Lewis B said:
The thief is just too one dimensional, there wasn't anything to it that got me excited throughout my time with it. I certainly don't think my playing of it is perfect, absolutely far from (I went in knowing almost nothing of the profession), but I didn't feel that a "support" thief really offered anything of real value and felt other classes dealt damage in different but better ways.
Dual Pistols is incredibly repetitive and lacks imagination whilst Dual Daggers just falls too heavily into the traditional backstabbing mold. Shortbow is "ok" for WvW or zipping around the map but feels clusmy at times. It all very just too unimaginative as a profession and lacks flexibility.
As much as I like steal, even that is a relatively forgettable skill as its main use becomes to stealth you, the fact you obtain something to use later, that you have no ability to analyse, also means you can leave yourself overly exposed just by using it.
I played the thief for half a day and not once did I find I was enjoying myself. This is all personal opinion though, some people will love it :)
Thanks for the footage Lewis.
Now that you've tried the prof, i'm happy that you found by yourself all the reasons why we're complaining about the profession from the dawn of times.
Your analisys is basically what we were and still ARE talking about: the proff is overall bad.
IMO, usual MMO stealth gankers players will like it, but all the guys looking for the "innovative concept" aNet said the thief would have been , should really look at other proffs.
At least until aNet undesrtand their mistakes regarding the class :D
Anyway, thanks again :D
Edited by mrbig, 14 April 2012 - 02:49 PM.