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Interview suggests new profession based on environmental weapons


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#1 raminus

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Posted 29 April 2010 - 09:54 PM

Well, the second part of the interview with Eric Flannum at onlinewelten.com just appeared recently, and a very juicy piece of information caught my eye.

Quote

The variety of environmental weapons in the game is huge and we are adding more of them all the time... Certain professions are even built heavily around the concept of environmental weapons.
To me, this suggests a kind of paragon/melee hybrid that specialises in improvising with random items on the battlefield :eek: Anyone other ideas?

Discuss :D

#2 makafri

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Posted 29 April 2010 - 09:58 PM

a Macgyver!! XD

#3 Konvay The Conveyer

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Posted 29 April 2010 - 09:59 PM

Well, the Elementalist can conjure elemental weapons, examples right now is Conjure Frost conjures a bow for allies to pick up. Good for melee who didn't bring an alternate ranged weapon.

#4 Feathermoore

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Posted 29 April 2010 - 09:59 PM

It really just suggests that we can use stuff on the battlefield as well. Though it may make an engineering class more feasible.

#5 Archaes

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Posted 29 April 2010 - 10:00 PM

makafri said:

a Macgyver!! XD

Hahahahahaha! It's funny because I get it....*cough*:D


I'm not sure if I like this idea, sounds a bit too limited to me, though maybe it's the ranger, the ranger is a pretty resourceful profession.

#6 ToastRedone

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Posted 29 April 2010 - 10:08 PM

I can see a GW2 version of a ranger doing this.  Rangers focused a lot on nature in GW1.  

Things I can see are elemental projectiles, which have been confirmed with the warrior using the rifle.  Could aslo vbe traps made using things found on the ground.

#7 Lyssa

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Posted 29 April 2010 - 10:11 PM

Archaes8 said:

Hahahahahaha! It's funny because I get it....*cough*:D


I'm not sure if I like this idea, sounds a bit too limited to me, though maybe it's the ranger, the ranger is a pretty resourceful profession.

It wont necessarily be limited if resources are common enough. Heck this proffesion may even have an attribute line devoted to creating such environmental weapons.

#8 Arduin

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Posted 29 April 2010 - 10:14 PM

Environmentalist. I said it first.

#9 Wave

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Posted 29 April 2010 - 10:16 PM

Environmentalist? What, are they going to run around and yell at elementalists who use meteor shower in a forest?

#10 Shadow Ritualist

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Posted 29 April 2010 - 10:28 PM

Ritualist? please? like Ashes? they could be beast with items, I mean, they invented summoning items, I want to see them back with this.

#11 Feathermoore

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Posted 29 April 2010 - 10:30 PM

Shadow Ritualist said:

Ritualist? please? like Ashes? they could be beast with items, I mean, they invented summoning items, I want to see them back with this.

With the Ele getting weapon spells it looks less and less like there is a rt.

#12 Lyssa

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Posted 29 April 2010 - 10:31 PM

Feathermoore said:

With the Ele getting weapon spells it looks less and less like there is a rt.

Sadly, this.

Spirits will likely be given to one of the new proffesions as a function.

#13 FoxBat

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Posted 29 April 2010 - 10:35 PM

While I don't think ritualist is returning, environmental weapons are nothing like weapon spells as we knew them from GW1.  The fact that they would call them environmental weapons though suggests they don't have other weapon spells to get confused with.  The context also heavily suggests that eles are not the most environmental weapon-oriented class.

#14 Wave

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Posted 29 April 2010 - 10:36 PM

I think that environmental weapons is really referring to the instances that you pick up a chair leg in a barfight and then get 5 skills related to using a chair leg as a club.

#15 mysticforce

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Posted 29 April 2010 - 10:39 PM

Something telling me the Gunner Profession is really and engineer

#16 Lyssa

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Posted 29 April 2010 - 10:44 PM

FoxBat said:

While I don't think ritualist is returning, environmental weapons are nothing like weapon spells as we knew them from GW1.  The fact that they would call them environmental weapons though suggests they don't have other weapon spells to get confused with.  The context also heavily suggests that eles are not the most environmental weapon-oriented class.

Very well written. This is exactly how I think of the situation.

