, thats what cryptic studio's are like.

The game itself seems very bland and generic, cryptic studios are also known for copy and pasting content, using terribly old game engines and just sticking new effects on top of it while calling it a new game...when it's just a rip off.

I mean look at the stuff they have on offer now, a race only accessible for 200 bucks....which im sure will be better in some way compared to the other races, which is another thing cryptic like to do, but don't worry in 6 months or so they will sell the race for a microtransaction or in a casino rng gambling box for a small fee, another thing cryptic studio's likes to do....

A business has to make profit, but out of all the scummy gaming companies I have come across, cryptic studio's takes it to a whole new level, would not touch one of there products ever again even if they payed me to try it.

Edited by Eon Lilu, 10 February 2013 - 02:43 AM.


#127 Albione

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Posted 10 February 2013 - 12:21 PM

Did anyone here play the original Neverwinter Nights game, the MMORPG I mean, from 1991? I just wondered what that was actually like.






Edited by Albione, 10 February 2013 - 12:31 PM.


#128 TGIFrisbie

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Posted 10 February 2013 - 12:31 PM

Sorry I had a lot of hopes, but the 199 USD beta package thing just sets me off.  I will give the free version a try once released, but I can't see good things about it's future.  Will remain more optimistic about ES.

#129 Specialz

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Posted 10 February 2013 - 04:17 PM

View PostStargate, on 10 February 2013 - 12:10 AM, said:

You should stop spread misinformation thanks! First of all true people have different taste. I hate Guild Wars 2 enough said!

Second of all in Beta first weekend they let you only play 3 classes. Finally everyone at the release get to play for free all the 5 classes! Yes they will release also more classes in future and that remains to be seen if those are all free. However at release everyone gets 5 classes. Please stop spread misinformation!

Graphics? Yes does not look so good as max Guild Wars 2 graphics. However will run well on my laptop which Guild Wars 2 the mist will never do. Guild Wars 2 looks like shit with minimum graphics worse then Neverwinter or WOW medium graphics.

So I guess the unique race that cost $200 dollars on their website doesn't exist right? See I am not dogging you for liking it, if you like it more power to you, but don't pretend that 200 exclusive race doesn't exist. Yes there are 5 free races and 1 race that cost 200 dollars.

As for the graphics if you like it good for you, but really this isn't about YOU, I think the graphics look like shit if you disagree good for you. If you think guild wars 2 looks like shit, that's your problem it doesn't affect me and neither should MY opinion on this game affect yours.

#130 Stargate

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Posted 10 February 2013 - 05:08 PM

View PostSpecialz, on 10 February 2013 - 04:17 PM, said:

So I guess the unique race that cost $200 dollars on their website doesn't exist right? See I am not dogging you for liking it, if you like it more power to you, but don't pretend that 200 exclusive race doesn't exist. Yes there are 5 free races and  race that cost 200 dollars.
Yes true there is one race that cost money. However MAYBE(I don't know) you can buy that race without real money in future.

However you can buy stuff also with Zen and Astral Diamonds which you collect by playing a lot. That means a hardcore player that plays a lot probably can afford to buy more...

View PostAlbione, on 10 February 2013 - 12:21 PM, said:

Did anyone here play the original Neverwinter Nights game, the MMORPG I mean, from 1991? I just wondered what that was actually like.
No I have not played any Neverwinter Nights game from 1991. I have never heard about a Neverwinter game from 1991.
I have played Baldur's Gate from 1998:
http://en.wikipedia....dur's_Gate1
Baldurs Gate 2 from 2000:
http://en.wikipedia....ur's_Gate_2
and Neverwinter Nights from 2002:
http://en.wikipedia....erwinter_Nights
and Neverwinter Nights 2 from 2006:
http://en.wikipedia....winter_Nights_2
with other people. Even old Baldurs Gate I played with my brother in LAN network. I also played Neverwinter Nighs 1 from 2002 with many other people on multiplayer servers.

Shortly said Baldurs Gate was great due to nice graphics(when it was released during that time) and excellent main story. No other game that I have played have had so good story as original Baldurs Gate.

Neverwinter 1 and 2 had ok, but not great main story. Neverwinter 1 and 2 greatness was mainly due to community made content i.e adventures and persistent player driven servers.

