Edited by KQ, 10 January 2012 - 10:21 PM.
Interview: Exclusive Interview | MMORPG
#1
Posted 28 April 2010 - 05:41 PM
#2
Posted 28 April 2010 - 05:45 PM
Interview said:
Interview said:
Oh boy oh boy oh boy
Edited by Kwintpod, 28 April 2010 - 05:47 PM.
#3
Posted 28 April 2010 - 05:47 PM
"In our lore none of the five races are at open war with each other but none of them are close allies either. The exception to this is the City of Lion’s Arch which is an independent city state that welcomes all races equally. In Lion’s Arch you can see charr technology working hand in hand with asura magic and the resulting teamwork has turned Lion’s Arch into the preeminent mercantile power in the world."
Sweet.. so could an auction house be located here or trade house or whatever since lion's arch was the most popular trading and selling place in GW1?
#4
Posted 28 April 2010 - 05:48 PM
It also sounds like they are ramping up for more information dumps, sounds like they have a schedule for what information comes out when.
#5
Posted 28 April 2010 - 05:50 PM
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AWESOMEEEEE
#6
Posted 28 April 2010 - 05:52 PM
#7
Posted 28 April 2010 - 06:02 PM
Good find!
#8
Posted 28 April 2010 - 06:03 PM
#9
Posted 28 April 2010 - 06:04 PM
#10
Posted 28 April 2010 - 06:06 PM
that means sylvari will have 2 heal skills (1 from race, 1 like everyone)?
#11
Posted 28 April 2010 - 06:08 PM
#12
Posted 28 April 2010 - 06:11 PM
#13
Posted 28 April 2010 - 06:20 PM
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#14
Posted 28 April 2010 - 06:21 PM
tde3000 said:
that means sylvari will have 2 heal skills (1 from race, 1 like everyone)?
"Can" and "choose" both indicate optionality, for the record.
I don't imagine this means that Sylvari will always be healers. I sure hope not, anyway. But what it does hint at (which I hope doesn't come to fruition), is that Sylvari may have a racial bonus that makes them a more preferred healer. And that creates preferential race selection instead of playing what you want to play. And that's fail.
Otherwise, it's a good article. I do feel like information is flowing a lot more freely this last week or so. I hope that trend continues.
#15
Posted 28 April 2010 - 06:22 PM
#16
Posted 28 April 2010 - 07:25 PM
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#17
Posted 28 April 2010 - 07:47 PM
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#18
Posted 28 April 2010 - 08:17 PM
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Yep, that's a good one.
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As much as I love this one, I don't want it back unless you've got a good way for eliminating rubberbanding.
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#19
Posted 28 April 2010 - 08:21 PM
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Player choices will definitely have consequences. We tell a very personal story for players and consequences in that story will have a lot of repercussions on the content that a player will experience. For example you may need to get information from a villain. Do you break into his house while he’s away or attend a party with him and try to use diplomacy and espionage to get the information from him? Players will be presented with a number of meaningful choices over the course of their story.
#20
Posted 28 April 2010 - 09:57 PM
#21
Posted 28 April 2010 - 10:00 PM
Tenoh said:
Your constant pessimism is irritating.
#22
Posted 28 April 2010 - 10:01 PM
Tenoh said:
Yuh, race discrimination much? I can't believe that will happen, coz we warned them so much! Hmm, guess we have to wait to find out how balanced this will be.
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