#17 raminus

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Posted 29 April 2010 - 10:49 PM

Wave said:

I think that environmental weapons is really referring to the instances that you pick up a chair leg in a barfight and then get 5 skills related to using a chair leg as a club.
I agree with this; I believe that what they're doing is creating vast amounts of different items that we can pick up and manipulate. These are the environmental items because they're scattered across the environment (so far, we know of stones, wooden planks, stool legs, and catapults). I'm assuming that one of the new classes will gain unique skills when using these items; my bet is on some paragon-type horn-blowing improviser, using catapults and the like :)

#18 Shayne Hawke

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Posted 29 April 2010 - 11:02 PM

Professions.  And every profession seems like it will be able to use environmental weapons, so I'm not sure how special those professions are going to be from the other less enviro-weapon-based professions.  Maybe have more optional skills that revolve around doing extra things with environmental weapons?  But in that case, why not just boost the effects of certain skills within the five that that profession will gain from the specific weapon?

It seems likely that a enviro-weapon profession will focus a lot on the rapid creation and using of these weapons, because I don't really see anything else special being done with them at this point.

#19 pumpkin pie

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Posted 29 April 2010 - 11:35 PM

entangling roots could be an environmental weapons. summoning flocks of evil birds to attack your enemies could be one as well, frozen a lake and encrust your enemy in it to "snare" them is another, throwing water on something burning to create a smoke screens is quite good too, animating plant life to your aid would be awesome, enchanting the undead so they work for you could proof useful, making plants grow fast to make a fence around your foes to hinder they advance towards you are very welcome. Hence I don't think a profession mold around the idea of environment weapons should only means something you have to pick up. HOPEFULLY.

#20 Shabudua

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Posted 29 April 2010 - 11:43 PM

makafri said:

a Macgyver!! XD

Or at least a MacGruber.

#21 Shabudua

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Posted 29 April 2010 - 11:48 PM

GW1 Necromancers could only summon minions if there were corpses around...which were sometimes found in the environment. Also did you notice in then Ele vids that the water-casters were standing in a pond/puddle? That kind of thing may be more what they're talking about when they say "built heavily around the concept of environmental weapons."

#22 Shabudua

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Posted 29 April 2010 - 11:50 PM

mysticforce said:

Something telling me the Gunner Profession is really and engineer

I hope so. A pure gunner wouldn't have much to do while waiting for his black powder gun to reload.

#23 Bookah Was Rager

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Posted 29 April 2010 - 11:58 PM

makafri said:

a Macgyver!! XD

ok i have some duct tape, a rock, a plank and soem string.... A club with a bullet on it. Duct tape is just there because you always need duct tape:D

#24 Mephster

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Posted 30 April 2010 - 12:01 AM

I am thinking this revolves around the first GW2 trailer showing Caithe bringing the tree to life. Maybe the necromancer can summon minions made of elements too.

#25 Guideborn

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Posted 30 April 2010 - 12:01 AM

Environmentalist? Sounds like a Phoenix Tears concept profession.

#26 pumpkin pie

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Posted 30 April 2010 - 12:07 AM

Turning rain into hail storm /want. Sound War Horn to make an avalanche :o /want

O.o you think a bukkit would make an appearance in GW2 as an environmental weapon?

Edited by pumpkin pie, 30 April 2010 - 12:09 AM.


#27 Foeslayr

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Posted 30 April 2010 - 12:08 AM

pumpkin pie said:

Turning rain into hail storm /want.

Not exactly sure I'd want to fill a skill slot in which I have to wait for rain in order to cast.

#28 Slash Beast

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Posted 30 April 2010 - 12:13 AM

Arduin said:

Environmentalist. I said it first.

I'll make an Environmentalist and name him Al Gore.

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#29 Guideborn

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Posted 30 April 2010 - 12:15 AM

pumpkin pie said:

Turning rain into hail storm /want. Sound War Horn to make an avalanche :o /want

O.o you think a bukkit would make an appearance in GW2 as an environmental weapon?

Yes. One of the interviews today stated that we can use buckets to douse out fires started by bandits.

#30 pumpkin pie

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Posted 30 April 2010 - 12:15 AM

Foeslayr said:

Not exactly sure I'd want to fill a skill slot in which I have to wait for rain in order to cast.

very true! me neither. same like I don't want to stand in a puddle to be able to cast water trident or enhance their damage.

Maglama said:

Yes. One of the interviews today stated that we can use buckets to douse out fires started by bandits.

Wanders if Martin will be hiding the bukitt ... lol

Edited by pumpkin pie, 30 April 2010 - 12:18 AM.