There is no support for player driven servers in this Neverwinter MMO and this time Cryptic will be servers holders. While Neverwinter 1 gave me create adventures after experiencing hardcore ruthless server rules of Neverwinter 1 I am really happy Cryptic is the server ruler. Do you know that the most hardcore Neverwinter Nights 1 player driven server had permanent death if you die one your character gets deleted!

Well I played and enjoyed Neverwinter Nights 1 player driven persistent worlds(servers) somewhat but they were so unfriendly towards new players so hardcore roleplayers ruling as server holders is really a nightmare that I don't want to experience again. I look forward to have Cryptic as server holders.  

Edited by Stargate, 10 February 2013 - 05:50 PM.


#131 Albione

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Posted 10 February 2013 - 05:23 PM

View PostSpecialz, on 10 February 2013 - 04:17 PM, said:

So I guess the unique race that cost $200 dollars on their website doesn't exist right? See I am not dogging you for liking it, if you like it more power to you, but don't pretend that 200 exclusive race doesn't exist. Yes there are 5 free races and 1 race that cost 200 dollars.

There will be 5 classes and 7 free races at launch. The standard Drow is meant to be the one that isn't currently in the beta, but will be available to all. The one you get with the Founder's Package are the Menzoberranzan Renegades sub-culture, which Drizzt Do'Urden belonged to. Emails that people have received once purchased state that you get the "Unique Menzoberranzan Renegade background - Unique racial ability and cosmetic options". So it isn't a race, just a different passive and background to what comes with the standard Drow.

Now I wouldn't personally pay for it, but with all the Drizzt clones I've had to put up with in many MMO's I've played, I'm quite happy for them to have to pay through the nose to actually play that exact kind of character. :P

Edited by Albione, 10 February 2013 - 05:31 PM.


#132 Stargate

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Posted 10 February 2013 - 05:46 PM

View PostAlbione, on 10 February 2013 - 05:23 PM, said:

There will be 5 classes and 7 free races at launch. The standard Drow is meant to be the one that isn't currently in the beta, but will be available to all. The one you get with the Founder's Package are the Menzoberranzan Renegades sub-culture, which Drizzt Do'Urden belonged to. Emails that people have received once purchased state that you get the "Unique Menzoberranzan Renegade background - Unique racial ability and cosmetic options". So it isn't a race, just a different passive and background to what comes with the standard Drow.

Now I wouldn't personally pay for it, but with all the Drizzt clones I've had to put up with in many MMO's I've played, I'm quite happy for them to have to pay through the nose to actually play that exact kind of character. :P
Excellent answer! Thank you also for originally creating this thread.

Edited by Stargate, 10 February 2013 - 05:47 PM.


#133 Castegyre

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Posted 10 February 2013 - 08:19 PM

I played NWN on AoL back in the day. I was drunk a lot back then gaming after class/work, but I recall having a lot of fun. I remember NWN being like some of the Gold Box games trying and to stick to the rules. This ain't that...

Anyways, my impression of NWO is that it's fantasy CO pretty much. Which, to me, is not necessarily a bad thing. It doesn't feel like D&D at all game play wise to me, but it is set in FR which is old and familiar so I guess that's a plus. The lack of dev created content in CO could easily be made up for with the Foundry system in NWO. I played a few of those missions they had available for preview and they were pretty fun.

I don't think the $60 I dropped on it was too much, but I'm glad I didn't drop $200 if that gives a better idea of my impression of the game.

Edited by Castegyre, 10 February 2013 - 08:22 PM.


#134 Arngrim Einheri

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Posted 10 February 2013 - 11:31 PM

"Need/Greed/Pass"... How much weight does gear have in the game? Cause this doesn't give me good vibrations.

#135 Winterclaw

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Posted 11 February 2013 - 03:58 AM

View PostJerakor, on 09 April 2012 - 09:36 PM, said:

D&D just doesn't have enough mechanics to translate directly to a computer game.

Actually it has too many and on top of that the DM can make judgement calls in case something unexpected happens.  For instance, CHA in an MMO is probably unnecessary because there's no real way to properly interact aside from a few preset choices.

The only thing it doesn't have is a dozen or so attack skills for every class.  If that's what you mean by mechanics, then I would agree.
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#136 FoxBat

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Posted 11 February 2013 - 08:10 AM

View PostWinterclaw, on 11 February 2013 - 03:58 AM, said:

The only thing it doesn't have is a dozen or so attack skills for every class.  If that's what you mean by mechanics, then I would agree.

4th edition has this kind of. More than are even being implemented into the game actually...

Bottom line is Cryptic in their own words wanted to make an action game from the beginning, not a compromise of a turn-based RPG. Many other decisions are consciously made to be familiar to MMO players rather than jarring them with PnP rules.

#137 Albione

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Posted 11 February 2013 - 05:28 PM

So it looks like they fixed/changed the re-roll feature in character creation, based off this video:



#138 Albione

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Posted 11 February 2013 - 09:31 PM

Gelatinous cube sighted:


Edited by Albione, 11 February 2013 - 09:31 PM.


#139 HawkofStorms

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Posted 11 February 2013 - 10:07 PM

View PostFoxBat, on 11 February 2013 - 08:10 AM, said:

4th edition has this kind of. More than are even being implemented into the game actually...

Bottom line is Cryptic in their own words wanted to make an action game from the beginning, not a compromise of a turn-based RPG. Many other decisions are consciously made to be familiar to MMO players rather than jarring them with PnP rules.

Ironically, the Pathfinder MMO has a better approach D&D rules online then D&D online games.

#140 Albione

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Posted 11 February 2013 - 11:39 PM

View PostCastegyre, on 10 February 2013 - 08:19 PM, said:

I played NWN on AoL back in the day. I was drunk a lot back then gaming after class/work, but I recall having a lot of fun. I remember NWN being like some of the Gold Box games trying and to stick to the rules. This ain't that...

Oddly enough, after I asked I ran across a video of the original Neverwinter Nights MMO here:



Which then lead me to this video:



#141 Stargate

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Posted 11 February 2013 - 11:47 PM

View PostArngrim Einheri, on 10 February 2013 - 11:31 PM, said:

"Need/Greed/Pass"... How much weight does gear have in the game? Cause this doesn't give me good vibrations.
Well to be honest this is what is a bit unknown nobody knows for sure.

I can tell you this. There will be ENDGAME. There will be Heroic Dungeons. It has not been said if there will be Raids that is unknown. There will be PvP Battlegrounds, but I have no clue how big except that they are not limited to some small 5 vs 5 size.

In terms of gear progression my best very rough guess it is less hardcore then WOW but much more hardcore then Guild Wars 2. However first BETA weekend event was kind of restricted so players could not see or access any endgame or high level content. Anyway in each Dungeons there is usually a treasure chest with Class specific loot so everybody should get some reward though there are also Need/Greed random items also. There is an Auction House in the game where players can also buy/sell items.

Edited by Stargate, 11 February 2013 - 11:53 PM.


#142 Heart Collector

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Posted 12 February 2013 - 06:44 AM

Lots of connection issues and crashes from what I hear, but it is just beta after all. Hopefully they'll be fixed when the final product launches. The combat looks a bit stiff in some aspects, but everyone who's played says it feels meaty and good so I'll take their word for it. I don't like that characters are rooted for just about all the attacks but I may not mind when I actually play. And the character creation looks good!

#143 wyvern

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Posted 13 February 2013 - 02:21 PM

Neverwinter's biggest hurdle is that they created a themepark game when the themepark's sun is setting and the sandbox is rising.

Edited by wyvern, 13 February 2013 - 02:21 PM.


#144 FoxBat

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Posted 13 February 2013 - 02:30 PM

View Postwyvern, on 13 February 2013 - 02:21 PM, said:

Neverwinter's biggest hurdle is that they created a themepark game when the themepark's sun is setting and the sandbox is rising.

This game lets players *build their own themeparks.*

What do you even call that?

#145 Stargate

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Posted 13 February 2013 - 10:15 PM

View Postwyvern, on 13 February 2013 - 02:21 PM, said:

Neverwinter's biggest hurdle is that they created a themepark game when the themepark's sun is setting and the sandbox is rising.
This game is not a sandbox game. Instead if you have a Quest in a Dungeon or a Quest outside... even in Neverwinter city then you 99.9% know where to go.

One more thing. They have said that there will not be night in Neverwinter. So no night and day instead always more or less day. Of course you can have more dark with either:
A. Underdark...deep under! I don't know how dark in this game though...
B. Weather! They have said that with FOUNDRY people can create Weather effects.... so snow and winter etc. possible. However there at least at release will not be any Night/Day cycle.

I think weather effects are very nice! So yeah you can create a Horror adventure with rain and lightning weather. I like both Action and Horror movies and games!

Edited by Stargate, 13 February 2013 - 10:18 PM.


#146 BuddhaKeks

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Posted 17 February 2013 - 01:15 AM

I just got a beta key today and I'm probably going to install it tomorrow. I hope they manage to make it feel like a DnD game, despite being a MMO. It follows in the footsteps of the amazing Baldurs Gate 2 (my favorite RPG of all time) and more closely Neverwinter Nights, but those are "big shoes to fill" if you can follow my analogy. Now I haven't seen too much since I didn't want to spoil myself, but I'm a bit disappointed by the lack of playable races. No gnomes?! That's an outrage! No half-orcs or halflings either. At least they had the decency to give me dwarves. But I somehow have the feeling that this wont be the last disappointment. Well, I'll see tomorrow.

#147 FoxBat

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Posted 17 February 2013 - 01:29 AM

View PostBuddhaKeks, on 17 February 2013 - 01:15 AM, said:

I hope they manage to make it feel like a DnD game, despite being a MMO. It follows in the footsteps of the amazing Baldurs Gate 2 (my favorite RPG of all time) and more closely Neverwinter Nights, but those are "big shoes to fill" if you can follow my analogy.

....

But I somehow have the feeling that this wont be the last disappointment.

Going in with those kind of expectations is definitely going to be disappointing, yes.

Quote

No half-orcs or halflings either.

Putting in drow and tieflings over a race that has been core to nearly every edition of D&D, it's unforgivable.

Edit: thank god it isn't so. :P

Edited by FoxBat, 17 February 2013 - 01:04 PM.


#148 Heart Collector

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Posted 17 February 2013 - 10:41 AM

View PostBuddhaKeks, on 17 February 2013 - 01:15 AM, said:

No half-orcs or halflings either.

Half your wish was granted :P



Also, they may very well add new races down the road, as well as new classes.

Edited by Heart Collector, 17 February 2013 - 10:42 AM.


#149 Stargate

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Posted 18 February 2013 - 01:50 AM

View PostHeart Collector, on 17 February 2013 - 10:41 AM, said:

Also, they may very well add new races down the road, as well as new classes.
Well I know this. Halfling was released as your video showed. However at character creation there is one race that is empty i.e not announced. It means either that race will be at release or shortly after release. As for classes yes many more will be released, However they release classes as templates also. We have now for example Control Wizard. They might soon release a Battle Wizard instead of a completely new Class like Ranger, Druid or Paladin.

Every class needs lots of work and character work that when you take a build you can roll random stats from a small array of stats. For example if they release Battle Cleric it will certainly have higher strength then a Devout Cleric that is already released.

We already have Guardian Fighter and The Great Weapon Fighter.

I understand plan is to have to builds of DD classes but they release them as a "new" class. Therefore please don't get hopes up of really new classes very soon after release. They might release a new class in form of new Rogue, Cleric or Wizard build first so I have heard. Even those new class builds are after release. At release we only have 5 classes:
1. Guardian Fighter
2. The Great Weapon Fighter
3. Devout Cleric
4. Trickster Rogue
5. Control Wizard

Edited by Stargate, 18 February 2013 - 01:53 AM.


#150 Heart Collector

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Posted 18 February 2013 - 06:38 AM

Well, they're still new classes whether they'll be titled battle wizard, marksman rogue or whatever. I do remember that Zeke guy saying they'll be implementing new classes (whether they meant archetypes or classes was not clarified) in the future.

I believe that Cryptic will charge to unlock these classes though, in addition to charging for new character slots (I think they mentioned this but I could be wrong).




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